
Jombi
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Everything posted by Jombi
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They're relatively cheap, so go with 3 and stripe it.
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Pixel Found only means it flagged the shot for having a matching pixel color to a known cheat. This is why you need to know what cheats look like before submitting anything flagged (one of the downsides to PBScreens IMO).
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Not missing much with the Destiny servers being offline. The game is a major bust IMO.
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But.... the rep didn't say Steam was a virus...
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Curious as to what you get with one of the recent updates. Memory usage hasn't been that high for about 2 weeks XD.
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Ah. I let it sit idle for ~10 minutes and it never dropped below 600MB after those fresh scans.
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Curious if anyone else is having some memory issues after scanning 4-5 servers back to back. I'm up to 700MB after scanning about 10,000 screenshots total. Seems like an awful lot of memory being eaten up.
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Honestly, it would be a tough sell to say the first one is a cheat. It is odd that the color markers are lighter than normal, I'm not sure I've ever seen that. Either way, I'd check the rest of his shots around the same time and/or keep an eye on them in the future.
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Normally I would agree with this, as it is an accurate statement. However, DICE doesn't have a good track record with their releases :P
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This game is awful. I was excited about the cops v. robbers theme, but they're trying too hard to grasp the popularity of PayDay while not doing much different from BF4. The graphics are a step down at times, the weapons need work to even get to the BF4 level of "ok", and the mechanics are gimmicky. Why can't we use the zip-line as a gun when needed? Overall, immensely disappointed. However, Destiny is out and is leaps and bounds better than either BF3 or BF4. I'll probably stick with that :)
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Does anyone know if a list exists that maps BF3/4 game ports to query ports or common PBSS path ports? For example: Server xxx.yyy.zzz.uuu:25020 has a pbss path port of 25021 Honestly, I don't see much logic behind the numbering system, but sometimes hosts seem to do gamePort+1 or gamePort+200. I guess what I'm looking for is if someone has a list of these numbering systems for different hosts.
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Yeah, unfortunately the Aussie prices are insane and pretty much always have been. Didn't GTA5 start at around $100 on release day?
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Anyone in the beta for this? I'd love to hook up on PSN and play with someone.
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Sorry, lately I've been slammed with school, work, and sleep. My tool is nearly ready for some testing, just need Singh to help me with a feature.
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Wonder what excuse the guy in the truck would have if he had killed someone while driving like a lunatic.
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Hit me up on Battlelog tonight if you happen to be online.
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Was this around the 2007-2008 range? I used to play on a "FUB" server in BF2 with a buddy long before I got into Americas Army.
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Rather than GitHub, I'm using Google Code. Full SVN access yadda yadda yadda. Most definitely. That's why the UI is so minimal right now. The PBSS downloader is written, but not implemented. I mentioned that I rewrote the whole thing, but I have not had a chance to incorporate the old downloader into the new code. I started working with a friend on the rewrite, and he has since been too busy with school much like I have. If you're up for it, I'd be down for sharing code and getting something rolling.
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Hello PBBans community! I am working on a C# build of a PBSS scanner/troller/submitter that is completely new from the ground up. Also, another member here is working on a build written in Java (yay for possible server-side scanners!). I originally had plans to release my build to the AC.I community as a community tool, but after recent events I don't feel that it would be wise to give AC.I any credit for anything related to this tool. So, I'd like to come to PBBans and get your ideas and help. If any of you have used the AC.I PBSS Collector, you probably have some ideas on how to improve such a tool or something new to add to the mix. If you haven't used it, the PBSS Collector is a desktop application that, among other things, will scan for all available PC servers for a particular game. Using that list, you can scan each server individually or as a group for public PBSS locations. Once you have those locations, you can automatically troll those servers 24/7. The tool has a file that contains a list of colors entered by the user. These colors are loaded into memory and used when the tool finds a screenshot. It will scan the screenshot and try to match up colors. If it matches a color, it'll flag the shot and continue on. Every now and then you can stop the tool and use the built-in viewer to see all flagged shots and automatically submit them or discard false-positives. The idea is great and the tool works, but could be implemented better. This is where I have started working on a C# build that is already showing signs of outpacng the AC.I tool. However, I'm a full-time student and don't have alot of time to spend on any one of the many projects I have going on. So, if you happen to know some C# and would like to contribute, I would LOVE to talk to you and pick your brain. Also, if you have any ideas that would make the tool any better or more useful for you as a player or admin, let me know! The project will be 100% open to anyone who wants to contribute or show us what we could do better. Currently, we have a working parser, a semi-working PBSS downloader, a working PBSS scanner, and a scrappy UI. Personally, I suck at designing a useful UI, so any help there is appreciated! I'm attaching some screenshots of the functionality we have as of about 2 months ago. Not a whole lot has been done since due to RL obligations. *I would have posted this in the SA forums, but I don't run servers anymore and no longer have access there. The console you see is a debug console for now. We have plans on cutting down the information shown so it doesn't get ridiculous and using it as a small info-area. But for now, it shows everything. http://i.imgur.com/IATtgci.png There is a SUPER easy way to add colors if you don't want to add them in the file. "Threshold" relates to the amount of that particular color must exist in the screenshot before flagging it. This cuts down on false-positives tremendously, but can miss some cheats that aren't very apparent. http://i.imgur.com/b4Tydbo.png Once the servers are scanned, they will show up sorted by name. Understandably, some of them are much longer than the provided space, so they will be trimmed to fit. But honestly, I don't really like this format. Perhaps a quick search feature so you can search for particular servers cross-game? http://i.imgur.com/E3Rm1Qw.png It's fairly easy to add servers if they don't show up in the list after it scans. It could be much easier though... http://i.imgur.com/mFxnOL8.png Adding custom PBSS path formats is possible. Adding a game with only 2 clicks is possible - No reloading the application!.
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I miss the snow and cold weather :(
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AWESOME day for insurance companies.
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I tried that and no luck =/
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I was checking out the bans for today and something seems wrong with one of the country flags. Brazil I think. I'm attaching a screenshot in case you need to see. Is this just an issue with me, or are others seeing this as well?
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But keep in mind there are groups of friends that all play together but don't want to create anything official. Even though they have servers and want to protect them.