
Kinsman
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Everything posted by Kinsman
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because i applied the patch in the control panel, and now the servers say they are R2, before they were R1
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All good, I applied the R2 patch and we are streaming now.
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Our I3dnet servers are refusing to stream, nothing but Header Mismatches, and interestingly if I try to update this. PunkBuster Server: No Master Query Sent - DNS has not yet resolved for MASTER2.EVENBALANCE.COM Does this mean they need to update the server, PB, or both perhaps?
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This, they co-developed Fairfight with I3dnet. I worked with Greg from MyIS during the BF3 testing of it.
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Fairfight is completely backend based, there will be no interaction required from Server Admins whatsoever. I had some limited access to it during testing in BF3 because I was helping MyIs with their testing. heres a FB post from a friend who is currently holed up with DICE in Stockholm all this week.
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Our SERVER never goes down, but it might as well when the connection to BLAZE drops. ;-)
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The thread on battlelog is actually pretty hilarious. Players are so clueless when it comes to understanding WHO actually pays for the "free" servers they love to play on. Personally I'd be happy if DICE learnt how to properly mirror a database around the world, instead of expecting every server on the entire planet to connect to blaze in Europe. If they had put some effort into that perhaps we would get servers that stay up more than 12 hours.
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Yup, no-one can tell you whether they are hosting or not. Seeing as I do not have an NDA, I can tell you that I3dnet are, but I can't tell you how I know that.
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Good to see your organised MayDax, now might also be a good time to mention that lots of people here's GSP's will more likely then not have been denied BF4. Heres a petition fwiw. https://www.change.org/petitions/don-t-slim-the-battlefield-4-gsp-list
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Down again I guess. :(
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Confirmed and Streaming. :)
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Streaming Setup Issues and Console Tool
Kinsman replied to MaydaX's topic in Battlefield Bad Company 2
Oh, my God. -
Streaming Setup Issues and Console Tool
Kinsman replied to MaydaX's topic in Battlefield Bad Company 2
Will it not re-add them at some point though? -
Streaming Setup Issues and Console Tool
Kinsman replied to MaydaX's topic in Battlefield Bad Company 2
Thats known, its Rackage. Unfortunately Hypernia is pretty much a monopoly here in Australia. -
Streaming Setup Issues and Console Tool
Kinsman replied to MaydaX's topic in Battlefield Bad Company 2
Ok, so the solution for now is AutoUpdate via the Hub then? For all us poor people who cannot afford pbsvuser access. :rolleyes: -
Streaming Setup Issues and Console Tool
Kinsman replied to MaydaX's topic in Battlefield Bad Company 2
If someone could advise the best method to add MD5 checks I would be grateful. I added them to pbsv.cfg, but when i run md5toollist i only see one, the first one??? I figure theres not really much point to streaming without them, were already kicking blatant hackers manually. -
Streaming Setup Issues and Console Tool
Kinsman replied to MaydaX's topic in Battlefield Bad Company 2
adding spam messages has got ours to stream constantly now funnily enough. -
Streaming Setup Issues and Console Tool
Kinsman replied to MaydaX's topic in Battlefield Bad Company 2
ah nice, so add one more file we cant access them.. pbcl.cfg :lol: -
Streaming Setup Issues and Console Tool
Kinsman replied to MaydaX's topic in Battlefield Bad Company 2
