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Bioware "May" Finally Listen To Players


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But if you can say one thing about them, they appear to be willing to learn from their mistakes. Before TOR and ME3 issues, there was Dragon Age 2, one of the most obviously rushed sequels in the current console generation. While it made a few improvements over its predecessor, it had many problems and was very clearly haphazardly constructed as players ran through the same areas seven or eight times each in an egregious abuse of environment recycling.


This time around, Bioware is tired of guessing at what fans want, which is why they’re appealing to them directly. Bioware Community Manager Jessica Merizan posted this a few days ago on their official blog:


“Beginning today, we’ll do a series of questions and discussions around Dragon Age. Consider this a conversation between fans, the community team, and the developers. Everyone at BioWare is incredibly excited about the future of the franchise but we’re interested in what you have to say. Every month, we will discuss a topic or question about Dragon Age and game development. You will have one week to post your thoughts, desires, and hopes before we close the thread for review. Moderators and developers will pop into the thread to chat every now and again, so keep an eye out.


These questions and discussions are not only for future games, but other potential products like novels, animated features, pen and paper RPGs, and comics – all of which offer us opportunities to expand on parts of the world.”

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