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Serveur COD 4 Probl


theflashcod4

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pas besoin de la cfg c est la rotation

 

//******************************************************************************

// First gametype to load

// "dm" - free for all deathmatch

// "dom" - domination

// "koth" - headquarters

// "sab" - sabotage

// "sd" - search & destroy

// "war" - team deathmatch

//******************************************************************************

set g_gametype "war"

 

//******************************************************************************

// DM -- FREE FOR ALL DEATHMATCH

//******************************************************************************

//set sv_mapRotation "gametype dm map mp_backlot gametype dm map mp_bloc gametype dm map mp_bog gametype dm map mp_cargoship gametype dm map mp_citystreets gametype dm map mp_convoy gametype dm map mp_countdown gametype dm map mp_crash gametype dm map mp_crossfire gametype dm map mp_farm gametype dm map mp_overgrown gametype dm map mp_pipeline gametype dm map mp_shipment gametype dm map mp_showdown gametype dm map mp_strike gametype dm map mp_vacant"

 

//******************************************************************************

// DOM -- DOMINATION

//******************************************************************************

//set sv_mapRotation "gametype dom map mp_backlot gametype dom map mp_bloc gametype dom map mp_bog gametype dom map mp_cargoship gametype dom map mp_citystreets gametype dom map mp_convoy gametype dom map mp_countdown gametype dom map mp_crash gametype dom map mp_crossfire gametype dom map mp_farm gametype dom map mp_overgrown gametype dom map mp_pipeline gametype dom map mp_shipment gametype dom map mp_showdown gametype dom map mp_strike gametype dom map mp_vacant"

 

//******************************************************************************

// KOTH -- HEADQUARTERS

//******************************************************************************

//set sv_mapRotation "gametype koth map mp_backlot gametype koth map mp_bloc gametype koth map mp_bog gametype koth map mp_cargoship gametype koth map mp_citystreets gametype koth map mp_convoy gametype koth map mp_countdown gametype koth map mp_crash gametype koth map mp_crossfire gametype koth map mp_farm gametype koth map mp_overgrown gametype koth map mp_pipeline gametype koth map mp_shipment gametype koth map mp_showdown gametype koth map mp_strike gametype koth map mp_vacant"

 

//******************************************************************************

// SAB -- SABOTAGE

//******************************************************************************

//set sv_mapRotation "gametype sab map mp_backlot gametype sab map mp_bloc gametype sab map mp_bog gametype sab map mp_cargoship gametype sab map mp_citystreets gametype sab map mp_convoy gametype sab map mp_countdown gametype sab map mp_crash gametype sab map mp_crossfire gametype sab map mp_farm gametype sab map mp_overgrown gametype sab map mp_pipeline gametype sab map mp_shipment gametype sab map mp_showdown gametype sab map mp_strike gametype sab map mp_vacant"

 

//******************************************************************************

// SD -- SEARCH & DESTROY

//******************************************************************************

//set sv_mapRotation "gametype sd map mp_backlot gametype sd map mp_bloc gametype sd map mp_bog gametype sd map mp_cargoship gametype sd map mp_citystreets gametype sd map mp_convoy gametype sd map mp_countdown gametype sd map mp_crash gametype sd map mp_crossfire gametype sd map mp_farm gametype sd map mp_overgrown gametype sd map mp_pipeline gametype sd map mp_shipment gametype sd map mp_showdown gametype sd map mp_strike gametype sd map mp_vacant gametype sd map mp_killhouse gametype sd map mp_broadcast gametype sd map mp_chinatown gametype sd map_creek"

 

//******************************************************************************

// WAR -- TEAM DEATH MATCH

//******************************************************************************

set sv_mapRotation "gametype war map mp_backlot gametype war map mp_bloc gametype war map mp_bog gametype war map mp_cargoship gametype war map mp_citystreets gametype war map mp_convoy gametype war map mp_countdown gametype war map mp_crash gametype war map mp_crossfire gametype war map mp_farm gametype war map mp_overgrown gametype war map mp_pipeline gametype war map mp_shipment gametype war map mp_showdown gametype war map mp_strike gametype war map mp_vacant gametype war map mp_killhouse gametype war map mp_broadcast gametype war map mp_chinatown gametype war map_creek"

