Sorry, i dont speak english...
Please tell me, how to detected cheats work outside of the gaming directory?
Only PBSS?
From my PB config:
pb_sv_Restrictions 1
PB_SV_UpdateGrace 30
pb_sv_NoGuidGrace 30 //[Seconds to wait before No GUID kick]
pb_sv_MaxDlRate 4 //[KB/sec requested per file (default=4)]
PB_SV_MaxConUpdates 2
pb_sv_MaxConDls 6 //[concurrent downloads (default=1)]
pb_sv_KickLen 2 //[minutes (default=2)]
pb_sv_CvarFreq 6 //[# of range checks per minute]
pb_sv_CvarLogging 0 //[1=Reg. Log, 2=Var Log, 3=Both, 0=Neither]
pb_sv_CvarWalk 0 //[0=disabled, 1-4=Walk through obtained Cvar lists]
pb_sv_CvarUserPulse 99 //[How often (in min.) to auto-send CvarUser command]
pb_sv_CvarChangedPulse 99 //[How often (in min.) to auto-send CvarChanged command]
pb_sv_CQC 0 //[0=No, 1=Yes (default=1)]
pb_sv_LogSync 0 //[0=No, 1=Yes (default=0)]
pb_sv_LogCeiling 10 //[High log filename serial #]
pb_sv_SsFloor 1 //[Low screenshot filename serial #]
pb_sv_SsCeiling 1000 //[High screenshot filename serial #]
pb_sv_SsCmd "" //[Filename of system command to run after screenshots]
pb_sv_SsWidth 320 //[Requested pixel width of remote screenshots]
pb_sv_SsHeight 240 //[Requested pixel height of remote screenshots]
pb_sv_SsXpct 50 //[Percentage across screen for remote screenshots]
pb_sv_SsYpct 50 //[Percentage down screen for remote screenshots]
pb_sv_SsSrate 1 //[Sample Rate for remote screenshots]
pb_sv_SsDelay 0 //[Maximum delay client waits before capturing screenshot]
pb_sv_SsPath "" //[Path where remote screenshots are saved]
pb_sv_AutoSsFrom 180 //[Minimum # of seconds to wait before requesting next ss]
pb_sv_AutoSsTo 300 //[Maximum # of seconds to wait before requesting next ss]
pb_sv_AutoSs 1 //[0=No, 1=Yes (default=0)]
pb_sv_ssLogging 0 //[1=Reg. Log, 2=SS Log, 3=Both, 0=Neither]
pb_sv_ssTimeout 1200 //[Seconds]
pb_sv_Sleep 60 //[# of Milliseconds (default=60)]
pb_sv_PowerMin 10 //[power points]
pb_sv_PowerDef 1 //[power points]
pb_sv_PowerKickLen 5 //[minutes (default=5)]
pb_sv_httpPort 0 //[port #]
pb_sv_httpAddr "" //[external IP Address]
pb_sv_httpRefresh 30 //[seconds]
pb_sv_httpKey "" //[key]
pb_sv_httpMaps "" //[map list (separate by spaces)]
pb_sv_scoreKick -1 //[minimum score (negative)]
pb_sv_changePeriod 998 //[seconds]
pb_sv_changeMax 2 //[max name changes allowed]
pb_sv_dupNameGrace 90 //[seconds]
pb_sv_emptyname 0
pb_sv_autoUpdBan 1 //[0=No, 1=Yes (default=0)]
pb_sv_extChar 0 //[0=No, 1=Yes (default=0)]
pb_sv_minname 2
pb_sv_maxname 25
pb_sv_guidRelax 0 //[1=UNKN, 2=WRONGIP, 4=DUP (add desired values)]
pb_sv_lan 1 //CHANGING THIS TO A VALUE OF 1 DISABLES PB'S ABILITY TO UPDATE OR WORK PROPERLY
PB_SV_LanMask 192
pb_sv_load pbsvlog.cfg //[load remote logging settings (if pbsvlog.cfg exists)]
pb_sv_load badname.cfg
pb_sv_md5toolfreq 10
In my pbsvuser.cfg more than 500 pb_sv_md5tool cheks...
If i put one notes md5tool in pbsvuser.cfg file, this cheat will be find by course of 7-10 minutes (pb_sv_md5toolfreq 10),
on condition of it lay down in game directory, but if this cheat outside of game directory, it never findings, in spite of the fact of working cheat. I see it in PBSS...
And please, tell me about this: (pb_sv_md5toolfreq 10). What means numerals in this notes- this is are on interval cheks or this is a cheks on a minutes? What it mean- 10 seconds between cheks or 10 cheks in a minutes?