RodeoBob Posted December 4, 2005 Share Posted December 4, 2005 I need some help with my CoD2 server. I cannot get the http redirect to work properly.....it keeps downloading from the game server and not from the website. I also cannot get the powerserver mod to startup. If I have the exec powerserver.cfg line in the dedicated.cfg....the startup script errors out and server does not start. The error is "file not found". I have pasted my startup script, dedicated.cfg, and powerserver.cfg here.....in hopes that someone can help me resolve the issue: Startup Script: killall screen screen -wipe killall ./cod2_lnxded screen -A -m -d -S cod2 ./cod2_lnxded +set dedicated 2 +set r_smp 1 +set net_ip 63.171.136.15 +set net_port 28960 +set com_hunkMegs 80 +exec dedicated.cfg & Dedicated.cfg // ************************************************** // *********** Server Security & Errors ************* // ************************************************** //Passwords set rcon_password "********" // set sv_privatePassword "" // OPTIONAL CHANGE ME set g_password "" // Only used if you want to close your server to the public //Logging set g_log "Cod2_mp.log" set g_logSync "1" //SV Pure set sv_pure "1" //SV Cheats set sv_cheats "0" //Allowed Clans set sv_allowedClan1 "" set sv_allowedClan2 "" //Disable Console set sv_disableClientConsole "1" set sv_reconnectlimit "3" // ************************************************** // *********** Server Personality Dvars ************* // ************************************************** //Server IP set net_ip "63.171.136.15" //Server Port set net_port "28960" // Hostname and MOTD sv_hostname "A Walk in the Valley {VOD} CTF 24/7" set scr_motd "^3Visit our site at ^2vod-gaming.com." sets _Admin "RodeoBob" sets _Email "[email protected]" sets _IRC "#vod-gaming on Quakenet" sets _Website "http://www.vod-gaming.com" sets _Location "Kentucky" // Max Players and Saved Private Possitions set sv_maxclients "32" //Maximum players on the server who are not using the private password set sv_privateClients "" //Allows players to enter the server without taking up public slots // Server Packet Rate set sv_maxRate "20000" // Limit Laggers and reconnect spammers set sv_reconnectlimit "3" // Limits how long a player must wait to reconnect to a server set sv_minPing "0" set sv_maxPing "220" // - Banning set g_banIPs "" // AntiFlooding Settings set sv_floodProtect "1" // ****************************************** // *********** Server Downloads ************* // ****************************************** //Downloads from server seta sv_floodProtect "1" seta sv_timeout "300" seta sv_reconnectlimit "3" seta sv_allowAnonymous "0" seta sv_allowdownload "1" seta sv_dl_maxRate "42000" //max download speed 42000 = 12kb //HTTP Redirect Downloads seta sv_wwwDownload "1" seta sv_wwwBaseURL "http://www.vod-gaming.com/downloads/" seta sv_wwwDlDisconnected "0" // ************************************************** // ******************** Voice *********************** // ************************************************** set sv_voice "0" set sv_voiceQuality "1" // ************************************************** // ******************** Map Rotation **************** // ************************************************** // Do NOT put your map_rotate command here! Map_rotate should be called VERY last // Set the Gametype set g_gametype "ctf" // Set the Map Rotation set sv_MapRotation "gametype ctf map mp_breakout gametype ctf map mp_brecourt gametype ctf map mp_burgundy gametype ctf map mp_carentan gametype ctf map mp_dawnville gametype ctf map mp_decoy gametype ctf map mp_downtown gametype ctf map mp_farmhouse gametype ctf map mp_leningrad gametype ctf map mp_matmata gametype ctf map mp_railyard gametype ctf map mp_toujane gametype ctf map mp_trainstation" set sv_maprotationcurrent "" // ************************************************** // *************** Match Setup Options ************** // ************************************************** // Use these to set how your server will play a map. // CTF set scr_ctf_scorelimit "5" set scr_ctf_timelimit "30" // S&D //set scr_sd_bombtimer "60" //set scr_sd_graceperiod "15" //set scr_sd_roundlength "4" //set scr_sd_roundlimit "0" //set scr_sd_scorelimit "10" //set scr_sd_timelimit "0" // TDM //set scr_tdm_scorelimit "300" //set scr_tdm_timelimit "30" // DM //set scr_dm_scorelimit "50" //set scr_dm_timelimit "30" // HQ //set scr_hq_scorelimit "600" //set scr_hq_timelimit "30" // ************************************************** // ***************** Gameplay Dvars ***************** // ************************************************** // Team Icons set scr_drawfriend "1" // Friendly Fire set scr_friendlyfire "0" // Kill Cam & Spectate set scr_killcam "1" set scr_spectatefree "0" set scr_spectateenemy "0" // Auto Team Balance set scr_teambalance "1" // Force Respawn set scr_forcerespawn "1" // ************************************************ // ******************* Voting ********************* // ************************************************ set g_allowvote "0" // ************************************************** // ************ Weapon Settings ********************* // ************************************************** // Weapon Ammo Pools set g_weaponAmmoPools "0" //Snipers set scr_allow_enfieldsniper "1" set scr_allow_kar98ksniper "1" set scr_allow_nagantsniper "1" set scr_allow_springfield "1" set scr_allow_svt40 "1" // Rifles set scr_allow_enfield "1" set scr_allow_kar98k "1" set scr_allow_m1carbine "1" set scr_allow_m1garand "1" set scr_allow_nagant "1" set scr_allow_g43 "1" // MGs set scr_allow_bar "1" set scr_allow_bren "1" set scr_allow_mp44 "1" set scr_allow_ppsh "1" //SMGs set scr_allow_sten "1" set scr_allow_mp40 "1" set scr_allow_thompson "1" set scr_allow_pps42 "1" set scr_allow_greasegun "1" // Shotgun set scr_allow_shotgun "1" // Grenades set scr_allow_smokegrenades "1" set scr_allow_fraggrenades "1" // ************************************************** // ************ Master Server *********************** // ************************************************** seta sv_master0 "" seta sv_master1 "cod2master.activision.com" seta sv_master2 "master0.gamespy.com" seta sv_master3 "master1.gamespy.com" seta sv_master4 "cod2authorize.activision.com" //exec powerserver.cfg map_rotate powerserver.cfg /////////////////////////////////////////////////////////////// // Worms PowerServer Mod // // Version Config: Beta 0.8 // // email: // [email protected] // // forums: // http://www.wormsworld.net/forums // // Instructions: // 1) Add the .iwd file to your server's MAIN directory // 2) Modify this config to your liking. // 3) Save and upload this config file to your server's MAIN directory // 4) In your server's start-up config file, add: // exec powerserver.cfg // Note: This must be done BEFORE the first map is called /////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////// // Additional Game DVAR Options // /////////////////// // All Gametypes // //////////////////////////// // // Automatic AFK-to-Spec Timer (in seconds) // 0 = off set scr_afk_limit 30 // // Death Icon On/Off set scr_deathicon 1 // // Grenade Icons On/Off set scr_grenadeicon 1 // // On-screen Objective Icons On/Off (CTF, HQ, S&D) set scr_objectiveicon 1 // // Hit Blips set scr_allow_hitblip 1 // // Obituaries // scr_allow_obituary 1 // // Spawn Protection (set to # of seconds desired. 0=none) set scr_spawnprotection 0 // // Spawn Protection Head Icon Enable/Disable // (The icon shows through buildings like all other icons) set scr_show_protection_icon 0 // // Players Left Display (CTF, HQ, S&D) set scr_show_playersleft 1 // // Force Auto-Assign set scr_force_autoassign 0 // // Fall Damage Min and Max Heights (in feet) set scr_fallDamageMinHeight 21 set scr_fallDamageMaxHeight 40 // // Weapon Drops on Player Deaths Allow/Disallow set scr_allow_death_drops 1 // ///////// // CTF // //////////////////////////// // // Respawn Delay set scr_ctf_respawndelay 10 // 10 stock // // Automatic Flag Return Delay after dropped set scr_ctf_flagreturndelay 120 // 120 stock // ///////// // S&D // //////////////////////////// // // Bomb Plant Time set scr_sd_planttime 5 // 5 stock // // Bomb Defuse Time set scr_sd_defusetime 10 // 10 stock // // Bomb Timer HUD Element set scr_sd_show_bombtimer 1 // // Bomb Plant and Defuse Player Scoring set scr_sd_plant_points 0 set scr_sd_defuse_points 0 // // Warmup