Jump to content

f1rst19

Members
  • Posts

    1
  • Joined

  • Last visited

Clan / Team / League Information (Optional)

  • Are you a Server Admin?
    No
  • Wish to Stream to PBBans?
    No

f1rst19's Achievements

Newbie

Newbie (1/14)

  • First Post
  • Conversation Starter
  • Week One Done
  • One Month Later
  • One Year In

Recent Badges

0

Reputation

  1. Im having trouble with cg_gun x y z Its for a game called tremulous, which is being ported over to a openwolf engine. I have a problem with 1st person weapons. - These weapons are not shootable but do replace weapons that do shoot. Their actually swinging claws with the click of a mouse. - They work when you open the counsel and type in cg_gunx 10 to place the claws in a better viewing position. But the swing animation doesnt work... NOW Another person im working with actually played around with cg_gunx, y, and z to make the claws swing back and forth when you right click. The swinging animation eventually worked. Via md3... He cant remember what #'s he put in for the cg_gunx y and z to make them work though... Does anybody know how can I be able to fix this problem... To be able to just start the game and automatically have the claws working with the animation Other info- here are the claws in the openwolf engine- the claws swinging(or attack animation) dosnt work of course- http://youtu.be/Y2pLe-F_16c http://youtu.be/ZrDdk0NEdMw
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.