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oui mais il est plus simple de mettre :

 

// MAPROTATION

//set sv_mapRotation "gametype sd map mp_backlot gametype sd map mp_bloc gametype sd map mp_bog gametype sd map mp_convoy gametype sd map mp_countdown gametype sd map mp_crash gametype sd map mp_crossfire gametype sd map mp_citystreets gametype sd map mp_farm gametype sd map mp_overgrown gametype sd map mp_pipeline gametype sd map mp_shipment gametype sd map mp_showdown gametype sd map mp_strike gametype sd map mp_vacant gametype sd map mp_cargoship"

 

set sv_mapRotation "gametype dom map mp_backlot gametype dom map mp_farm"

 

dans ton .cfg ;)

 

Tu dois avoir un truc comme

Edited by -TSF-Manu
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Dsl pour le retard

 

POur commencer j' ai refait une CFG

 

Server.cfg

 

//******************************************************************************

// Call of Duty 4: Modern Warfare - Dedicated Server Config File

//******************************************************************************

 

 

//================================================================================

=

// Server Information

//================================================================================

=

sets sv_hostname "^1E^7lement ^1H^7ardcore ^1T^7D^1M ^5/^7/^1/"

sets _Admin "Kikoo & Roxxor"

sets _Email ""

sets _Website ""

sets _Location "france"

sets _Irc ""

sets _Mod ""

sets _ModVer ""

sets _ModUpdate ""

sets _Maps ""

set scr_motd ""

 

//================================================================================

=

// General Settings

//================================================================================

=

 

// Log Settings

set g_logsync "2" // 0=no log, 1=buffered, 2=continuous, 3=append

set logfile "1" // 0 = NO log, 1 = log file enabled

set g_log "games_mp.log" // Name of log file, default is games_mp.log

set sv_log_damage "1"

 

// Network options

//set net_ip "" // Set your servers IP address

set net_port "28960" // Set your port number

set com_hunkMegs "512"

set net_noipx "1" // Allow ONLY tcp/ip protocol, player/server communications

 

// Server Network Mode

set dedicated "2" // 0 = Listen, 1 = LAN, 2 = Internet

 

// Master servers

set sv_master1 "cod4master.activision.com"

set sv_master2 "cod4authorize.activision.com"

set sv_master3 "cod4master.infinityward.com"

set sv_master3 "cod4update.activision.com"

set sv_master4 "master.gamespy.com:28960"

set sv_master5 "master0.gamespy.com"

set sv_master6 "master1.gamespy.com"

set sv_master7 "clanservers.net"

set sv_gamespy "1"

 

// Password Settings

set rcon_password "" // RCON must supply pw to use

set sv_privatePassword "" // Private slots, non-public slots

set g_password "" //Server password

 

// Player slots setup

set sv_maxclients "24" // MAX server player slots, this is TOTAL player slots

set sv_privateclients "" // Number of private player slots, maxclients - privateclients = public slots

 

// Ping

set sv_minPing "0" // MIN player ping on CONNECT, any lower and player isnt allowed to connect

set sv_maxping "500" // MAX player ping on CONNECT, any higher and player isnt allowed to connect

 

// Client Download Settings (0=off/1=on)

set sv_allowdownload "0"

seta sv_wwwDownload "0"

//seta sv_wwwBaseURL ""

seta sv_wwwDlDisconnected "0"

 

// Rate

set sv_maxRate "25000"

 

// FPS

//set sv_fps "20"

 

// Drop inactive players

set sv_timeout "300"

set sv_zombietime "1"

set g_inactivity "0"

set g_inactivityspectator "0"

 

// AntiFlooding Settings

set sv_floodProtect "1"

set sv_reconnectlimit "3"

 

// Anti Cheat Settings

set sv_disableClientConsole "0"

set cl_autocmd "0"

set sv_cheats "0"

set sv_pure "1"

set g_banIPs ""

set g_no_script_spam "1"

set sv_punkbuster "1"

 

// Temporary Ban duration, in seconds

set sv_kickBanTime "3600"

 