Timer // allows more time for players to load the map // before the first round starts. (in seconds) set scr_sd_warmup_time 15 // //////// // HQ // //////////////////////////// // // Radio Spawn Delay set scr_hq_RadioSpawnDelay 45 //45 stock // // Radio Capture Radius set scr_hq_radioradius 120 // 120 stock // // Maximum Allowed Hold Time for Radi set scr_hq_RadioMaxHold 120 //120 stock // // Respawn Delay set scr_hq_respawndelay 10 //10 stock /////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////// // Health Gameplay Options // /////////////////// // // Health Regen Options // "0" : turns OFF the health regen system // "1" : implements IW's "flawed" model (default) // "2" : implements my "smooth" regen model // "3" : implements my "healing regen limits" model // "4" : implements "healing regen limits" and "pain" set scr_healthregen 2 // // Health Regen Delay time set scr_regendelay 5000 // // Show Healthbar set scr_show_healthbar 1 // // Health Packs set scr_allow_healthpacks 0 // // Medics // allows players to heal each other with the // use key set scr_allow_medic 1 // /////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////// // Additional Weapon DVAR Options // ///////////////////////////// // Nade/Smoke Spawn Counts // ///////////////////////////// // // Bolt-Action set scr_boltaction_nades 3 set scr_boltaction_smokes 0 // // Semi-Automiatic set scr_semiautomatic_nades 2 set scr_semiautomatic_smokes 0 // // SMGs set scr_smg_nades 1 set scr_smg_smokes 1 // // MGs set scr_mg_nades 1 set scr_mg_smokes 1 // // Snipers set scr_sniper_nades 3 set scr_sniper_smokes 0 // // Shotgun set scr_shotgun_nades 1 set scr_shotgun_smokes 1 // ////////////////////////////// // Additional Weapon Allows // ////////////////////////////// // Turret Weapons (mountable MGs) Enabled/Disabled set scr_allow_turret 1 // // Allow Pistols? set scr_allow_pistols 1 // //////////////////// // Weapon-Limiter // //////////////////////////// // NOTE: Setting a limit to 0 will turn all // weapons of that class off. // // Snipers set scr_sniper_limit 99 // // Shotguns set scr_shotgun_limit 99 // // Semi-Automatic Rifles set scr_semiautomatic_limit 99 // // Bolt-Action Rifles set scr_boltaction_limit 99 // // SMGs set scr_smg_limit 99 // // MGs set scr_mg_limit 99 // ////////////////////////// // Weapon Drops Limiter // //////////////////////////// // // Nade Drops scr_allow_weapondrop_nade 1 // // Sniper Drops set scr_allow_weapondrop_sniper 1 // // Shotgun Drops set scr_allow_weapondrop_shotgun 1 // /////////////////////////////////// // Force Bolt Action Only Server // /////////////////////////////////// // // Forces all clients to get a bolt-action rifle // no matter what weapon they choose. // Americans get the British Enfield set scr_force_boltaction 0 // ////////////////////////////////////// // Allow Secondary Weapon Selection // ////////////////////////////////////// // // This will determine if players can select their secondary // weapon from the available weapons. 0 = no 1 = yes set scr_allow_secondary_select 0 // /////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////// // TK Monitor // This monitor will force a player to sit in spectate for the // set number of seconds in Punishment Time // // Enable Disable set tk_monitor 1 // // TK Punishment Type // 1 = Reflect Damage // 2 = TK Timeout set tk_punishtype 1 // // TK Limit set tk_limit 3 // // TK Punishment Time set tk_punishtime 240 /////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////// // Player Names Monitor // // "Unknown Soldier" // This monitor will warn or force a player to change his // name from unknown soldier // // Enable Disable // 0 = off // 1 = Persistant Warning // 2 = Can't play until the name is changed // 3 = Automatically renames the player to "Guest#" set scr_unknownsoldier_punish 1 // // // Duplicate Player Names // This monitor will look for players with duplicate names // and rename the player who has had the name less for the map set scr_allow_duplicate_names 1 // /////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////// // Message Center Setup // // Enable/Disable set mc_enable 1 //////////////////////////// // Max messages setup: // Maximum number of