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wickysnip-NNB

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Fourzerotwo was on our BASH webcast this morning and he had a few surprises for the PC community.

 

Here are the snippets:

 

*

We're doing a lot on the backend to make the game accessible for everyone.

*

There is no delay for the PC version of MW2

*

There's prestige mode

*

Jason West at the MP event, said that he was dead on, on the matchmaking servers. We've been building a system on the backend called IW.NET.

*

You are completely reliant on IW.NET. There are no server lists. There are no dedicated servers.

*

You have private matches where you can customize the game

*

You cannot put MW2 on a dedicated server.

*

This is the first time we've ever done something like this and the team has huge plans for what IW.NET develops into.

*

Customizing your game...you have quite a few options in a private match

*

You're getting same game (as in Console), plus matchmaking and private match.

*

Server admin point-of view, NO DEDICATED SERVERS

 

I've summarized some of my own thoughts from the cast here:

 

General

 

* IW partnering through Steam is what you will see in the future. Matchmaking is not through Steam, but IW.NET is run in conjunction with Steam.

* GSP's will no longer be renting out servers.

* No PunkBuster. VAC will be used as an anti cheat.

* Retail distribution: Pre-orders will get a disk. Or you could order from Steam.

* DLC may now need to be paid for - not confirmed.

* Piracy was only a small reason for going to IW.NET - not the whole reason.

 

Clans:

 

* No more clan servers. Private matches, replace clan servers.

* Listen servers will connect to each other.

* IW.NET/Steam will replace the community server admin

 

Competitive Gaming

 

* Competitive gaming has changed forever.

* It might be possible in the future for IW engineers to load a "competitive" setting on IW.NET, but it is far from a guarantee. It might also never happen.

 

Modding

 

* Modding the game is now very much in question. Fourzerotwo had no info on modding. However, it appears that there will be no mods or maps for MW2.

* Modding in SpecOps? Unknown.

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