// In-game voice communication system

set sv_voice "0"

set sv_voiceQuality "1"

set voice_deadChat "0"

set voice_global "0"

set voice_localEcho "0"

set winvoice_mic_mute "1"

 

// Team-Balance and Voting

set scr_teambalance "1"

set g_allowvote "0"

 

//================================================================================

=

// Other Gameplay Settings

//================================================================================

=

 

// General

set scr_game_allowkillcam 1

set scr_game_onlyheadshots 0

set scr_game_deathpointloss 0

set scr_game_suicidepointloss 0

set scr_team_teamkillpointloss 0

set scr_game_spectatetype 1 // (0-2) Disabled, Team/Players Only, Free

set scr_game_forceuav 0

set scr_game_hardpoints 1 // (0-1) i.e. artillery, uav, helicopter

 

// Hardpoints

set scr_hardpoint_allowartillery 1

set scr_hardpoint_allowuav 1

set scr_hardpoint_allowhelicopter 1

 

// Teams

set scr_team_fftype 0 // (0-3) Disabled, Enabled, Reflect, Shared

set scr_team_teamkillspawndelay 0

set scr_team_kickteamkillers 3

 

// Player

set scr_player_maxhealth 100

set scr_player_suicidespawndelay 0

set scr_player_healthregentime 5

set scr_player_forcerespawn 1

set scr_player_sprinttime 4

 

// UI

set scr_hardcore 1

set scr_oldschool_mw 0

set ui_hud_obituaries 1

set ui_hud_showobjicons 1

 

//================================================================================

=

// Other Settings

//================================================================================

=

 

set sv_allowAnonymous "0"

set g_antilag "1"

set g_compassShowEnemies "0"

//ui_maxclients 32

 

//================================================================================

=

// Gametype Settings

//================================================================================

=

 

// First gametype to load...

// "dm" - free for all deathmatch

// "dom" - domination

// "koth" - headquarters

// "sab" - sabotage

// "sd" - search & destroy

// "war" - team deathmatch

 

set g_gametype "war"

 

// MAPROTATION

set sv_mapRotationCurrent "gametype war map mp_backlot gametype war map mp_killhouse gametype war map mp_bloc gametype war map mp_bog gametype war map mp_broadcast gametype war map mp_cargoship gametype war map mp_citystreets gametype war map mp_chinatown gametype war map mp_convoy gametype war map mp_countdown gametype war map mp_crash gametype war map mp_crossfire gametype war map mp_farm gametype war map mp_overgrown gametype war map mp_pipeline gametype war map mp_shipment gametype war map mp_showdown gametype war map mp_strike gametype war map mp_creek gametype war map mp_vacant"

set sv_mapRotation "gametype war map mp_backlot gametype war map mp_killhouse gametype war map mp_bloc gametype war map mp_bog gametype war map mp_broadcast gametype war map mp_cargoship gametype war map mp_citystreets gametype war map mp_chinatown gametype war map mp_convoy gametype war map mp_countdown gametype war map mp_crash gametype war map mp_crossfire gametype war map mp_farm gametype war map mp_overgrown gametype war map mp_pipeline gametype war map mp_shipment gametype war map mp_showdown gametype war map mp_strike gametype war map mp_creek gametype war map mp_vacant"

 

// Deathmatch

set scr_dm_scorelimit 150

set scr_dm_timelimit 10

set scr_dm_roundlimit 1

set scr_dm_numlives 0

set scr_dm_playerrespawndelay 0

set scr_dm_waverespawndelay 0

 

// Domination

set scr_dom_scorelimit 200

set scr_dom_timelimit 0

set scr_dom_roundlimit 1

set scr_dom_numlives 0

set scr_dom_playerrespawndelay 0

set scr_dom_waverespawndelay 0

 

// Teamdeath Match

set scr_war_scorelimit 2500

set scr_war_timelimit 25

set scr_war_roundlimit 1

set scr_war_numlives 0

set scr_war_playerrespawndelay 1

set scr_war_waverespawndelay 0

 

