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aLeX^rS

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  1. I developed it specifically for America's Army. But, since it is PB it would work with any Game with PB. But I can't promise that, some of the features are dependant on the Unreal GameQuery sent to the server to find out who is playing and so on. But with a little research, I can have it ready for as many game titles (that use PB) that you can tell me about. :-)
  2. Hi, I have a PB Utility here. Tool info and download page: http://developit.blogspot.com/2006/05/pbcool-version-3.html Birth of the tool and its discussion on AAOTracker forums http://aaotracker.com/thread.php?threadid=132887 I hope its of use to someone... Thanks a lot, Alex
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