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Why I dislike CB

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eh...yes...

 

btw did u read this:

 

http://crossfire.nu/?x=column&mode=item&id=152

 

i havent knew about such system yet:

 

Posted Image

 

regards

 

if any1 gots some more info pls post then here

 

----------------------------------------------------------------------------------------

btw have a look here: http://www.gamestv.org/forum/viewtopic.php?t=723

Edited by Luk4ward

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eh...yes...

 

btw did u read this:

 

http://crossfire.nu/?x=column&mode=item&id=152

 

i havent knew about such system yet:

 

Posted Image

 

regards

 

if any1 gots some more info pls post then here

 

----------------------------------------------------------------------------------------

btw have a look here: http://www.gamestv.org/forum/viewtopic.php?t=723

Guid registration

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Make a guid db,registration form, check every guid that appears in log.

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Make a guid db,registration form, check every guid that appears in log.

thats a pseudo code ;). There is no 'how to' or better documentation..Well, i haven't found yet...

Edited by Luk4ward

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Well to clear things up...

 

Me & Ronner made a Lua script that checks every entry on a server.

This means: We get the PBguid from the client and compare it with the list of pbguids on the server.

That list contains the pbguids of all registered crossfire members and is updated every X minutes by a cron Job (linux)

 

So when you are registered at crossfire you can play but you can only give in the pbguid after being registered for 14 days so it's easier to get the cheaters out.

If you see a hacker, we only have to ban his account on crossfire so the pbguidlist will remove his guid and so no entry for him for 2 weeks.

PBguid is the only 'non spoofable' thingie around (at least where i'm aware of) so the best method to keep things clean

 

This system sure has a lot of potential if we can make this standard... But i doubt that :)

 

Hope you get the point ;)

 

If you need more information, just pm me @ #crossfire (quakenet)

Cya,

Rfki

Edited by Rfki

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Well to clear things up...

 

Me & Ronner made a Lua script that checks every entry on a server.

This means: We get the PBguid from the client and compare it with the list of pbguids on the server.

That list contains the pbguids of all registered crossfire members and is updated every X minutes by a cron Job (linux)

 

So when you are registered at crossfire you can play but you can only give in the pbguid after being registered for 14 days so it's easier to get the cheaters out.

If you see a hacker, we only have to ban his account on crossfire so the pbguidlist will remove his guid and so no entry for him for 2 weeks.

PBguid is the only 'non spoofable' thingie around (at least where i'm aware of) so the best method to keep things clean

 

This system sure has a lot of potential if we can make this standard... But i doubt that :)

 

Hope you get the point ;)

 

If you need more information, just pm me @ #crossfire (quakenet)

Cya,

Rfki

k, thanks for explaining. Will have a look how the system works when u publish it :)

 

regards

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