// Sabotoge

set scr_sab_scorelimit 1

set scr_sab_timelimit 20

set scr_sab_roundlimit 0

set scr_sab_roundswitch 1

set scr_sab_numlives 0

set scr_sab_bombtimer 30

set scr_sab_planttime 2.5

set scr_sab_defusetime 5

set scr_sab_hotpotato 0

set scr_sab_playerrespawndelay 0

set scr_sab_waverespawndelay 0

 

// King of the Hill

set scr_koth_scorelimit 250

set scr_koth_timelimit 15

set scr_koth_roundlimit 1

set scr_koth_roundswitch 1

set scr_koth_numlives 0

set scr_koth_playerrespawndelay 0

set scr_koth_waverespawndelay 0

set koth_autodestroytime 60

set koth_spawntime 0

set koth_kothmode 0

set koth_capturetime 20

set koth_destroytime 10

set koth_delayPlayer 0

set koth_spawnDelay 0

 

// The following class/perk-settings might not be needed in the default-config!

 

//================================================================================

=

// Class/Perk Settings

//================================================================================

=

 

// limits the number of players that can choose each class type

set class_assault_limit 99

set class_specops_limit 99

set class_heavygunner_limit 99

set class_demolitions_limit 99

set class_sniper_limit 99

 

// perks

set perk_allow_specialty_parabolic 1

set perk_allow_specialty_gpsjammer 1

set perk_allow_specialty_holdbreath 1

set perk_allow_specialty_quieter 1

set perk_allow_specialty_longersprint 1

set perk_allow_specialty_detectexplosive 1

set perk_allow_specialty_explosivedamage 1

set perk_allow_specialty_pistoldeath 1

set perk_allow_specialty_grenadepulldeath 1

set perk_allow_specialty_bulletdamage 1

set perk_allow_specialty_bulletpenetration 1

set perk_allow_specialty_bulletaccuracy 1

set perk_allow_specialty_rof 1

set perk_allow_specialty_fastreload 1

set perk_allow_specialty_extraammo 1

set perk_allow_specialty_armorvest 1

set perk_allow_specialty_fraggrenade 1

set perk_allow_specialty_specialgrenade 1

set perk_allow_c4_mp 1

set perk_allow_claymore_mp 1

set perk_allow_rpg_mp 1

 

// assault class default loadout

set class_assault_primary m16

set class_assault_primary_attachment gl

set class_assault_secondary beretta

set class_assault_secondary_attachment none

set class_assault_perk1 specialty_null

set class_assault_perk2 specialty_bulletdamage

set class_assault_perk3 specialty_longersprint

set class_assault_grenade concussion_grenade

set class_assault_camo camo_none

set class_assault_frags 1

set class_assault_special 1

 

// specops class default loadout

set class_specops_primary mp5

set class_specops_primary_attachment none

set class_specops_secondary usp

set class_specops_secondary_attachment silencer

set class_specops_perk1 c4_mp

set class_specops_perk2 specialty_explosivedamage

set class_specops_perk3 specialty_bulletaccuracy

set class_specops_grenade flash_grenade

set class_specops_camo camo_none

set class_specops_frags 1

set class_specops_special 1

 

// heavygunner class default loadout

set class_heavygunner_primary saw

set class_heavygunner_primary_attachment none

set class_heavygunner_secondary usp

set class_heavygunner_secondary_attachment none

set class_heavygunner_perk1 specialty_specialgrenade

set class_heavygunner_perk2 specialty_armorvest

set class_heavygunner_perk3 specialty_bulletpenetration

set class_heavygunner_grenade concussion_grenade

set class_heavygunner_camo camo_none

set class_heavygunner_frags 1

set class_heavygunner_special 1

 

// demolitions class default loadout

set class_demolitions_primary winchester1200

set class_demolitions_primary_attachment none

set class_demolitions_secondary beretta

set class_demolitions_secondary_attachment none

set class_demolitions_perk1 rpg_mp

set class_demolitions_perk2 specialty_explosivedamage

set class_demolitions_perk3 specialty_longersprint

set class_demolitions_grenade smoke_grenade

set class_demolitions_camo camo_none

set class_demolitions_frags 1

set class_demolitions_special 1

 

