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EA Cancels Star Wars Game To Make Smaller Star Wars


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EA has issued a comment regarding reports that it’s cancelled an open world Star Wars title in favour of a smaller, leaner production – sort of. The statement doesn’t directly address the cancellation, but it does say that the Vancouver team is continuing to work on what “will evolve into future Star Wars content and games,” which more or less fits with those earlier reports.

“There’s been speculation overnight about one of our Star Wars projects,” EA says in a statement circulated to various outlets. “As a natural part of the creative process, the great work by our team in Vancouver continues and will evolve into future Star Wars content and games. We’re fully committed to making more Star Wars games, we’re very excited about Star Wars Jedi: Fallen Order from Respawn, and we’ll share more about our new projects when the time is right.”


The project in question was formerly known as Ragtag, which was in the works at Visceral Games under former Uncharted director Amy Hennig. EA shut Visceral down in October 2017. Ragtag was then handed off to EA Vancouver with support from EA Motive under Jade Raymond, while Hennig quietly left the company in January, saying that Vancouver had rebooted Ragtag, turning it from a linear action-adventure to an open-world game. Raymond, perhaps or perhaps not incidentally, also left EA near the end of October 2018.


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