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RO2/RS Patch 6/20/2013


SuperTaz

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http://forums.tripwireinteractive.com/showthread.php?t=92823

 

General:

  • Full Gore Enabled for German builds of the game
  • InB4Reset experience bonus has been turned off

Game Mode:

  • Fixed a bug where players who took over bots could not climb ladders
  • Fixed several cases where players who took over bots could end up in a stuttering state
  • Fixed a case where players were spawning outside of play area in FireFight
  • In Firefight, added Thompson SMG to automatic rifleman - Known Issue that this is not working on FF-Hanto
  • Fixed Engineers losing points destroying objectives on swapped team in Multiplayer Campaign

UI:

  • Fixed a case where the spawn selection menu would disappear
  • Fixed Role Screen placing you in another role when players spawned
  • Added a message to the commander that called a recon plane in that lets him know if his recon plane was shot down
  • Added a kill message when a recon plane is shot down

Weapon:

  • Fixed iron sights on the lvl 50 BAR putting the player into the cover state
  • Fixed BAR not being able to lean out of left or right cover with iron sights
  • Fixed lvl 50 Type99 LMG scoped mouse sensitivity being too low
  • Fixed a case where players lower body would not animate during machine gun reloads
  • Fixed an infinite fire exploit
  • Fixed machine guns breaking when taking over a bot in Countdown

Recon Plane:

  • Fixed the recon plane sometimes not spawning when called
  • Fixed the recon plane sometimes starting it’s path from the wrong location
  • Fixed recon planes getting stuck between rounds
  • Recon planes are now easier to shoot down
  • Shooting down the enemy recon plane no longer gives a negative score
  • Improved damage effects for when recon planes are damage or shot down
  • Modified the points awarded for killing a recon plane

Guadalcanal:

  • Objectives A and B now lock when captured.
  • Increased capture time of A and B from 15s to 20s.
  • Reduced capture time of C from 30s to 25s.
  • Fixed cover bugs.
  • Fixed missing / misplaced sounds.
  • Fixed a stationary MG at A that was too low

Hanto:

  • Increased capture time of the Base Camp (d) from 15s to 25s.
  • Fixed cover bugs.
  • Fixed missing / misplaced sounds.

Iwojima:

  • Objectives A and B now lock when captured.
  • Increased capture time of A and B from 15s to 20s.
  • Reduced capture time of C from 30s to 25s.
  • Fixed cover bugs.
  • Fixed missing / misplaced sounds.

Kwajalein:

  • Reduced Axis spawn time from 25s to 20s.
  • Modified the capture volume shape on the last objective slightly.
  • Cleaned up NoArtilleryVolumes.
  • Fixed cover bugs.
  • Fixed missing / misplaced sounds.

Peleliu:

  • All 3 fixed MGs will now spawn at the first two objectives instead of randomly picking 2.
  • Moved Axis spawn for the Airfield Defences (B) back about 20 meters.
  • Fixed cover bugs.
  • Fixed missing / misplaced sounds.

 

Barashka:

  • Fixed radios not working in Barashka 16p version

PunkBuster:

  • Update to server Punkbuster files to fix or greatly reduce the instances where full servers lag out for a short period of time and give a large amount of the clients on the server "speed hack detected" errors.

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