// sniper class default loadout

set class_sniper_primary m40a3

set class_sniper_primary_attachment none

set class_sniper_secondary beretta

set class_sniper_secondary_attachment silencer

set class_sniper_perk1 specialty_specialgrenade

set class_sniper_perk2 specialty_bulletdamage

set class_sniper_perk3 specialty_bulletpenetration

set class_sniper_grenade flash_grenade

set class_sniper_camo camo_none

set class_sniper_frags 1

set class_sniper_special 1

 

set class_assault_movespeed 0.95

set class_specops_movespeed 1.00

set class_heavygunner_movespeed 0.875

set class_demolitions_movespeed 1.00

set class_sniper_movespeed 1.00

 

set scr_enable_nightvision 1

set scr_enable_music 1

set scr_enable_hiticon 1

 

//================================================================================

=

// Execute other Config-Files

//================================================================================

=

 

// The following execute-command might not be needed in the default-config!

 

exec cod4_weapons.cfg

 

 

 

Weapons.cfg

 

//******************************************************************************

// Enables Dropping of Specified Weapon Class

//******************************************************************************

set class_assault_allowdrop 1

set class_specops_allowdrop 1

set class_heavygunner_allowdrop 1

set class_demolitions_allowdrop 1

set class_sniper_allowdrop 1

 

//******************************************************************************

// Assault Rifles

//******************************************************************************

set weap_allow_m16 1

set weap_allow_ak47 1

set weap_allow_m4 1

set weap_allow_g3 1

set weap_allow_g36c 1

set weap_allow_m14 1

set weap_allow_mp44 1

 

//******************************************************************************

// Assault Attachments

//******************************************************************************

set attach_allow_assault_none 1

set attach_allow_assault_gl 1

set attach_allow_assault_reflex 1

set attach_allow_assault_silencer 1

set attach_allow_assault_acog 1

 

//******************************************************************************

// SMG

//******************************************************************************

set weap_allow_mp5 1

set weap_allow_skorpion 1

set weap_allow_uzi 1

set weap_allow_ak74u 1

set weap_allow_p90 1

 

//******************************************************************************

// SMG Attachments

//******************************************************************************

set attach_allow_smg_none 1

set attach_allow_smg_reflex 1

set attach_allow_smg_silencer 1

set attach_allow_smg_acog 1

 

//******************************************************************************

// Shotguns

//******************************************************************************

set weap_allow_m1014 1

set weap_allow_winchester1200 1

 

//******************************************************************************

// Shotgun Attachments

//******************************************************************************

set attach_allow_shotgun_none 1

set attach_allow_shotgun_reflex 1

set attach_allow_shotgun_grip 1

 

//******************************************************************************

// LMG

//******************************************************************************

set weap_allow_saw 1

set weap_allow_rpd 1

set weap_allow_m60e4 1

 

//******************************************************************************

// LMG Attachments

//******************************************************************************

set attach_allow_lmg_none 1

set attach_allow_lmg_reflex 1

set attach_allow_lmg_grip 1

set attach_allow_lmg_acog 1

 

//******************************************************************************

// Sniper Rifles

//******************************************************************************

set weap_allow_dragunov 1

set weap_allow_m40a3 1

set weap_allow_barrett 1

set weap_allow_remington700 1

set weap_allow_m21 1

 

//******************************************************************************

// Sniper Attachments

//******************************************************************************

set attach_allow_sniper_none 1

set attach_allow_sniper_acog 1

 

//******************************************************************************

// Pistols

//******************************************************************************

set weap_allow_beretta 1

set weap_allow_colt45 1

set weap_allow_usp 1

set weap_allow_deserteagle 1

set weap_allow_deserteaglegold 1

 

//******************************************************************************

// Pistol Attachments

//******************************************************************************

set attach_allow_pistol_none 1

set attach_allow_pistol_silencer 1

 

//******************************************************************************

// Grenades

//******************************************************************************

set weap_allow_frag_grenade 1

set weap_allow_concussion_grenade 1

set weap_allow_flash_grenade 1

set weap_allow_smoke_grenade 1

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Je vois pas d'erreur dans ton cfg ;)

 

Par contre tu n'as pas de exec maprotation.cfg et ca si tes maps ne sont pas dans ton server.cfg cel

Edited by -TSF-Manu
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