I agree with AcE. Is it wise having two different anti-cheats for the game as it may overload and lag the servers? I believe that you will be able to choose what you want activated at that time. You can't have both enabled at the same time, I think.
On a side note, I like what I see so far with these features:
- RO TV 2.0 – a fully featured spectator mode (1st, 3rd and freecam) for broadcasting and moviemaking
- SDK – full Software Development Kit and mapping tool out of the box
- Demo Recording – fully supported, to allow for immediate inclusion intournaments, LANs etc
- LAN Support – the game is LAN friendly and features LAN specific functionality. TWI also plan to sponsor LANs financially for HoS
- Custom Server Configs – Server configs are fully customizable, so rulesets areeasily created for organizations like ESL, Clanbase, eSports Portal, etc.
- Fully Modifiable Gameplay – A host of variables controllable server side with abespoke server tool, to ensure balanced and fair play. This includes weapons,classes, game types, gameplay elements and scoring elements – back to the good old days!
- Client Optimization – Your own preferences are fully adjustable, including fullkey bind, HUD configuration etc
- 10 Maps on release – 64 player maps which can scale down for smaller team countsi.e. 5v5, 8v8 etc.
- Teamwork Based – Team play is integral to winning!
- 6 Gameplay Modes – Including Territory, Countdown and Firefight… Conquest, Countdown and TDM!
- Squad Leaders – Spawn on your SL just like Battlefield…