RO2 has bugs but Tripwire is very committed to fixing the game. I got that impression during the beta. Lot of patches, most late at night, on weekends, holidays etc. I can see RO2 lasting for years to come honestly. Hell there have been many PB integration fixes over the last few weeks while BFP4F has been out for months and not a single PB related fix has been released.
It's also nice having server files again which are awesome for debugging problems. I can find bugs easier, faster, send crash dump files and they get fixed faster. As an example the latest server patch replaced the PB client DLLs with outdated versions and caused lag. Wouldn't have found that without access to server files to see what got updated etc.
http://forums.tripwireinteractive.com/showpost.php?p=887848&postcount=12
And for anyone that remembers BF1942, that was one hell of a buggy game when it came out. Helps when you have 200+ devs and a publisher handling QA vs the ~35 that Tripwire has and they do their own QA as well.