your message. // If this is 99 then your LAST message dvar would be mc_message100 "text" // It is best to keep this as low as needed for performance purposes. // set mc_maxmessages 10 // This gives me 10 messages (1 through 11) //////////////////////////// // On my TO DO list!! // does not work yet, always restarts every round set mc_restartEveryRound 1 //////////////////////////// // Standard Message Delays // // Standard delay between each message // (IF a custom delay is not defined) // This setting is ALSO used as the delay after the last message // before the whole message loop starts over // set mc_delay 90 //////////////////////////// // Messages // Notes: // 1) mc_message1 is the FIRST message (there is no mc_message0) // 2) You CAN skip numbers if you want and it will not effect // the message center as long as the numbers used in your // mc_message# is LESS than mc_maxmessages + 1. // This can be useful if you want to add messages inbetween // or if you want to rip a message out by just setting // the message dvar to "" // 3) The messages will play in NUMBERICAL order, even if it // has to skip numbers. 1,4,25,30,55,etc. //////////////////////////// // SPECIAL NOTE ON MESSAGE SPECIFIC DELAYS (mc_messagedelay#) // The delay specified for each message comes BEFORE the // specified message, for example, mc_messagedelay2 is // the delay BETWEEN mc_message2 and whatever message is // before it. You can even specify a delay of 0 for multi-line // messages. // // If NO specific message delay is specified for a message, // it will automatically use the generic delay set by mc_delay. //////////////////////////// // SPECIAL MESSAGE FUNCTIONS: // There are a couple special message functions built in: // & // Usage: Set any message dvar to exactly the special function // i.e. set mc_message1 "" // // will show the next map and gametype // will show the rules for the current gametype // The gametype rules must be specifed by the admin via // specific dvars listed below. //////////////////////////// // Setup Messages set mc_message1 "" set mc_messagedelay1 5 // set mc_message2 "" set mc_messagedelay2 1 // set mc_message3 "^3{VOD} ^4is recruiting adults only" set mc_messagedelay3 120 set mc_message4 "^4www.vod-gaming.com for details" set mc_messagedelay4 0 //////////////////////////// // Setup Gametype Rules // These are used by the special function // The message center will automaticly detect what the // current gametype is and select the appropriate dvar below // // S&D Rules set mc_rules_sd "^3S&D Rules: ^5First team to 7 wins" // // CTF Rules set mc_rules_ctf "^3CTF Rules: ^5First team to 5 wins" // // TDM Rules set mc_rules_tdm "^3TDM Rules: ^5First team to 300 wins" // // DM Rules set mc_rules_dm "^3DM Rules: ^5First player to 50 wins" // // HQ Rules set mc_rules_hq "^3HQ Rules: ^5First team to 600 wins" /////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////// // Welcome Center Setup // // Enable/Disable set wc_enable 1 // // Messages // Note there are only 5 available lines in the center of // the screen, thus these 5 dvars are the ones to set for each // line. Empty lines will be skipped. // set wc_line1 "^4Welcome to the ^3Valley!" set wc_line2 "^3*^1Warning^3* ^4Please respect other players" set wc_line3 "" set wc_line4 "" set wc_line5 "" /////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////// // DVAR Enforcer // Forces Client-side Dvars to admin-desired settings // // Enable / Disable set de_enable 1 // // Force Client Side Rate (1000 min, 25000 max) set de_force_rate 25000 // // Mantle Hints Enable\Disable set de_allow_mantlehint 0 // // Crosshairs Enable\Disable set de_allow_crosshair 1 // // Turret Crosshairs Enable\Disable set de_allow_turret_crosshair 1 // // Crosshair Names set de_allow_crosshairnames 1 // // Allow crosshair to change color on enemy? set de_allow_enemycrosshaircolor 0 // // Stance Hud Idicator Enable/Disable set de_allow_hudstance 1 // // Remove Client-side Dvar Exploits set de_remove_exlpoits 1 // // Compass Sound "Red-Dot" Shortener set de_Sound_Ping_QuickFade 1 // /////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////// // DOT Crosshair Setup // // Enable/Disable set scr_dot_crosshair 0 // // Dot Crosshair color is set with RGB values (0-255) // Default is 255, 0, 0 (Red) // You can use Paint to come up with your favorite // RGB value // // Dot Crosshair Red Component set scr_dot_crosshair_red 255 // // Dot Crosshair Green Component set scr_dot_crosshair_green 0 // // Dot Crosshair Blue Component set scr_dot_crosshair_blue 0 /////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////// // Weapon Damage Modifications // // All values are percentage based! This means that setting // one of the below values to 100 = 100% of the damage given // as assigned by the weapons file. // 130 = 130% damage, 75 = 75% damage (and so on) // 0 = 100% damage, 1 = minimum value to effect change (1%) // // Note you do not HAVE to set these values at all to have // stock damage applied, or you can modify only the ones // you feel need modification and leave the rest alone. // //////////////////////////// //set dm_greasegun 100 //set dm_m1carbine 100 //set dm_m1garand 100 //set dm_springfield 100 //set dm_thompson 100 //set dm_bar 100 //set dm_sten 100 //set dm_enfield 100 //set dm_enfield_scope 100 //set dm_bren 100 //set dm_PPS42 100 //set dm_mosin_nagant 100 //set dm_SVT40 100 //set dm_mosin_nagant_sniper 100 //set dm_ppsh 100 //set dm_mp40 100 //set dm_kar98k 100 //set dm_g43 100 //set dm_kar98k_sniper 100 //set dm_mp44 100 //set dm_shotgun 80 //set dm_fraggrenade 100 /////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////// // ADVANCED!!!!!!!!!! The below is for people comfortable // getting in a changing part of the script on their own!!! // I am working on ways to simplify this, but it is NOT // ready yet. // // This will allow you to put a HUD element on-screen that // shows your web address in the bottom right corner. // Small print and out of the way, but you can see it. // // To get it to work you must modify line 191 of // messagecenter.gsc to change www.ASMDGaming.com with YOUR // site's name. DO NOT remove the '&' sign in front of the // quotes!! ONLY change what is INSIDE the quotes. // Line 191 says: // game["mc_site"] = &"www.ASMDGaming.com"; // CHANGE THIS LINE TO YOUR SITE // // Also, to ENABLE the HUD element, add this to the config: // set mc_showsite 1 /////////////////////////////////////////////////////////////// My files are stored on the website here: http://www.vod-gaming.com/downloads/main/ and do match what are on the game server. Quote Link to comment Share on other sites More sharing options...
Pinacle Posted December 5, 2005 Share Posted December 5, 2005 (edited) set cl_wwwDownload "1" <-- that is wrong that is CLIENT side i.e. players have to have cl_wwwdownload "1" cl_allowdownload "1" in order to download from www redirects the correct server config setting is usually seta sv_wwwDownload "1" though no where that i've found/read is there even mention of www redirect in cod2.. cod 1.0/1.5 there is so im assumeing its the same as 1.0/1.5 :) Edited December 5, 2005 by Pinacle Quote Link to comment Share on other sites More sharing options...
RodeoBob Posted December 5, 2005 Author Share Posted December 5, 2005 Like this: //Downloads from server seta sv_floodProtect "1" seta sv_timeout "300" seta sv_reconnectlimit "3" seta sv_allowAnonymous "0" seta sv_allowdownload "1" seta sv_dl_maxRate "42000" //max download speed 42000 = 12kb //HTTP Redirect Downloads seta sv_wwwDownload "1" seta sv_wwwBaseURL "http://www.vod-gaming.com/downloads/" seta sv_wwwDlDisconnected "0" I removed the cl entry Quote Link to comment Share on other sites More sharing options...
RodeoBob Posted December 5, 2005 Author Share Posted December 5, 2005 I cleaned up the startup script and it looks like this now: killall screen screen -A -m -d -S cod2 ./cod2_lnxded +set dedicated 2 +set r_smp 1 +exec dedicated.cfg & The server runs with this startup script with no problem....it is when I try to add the exec powerserver.cfg entry in the dedicated.cfg when the server refuses to startup. No matter what....when I run the startup script....I always see what is in the attached image. Any clue what the "command not found 2" error is? Quote Link to comment Share on other sites More sharing options...
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