I can copy/paste to the pbsv.cfg via the hypernia control panel. Thats it for access. it been streaming for a few days, but stops all the time. I pasted the pbsv.cfg from here this morning with no improvement. http://www.pbbans.com/mci-view-bfbc2-pbsv-36.html heres what BC2 Guardian says. -> PunkBuster Server: pb_sv_SsNext = 414165 (0 to 999999) -> PunkBuster Server: Game Version [520595] -> PunkBuster Server: Running PB Scheduled Task (slot #1) pb_sv_ver -> PunkBuster Server: Running PB Scheduled Task (slot #2) pb_sv_update -> PunkBuster Server: PB UCON Session #1 Opened [208.122.49.138:43123] type=1 name="pbbhub1" key=4199E43D01EEBB552E1C23D4932ACE4B -> PunkBuster Server: PB UCON "pbbhub1"@208.122.49.138:43123 [pb_sv_ver] -> PunkBuster Server: New Connection (slot #1) 85.178.201.7:63440 [?] "hash1sh1n" (seq 5243997) -> PunkBuster Server: Master Query Sent to (MASTER5.EVENBALANCE.COM) 66.36.231.175 -> PunkBuster Server: [From #1 7686(-) hash1sh1n] My dx C:\Windows\system32\d3d9.dll size=1826816 md5=7459301D21C2E21468823F73042D9F87 -> PunkBuster Server: Auto Screenshot 000001 Requested from 1 hash1sh1n -> PunkBuster Server: Screenshot D:\xxx\xxx\GameServers\xxx\pb\svss\pb000001.png successfully received (MD5=DE23F59BFE96969E4FC97AA9769524FC) from 1 hash1sh1n [00053b4f56757cd99554a75d0f0b7686(-) 85.178.201.7:63440] -> PunkBuster Server: Lost Connection (slot #1) 85.178.201.7:63440 00053b4f56757cd99554a75d0f0b7686(-) hash1sh1n -
Streaming Setup Issues and Console Tool
Kinsman replied to MaydaX's topic in Battlefield Bad Company 2
settings are now these with no improvement. pb_sv_uconignoreempty pb_sv_usessionlimit 16 pb_sv_ucontimeout 90 pb_sv_uconempty pb_sv_uconadd 1 208.122.49.138 "pbbhub1" "pbbanshub" Start server it streams, then stops. restart server it streams again and then stops again. How would I check if the pbucon use file was created? Would it stream at all without one? -
Streaming Setup Issues and Console Tool
Kinsman replied to MaydaX's topic in Battlefield Bad Company 2
Thanks, scripts created by maydax use sessionlimit 8 , and timeout 300 was there after using those scripts, changing now. -
Streaming Setup Issues and Console Tool
Kinsman replied to MaydaX's topic in Battlefield Bad Company 2
Aaaaargh!!! Streaming constantly stops here. Start server, it streams, 5 mins later nothing. restart server it streams again. Driving me nuts. Hypernia have now allowed text editing of the pbsv.cfg so could someone please check this is ok? ;Auto Generated by PunkBuster Server ; Some of the following settings may not apply, ; consult manuals at evenbalance.com for full documentation ; ------------------------------ ; General Settings ; ------------------------------ pb_sv_MsgPrefix "PunkBuster Server" pb_sv_MaxDlRate 4 //[KB/sec requested per file (default=4)] pb_sv_MaxConDls 6 //[Concurrent downloads (default=1)] pb_sv_MaxSendRate 8 // [speed at which PB Server sends pbcl and pbag updates in KBps (default=8)] pb_sv_CQC 1 //[0=No, 1=Yes (default=1)] pb_sv_Sleep 60 //[# of Milliseconds (default=60)] pb_sv_PowerMin 10 //[Power Points] pb_sv_PowerDef 1 //[Power Points] pb_sv_PowerKickLen 5 //[Minutes (default=5)] pb_sv_DupNameGrace 0 //[seconds] pb_sv_ExtChar 0 //[0=No, 1=Yes (default=0)] pb_sv_GuidRelax 0 //[1=UNKN, 2=WRONGIP, 4=DUP (add desired values)] pb_sv_RconReload 0 //[0=No, 1=Yes (default=0)] pb_sv_LogSync 0 //[0=No, 1=Yes (default=0)] pb_sv_AutoUpdBan 1 //[0=No, 1=Yes (default=0)] ; ------------------------------ ; Other Settings ; ------------------------------ pb_sv_Restrictions 2 //[Kick for Restrictions 0=No, 1=Yes (default=1) 2=key macro Restrictions] pb_sv_FileWhitelist "" //[Folder Filename Filename ... Filename] pb_sv_EmptyName 0 //[0=No, 1=Yes (default=0)] pb_sv_LogFloor 1 //[Low log filename serial #] pb_sv_MinName 0 //[Min Characters in Player name (default=0)] pb_sv_MaxName 0 //[Max Characters in Player name (default=0)] pb_sv_LanMask "" //[iP Address Mask for LAN Players (default=)] pb_sv_Lan 0 //[0=No, 1=Yes (default=0)] pb_sv_ChangePeriod 600 // For pb_sv_ChangeMax pb_sv_ChangeMax 5 // [Max name changes allowed in pb_sv_ChangePeriod] ex 5 changes in 600 seconds ; ------------------------------ ; Kick Settings ; ------------------------------ pb_sv_KickLen 5 //[Minutes (default=2)] pb_sv_ScoreKick 0 //[Min score (negative) ] pb_sv_UpdateGrace 2400 //[seconds to wait before Update Failure kick] pb_sv_NoGuidGrace 10 //[seconds to wait before No GUID kick] ; ------------------------------ ; PBSS Settings ; ------------------------------ pb_sv_AutoSs 1 //[0=No, 1=Yes (default=0)] pb_sv_SsFloor 