Is it a hassle to ask for x2 magnification option for displayed pbss in "Flagged" and "Cheat" windows :)? Sometimes the cheats are barely visible - due to distance bounding boxes can be really small red squares/rectangles and hard to see.
Yep true that, the application works nicely without it. With eventual pbscreens support you'd be covering all major features/functions and IMO it'd be good for minor tweaks here and there but nothing major.
Will PBSS path finder become an option in one of the upcoming version updates? How will it work, will it scan the whole GT directory for selected game and then import the newly found paths in the main app window server list where we see servers whose gametracker pbss paths are found?
Yeah, it misses only the spot cheat( health bars from the game) and that red cheat that varies a lot in color (mostly Russians use). All others it flags without missing any dirty png.
Nice on the implementation logic. Entering manually the server pbss page is actually best way to do it. Will this feature make it in next version of the app? Good job once more!
Good to hear that :). Not all pbscreens servers are active tho, so it would be good that if you get around implementing a list for pbscreens that user could manage that list and cut out the inactive servers. Also number of pbss to download per server should be also made an option because if you go "too far" in the past you might end up in the "flagged by pbscreens" zone where bunch of already caught cheater pbss lies awaiting :D. It would be so boring to go thru all those pngs for already banned cheaters :S.
I use multiple callings of the function (multiple php files since execution time would be pretty big and single php script would eventually just time out). For some(few) servers I iterate 40 times(4K pngs) so it's not 2K uniformly for every server. In total I think i have 17 servers that I collect from. I can send you the php code I use if you want? You can maybe implement something similar in the app, it's very easy if you can grab/download the .png links the script echoes out.
I worded it poorly, mass scan takes around 10mins. Download process itself(50K pngs) would take ~76minutes.
I point the script to server page like you linked and I use simple_html_dom() to get the links(around 20 pages with 100 images per page per server). Then after the links are displayed (echoed) I use firefox extension "downthemall" that scans pages for certain file extensions(I used filter for png) and downloads the images to desired destination folder. It's not that elegant but takes up very small amount of user's time. I basically need to run the script and when it finishes I click one button in the plugin and mass download of all png images starts.
When DL process is finished I call on mass scan feature of your tool and it does the job very efficiently.
It's working so efficiently that I managed to quickly check and submit more than 10 GUIDs in less than 20 minutes ;). Still going tho^^.
Now with mass scan I can use the php script I created for mass DL of pngs from pbscreens to quickly scan up to 50K shots in around 10 minutes of time, which is pretty amazing on itself.
After reinstalling Java 8 on my PC the mass scan is using all cores available. Dunno what was the issue with installation before , the tool was running fine otherwise.
Edit:
I've noticed that presence of any corrupt png (like missing file header due to failed download or like in my case power outage during the scan process) in the flagged directory will result in the tool failing to open Flagged images window.