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Fixes & Updates in 1.3:

============================

- PunkBuster support has been added.

- EAX ADVANCED HD support in the sound engine contributed by Creative Labs. Doom 3 base game comes with room reverb data.

- To utilize EAX ADVANCED HD in Doom 3, you must have 100% EAX 4.0 compatible sound card. Please refer to your sound card manufacturer for details on whether or not your sound card supports EAX 4.0.

- Sound Blaster Audigy 2 users who wish to utilize the new EAX 4.0 feature in Doom 3 should download the latest Creative Beta Drivers for the card released on April 5th, 2005. Not using these drivers may result in game instability while using EAX 4.0.

- Server provides .pk4 file download URLs (http/ftp), client has internal download.

- New class of .pk4 files: 'addon paks' are only referenced when the map is loaded in.

- .pk4 downloads and addon paks come with a number of fixes to the 'pure server mode' filesystem code.

- Fixed ragdoll bounciness.

- Fixed how Doom 3 detects LAN client vs. Internet clients.

- LZW compression of render demos.

- Fixed command line parameter passing.

- Added a QuakeIII-style graph of the connection quality for network clients controlled with net_clientLagOMeter cvar displays a graph of how much the client predicts ahead of the server note that you can change the minimum predict ahead of a client by setting net_clientPrediction

Let the games begin

Posted

Cool, once I get my system back up, I'll have to give it a try... :)

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