1 //[Low screenshot filename serial #] pb_sv_SsCeiling 2000 //[High screenshot filename serial #] pb_sv_AutoSsFrom 500 //[Min # of seconds to wait before requesting next ss] pb_sv_AutoSsTo 1200 //[Max # of seconds to wait before requesting next ss] pb_sv_SsCmd "" //[Filename of system command to run after screenshots] pb_sv_SsWidth 400 //[Requested pixel width of remote screenshots] pb_sv_SsHeight 204 //[Requested pixel height of remote screenshots] pb_sv_SsXpct 50 //[Percentage across screen for remote screenshots] pb_sv_SsYpct 50 //[Percentage down screen for remote screenshots] pb_sv_SsSrate 1 //[sample Rate for remote screenshots] pb_sv_SsDelay 0 //[Maximum delay client waits before capturing screenshot] pb_sv_SsPath "" //[Path where remote screenshots are saved] pb_sv_ssLogging 3 //[1=Reg. Log, 2=SS Log, 3=Both, 0=Neither] pb_sv_ssTimeout 300 //[seconds] ; ------------------------------ ; Web Tool Settings ; ------------------------------ pb_sv_HttpPort xxx //[Port #] pb_sv_HttpAddr "203.217.24.21" //[External IP Address] pb_sv_HttpRefresh 30 //[seconds] pb_sv_HttpKey "xxx" //[Key] pb_sv_HttpMaps "" //[Map list (separate by spaces)] pb_sv_HttpMapsPath "" //[Path where maps are loaded from in WebTool] pb_sv_HttpColText1 "FFFFFF" //[Text Color #1 in WebTool (default=FFFFFF)] pb_sv_HttpColText2 "0000FF" //[Text Color #2 in WebTool (default=0000FF)] pb_sv_HttpColBack1 "000000" //[background Color #1 in WebTool (default=000000)] pb_sv_HttpColBack2 "808080" //[background Color #2 in WebTool (default=808080)] pb_sv_HttpColLine1 "FF0000" //[Line Color #1 in WebTool (default=FF0000)] pb_sv_HttpColLine2 "0000FF" //[Line Color #2 in WebTool (default=0000FF)] pb_sv_HttpColMsg "FF0000" //[Message Color in WebTool (default=FF0000)] pb_sv_HttpShowGuid 1 //[0=No, 1=Yes (default=0)] ; ------------------------------ ; Alias Settings (Only for supported games) ; ------------------------------ pb_sv_AliasFn "pbalias.dat" //[Filename (default="pbalias.dat")] pb_sv_AliasAutoLoad 0 //[0=No, 1=Yes (default=0)] pb_sv_AliasMax 10 //[Max # of Aliases to track for each PB GUID] pb_sv_AliasMaxEnforce 0 //[0=No, 1=Yes (default=0)] ; ------------------------------ ; PB Tasks (pb_sv_task [start delay (seconds)] [repeat (seconds)] [command]) ; ------------------------------ pb_sv_task 0 7200 pb_sv_ver // Keep-Alive for PBBans Hub pb_sv_task 0 86400 pb_sv_update // Check for PB updates daily ; ------------------------------ ; Badname List (pb_sv_badname [grace_period_secs] [disallowed text]) ; ------------------------------ pb_sv_badnameempty ;pb_sv_badname 10 server // Sample ; ------------------------------ ; IP Guard ; ------------------------------ ;pb_sv_ipguard 128.0.0.1 // Sample ; ------------------------------ ; Cvar List ; ------------------------------ pb_sv_cvarempty ; ------------------------------ ; Protected Tags ; ------------------------------ pb_sv_protecttag 1 PBSTAFF pb_sv_protecttag 1 PBBans ; ------------------------------ ; Load Ban List ; ------------------------------ pb_sv_banempty pb_sv_banload ; ------------------------------ ; Load IP Bans ; ------------------------------ ;pb_sv_banmask "128.0.0.1" // Sample ; ------------------------------ ; PB UCON Settings / Lists ; ------------------------------ pb_sv_uconignoreempty pb_sv_usessionlimit 16 pb_sv_ucontimeout 300 pb_sv_uconempty pb_sv_uconadd 1 208.122.49.138 pbbhub1 pbbanshub ; ------------------------------ ; Exec Configs ; ------------------------------ pb_sv_load pbsvuser.cfg pb_sv_load pbsvlog.cfg Server Flags are AutoMD5Update, AutoEnforce and Announce new bans. And yes, the console reports PB is ON. -
Streaming Setup Issues and Console Tool
Kinsman replied to MaydaX's topic in Battlefield Bad Company 2
Weird, reboot server and its streaming again. -
Streaming Setup Issues and Console Tool
Kinsman replied to MaydaX's topic in Battlefield Bad Company 2
Mmm, ours stopped streaming 2.5 hrs ago, guess I better go see what happened. -
Streaming Setup Issues and Console Tool
Kinsman replied to MaydaX's topic in Battlefield Bad Company 2
Mmm ran scripts, restarted server, not streaming. Guess its time for a ticket to Hypernia. BTW they just added a PB Update button, and a Remove PBLOGS and Screenshots button to the web console. I guess the next step is actually being able to view them BEFORE you delete them .