SuperTaz Posted October 4, 2015 Share Posted October 4, 2015 http://forums.tripwireinteractive.com/showthread.php?t=32392 http://store.steampowered.com/app/367270 For those of you with UT3, here is a mod you don't want to miss (especially for fans of RO). Sci Fi (gunning for realistic, not there "yet") shooter with vehicles and space combat (ala my old mod Troopers for UT2k4), but with fully manable capital ships (bridge and weapons are all able to be manned by users), as well as taking to the void with fighters to target subsystems on enemy craft! Detailed Feature List Combined-arms combat - fly starfighters and capital ships, drive vehicles and fight on foot. Objective-based matches, each map features a unique scenario with an escalating set of objectives, plus a Territory Control gametype. Multiplayer up to 64 players, dedicated and listen servers, with bots able to fill in for players in any role. Full AI bot support - use bots to increase body count for matches with fewer players. AI understands every aspect of gameplay, including the chain of command. Offline play is possible, as well as co-op style of matches where human players face off against bots. Tactical, squad-based infantry gameplay. Customizable infantry, vehicle and spacecraft loadouts. Infantry suit modifications to personalize the gameplay style - pick a light suit to run circles around your enemies or a heavy suit to withstand their fire. A huge variety of unique infantry loadout items - weapons, mods, customizable sights, underslung launchers, deployable turrets and more. Intricate gun handling, multiple firemodes per weapon, material penetration, leaning around corners, reviving teammates. 16 different capital ships to take command of, defend, repair or board and sabotage from the inside. Multiple fighter and bomber classes to pilot, launched from capital ships and stations. Space battles in which all ships are pilotable from huge battleships to the fighters they launch, infantry combat within capital ship and station interior locations. Space fighters also with customizable weapons and subsystems. Planetside battles involving infantry, vehicles, aircraft and sprawling environments. Vehicular ground combat in all its shock and awe glory. Customizable personal or multi-crew vehicles delivered right onto the battlefield by dropships. Switch out weapons and add vehicle mods as you earn more points. Commander mode - an elected commander can issue orders to squads from a tactical overview map - but if nobody feels like it, the AI commander is always ready to serve. Flexible loadout points system - nothing is locked, but everything costs you points earned in battle. Persistent player stats. Wiki website with extensive lore describing the Angels Fall First universe. Gigabytes of content created by a team of industry-moonlighting pros and talented amateurs over nearly a decade. Quote Link to comment Share on other sites More sharing options...
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