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kilogames

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  1. I'm running linux, and I'm trying to set up the multiple account on the single install. Here is my console output below... # /home/gamefiles/cod4core/cod4_lnxded set dedicated 2 +set net_IP xxx.xxx.xxx.xxx +set net_port 28960 +set fs_basepath /home/gamefiles/cod4core +set fs_homepath /home/testserver/.callofduty +set fs_savepath /home/testserver/.callofduty +exec server.cfg +sv_maxclients 20 +map mp_crash +pb_sv_update CoD4 MP 1.7 build linux-i386 Jun 28 2008 begin $init ----- FS_Startup ----- Current language: english Current search path: /home/testserver/.callofduty/main /home/gamefiles/cod4core/main/iw_13.iwd (265 files) /home/gamefiles/cod4core/main/iw_12.iwd (33 files) /home/gamefiles/cod4core/main/iw_11.iwd (448 files) /home/gamefiles/cod4core/main/iw_10.iwd (230 files) /home/gamefiles/cod4core/main/iw_09.iwd (447 files) /home/gamefiles/cod4core/main/iw_08.iwd (66 files) /home/gamefiles/cod4core/main/iw_07.iwd (34 files) /home/gamefiles/cod4core/main/iw_06.iwd (416 files) /home/gamefiles/cod4core/main/iw_05.iwd (716 files) /home/gamefiles/cod4core/main/iw_04.iwd (765 files) /home/gamefiles/cod4core/main/iw_03.iwd (670 files) /home/gamefiles/cod4core/main/iw_02.iwd (1296 files) /home/gamefiles/cod4core/main/iw_01.iwd (1456 files) /home/gamefiles/cod4core/main/iw_00.iwd (1054 files) /home/gamefiles/cod4core/main /home/gamefiles/cod4core/main_shared /home/gamefiles/cod4core/players /home/gamefiles/cod4core/main/localized_english_iw06.iwd (7 files) localized assets iwd file for english /home/gamefiles/cod4core/main/localized_english_iw05.iwd (1338 files) localized assets iwd file for english /home/gamefiles/cod4core/main/localized_english_iw04.iwd (1730 files) localized assets iwd file for english /home/gamefiles/cod4core/main/localized_english_iw03.iwd (3705 files) localized assets iwd file for english /home/gamefiles/cod4core/main/localized_english_iw02.iwd (3483 files) localized assets iwd file for english /home/gamefiles/cod4core/main/localized_english_iw01.iwd (3181 files) localized assets iwd file for english /home/gamefiles/cod4core/main/localized_english_iw00.iwd (2903 files) localized assets iwd file for english File Handles: ---------------------- 24243 files in iwd files Adding channel: error Adding channel: gamenotify Adding channel: boldgame Adding channel: subtitle Adding channel: obituary Adding channel: logfile_only Adding channel: console_only Adding channel: gfx Adding channel: sound Adding channel: files Adding channel: devgui Adding channel: profile Adding channel: ui Adding channel: client Adding channel: server Adding channel: system Adding channel: playerweap Adding channel: ai Adding channel: anim Adding channel: physics Adding channel: fx Adding channel: leaderboards Adding channel: parserscript Adding channel: script No channels added or hidden Adding channel: error Adding channel: error No channels added or hidden Adding channel: gamenotify Adding channel: obituary No channels added or hidden Adding channel: boldgame No channels added or hidden Adding channel: subtitle No channels added or hidden execing default_mp.cfg from disk execing default_mp_controls.cfg from disk No channels added or hidden execing default_mp_gamesettings.cfg from disk execing server_map.cfg from disk execing language.cfg from disk dedicated is read only. fs_basepath is write protected. fs_homepath is write protected. Opening IP socket: 64.27.18.147:28960 Hostname: eon.kilo-hosting.com Alias: eon IP: 216.240.128.50 dedicated is read only. fs_basepath is write protected. fs_homepath is write protected. end $init 338 ms Loading fastfile code_post_gfx_mp Loading fastfile localized_code_post_gfx_mp Loading fastfile ui_mp Loading fastfile common_mp Loading fastfile localized_common_mp Sys_Error: Error during initialization: ERROR: Could not find zone '/home/testserver/zone/english/code_post_gfx_mp.ff' My concern is that it shouldn't be looking in /home/testserver/ for the zone file, it should be looking for the files in the core folder, where I have 6GB of server files. How do I stop it from doing this?
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