
Cappy1892
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Cheers Taz, i was doing that when we had it hosted and i would open the files via ftp, but Photo viewer wasnt installed on the remote server, doing it now. Once again, Cheers
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That seems to have fixed the problem,All working fine now. One more question, but it relates to all games i suppose not just RO2. When viewing the SS is there a quicker way than clicking individually on each SS to open up in Paint. like a slideshow type of effect?
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Interesting you say that, i had Windows updates 2 days ago , now every game i play, i lag like hell. Moonwalking across the screen, bouncing from one position to the next.. but a speedtest shows me as having no probs, 36Mbps d/l 1.8 U/l
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Yeah double checked the settings in pb sc cfg ; ------------------------------ ; PBSS Settings ; ------------------------------ pb_sv_AutoSs 0 //[0=No, 1=Yes (default=0)] pb_sv_SsFloor 1 //[Low screenshot filename serial #] pb_sv_SsCeiling 1000 //[High screenshot filename serial #] pb_sv_AutoSsFrom 200 //[Min # of seconds to wait before requesting next ss] pb_sv_AutoSsTo 600 //[Max # of seconds to wait before requesting next ss] pb_sv_SsCmd "" //[Filename of system command to run after screenshots] pb_sv_SsWidth 400 //[Requested pixel width of remote screenshots] pb_sv_SsHeight 204 //[Requested pixel height of remote screenshots] pb_sv_SsXpct 50 //[Percentage across screen for remote screenshots] pb_sv_SsYpct 50 //[Percentage down screen for remote screenshots] pb_sv_SsSrate 1 //[sample Rate for remote screenshots] pb_sv_SsDelay 3 //[Maximum delay client waits before capturing screenshot] pb_sv_SsPath "" //[Path where remote screenshots are saved] pb_sv_ssLogging 3 //[1=Reg. Log, 2=SS Log, 3=Both, 0=Neither] pb_sv_ssTimeout 300 //[seconds] Then checked the latest log 05.10.2014 21:24:51] pb_sv_NoGuidGrace = 10 (0 to 300) [05.10.2014 21:24:51] pb_sv_AutoSs = 0 (0=No, 1=Yes) [05.10.2014 21:24:51] pb_sv_SsFloor = 1 (1 to 999999) [05.10.2014 21:24:51] pb_sv_SsCeiling = 1000 (1 to 999999) [05.10.2014 21:24:51] pb_sv_AutoSsFrom = 200 (30 to 300) [05.10.2014 21:24:51] pb_sv_AutoSsTo = 600 (300 to 1500) We dont stream to anywhere else so that cant be the issue, we host our own server,{ NFO VDS} ,any ideas of what type of file i should be looking for that may be overiding these settings? I appreciate your help HS Edit: noticed the AutoSS was changed to 0 so have reset that, ill keep an eye on it over the next few days and see if that was the problem.
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One more question.{not promising it will be my last one tho :P} For some reason it seems to cap at 100 screen shots{whether taken or not} even tho ive set the Ceiling to 1000 Any ideas why or how i could change it? save me checking screen shots every few hours/daily?
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Cheers, will give it a whirl
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Another question. I am getting "Screenshot not returned by client" on approx 75-80% of requests, anyone got any idea of why this is? Ive just cleared the folder of all screenshots and within a few minutes i had 15 screenshots not returned and no actual SS to view. Settings are : ;Auto Generated by PunkBuster Server ; Some of the following settings may not apply, ; consult manuals at evenbalance.com for full documentation pb_sv_MsgPrefix "PunkBuster Server" //[PB Message Prefix (default=^3PunkBuster Client)] pb_sv_MaxDlRate 4 //[KB/sec requested per file (default=4)] pb_sv_MaxConDls 3 //[Concurrent downloads (default=1)] pb_sv_KickLen 2 //[Minutes (default=2)] pb_sv_CvarFreq 6 //[# of range checks per minute] pb_sv_CvarLogging 1 //[1=Reg. Log, 2=Var Log, 3=Both, 0=Neither] pb_sv_CvarWalk 1 //[0=disabled, 1-4=Walk through obtained Cvar lists] pb_sv_CvarUserPulse 99 //[Frequency to auto-send CvarUser (minutes)] pb_sv_CvarChangedPulse 99 //[Frequency to auto-send CvarChanged (minutes)] pb_sv_CQC 1 //[0=No, 1=Yes (default=1)] pb_sv_LogSync 0 //[0=No, 1=Yes (default=0)] pb_sv_SsFloor 1 //[Low screenshot filename serial #] pb_sv_SsCeiling 1000 //[High screenshot filename serial #] pb_sv_SsCmd "" //[Filename of system command to run after screenshots] pb_sv_SsWidth 320 //[Requested pixel width of remote screenshots] pb_sv_SsHeight 240 //[Requested pixel height of remote screenshots] pb_sv_SsXpct 50 //[Percentage across screen for remote screenshots] pb_sv_SsYpct 50 //[Percentage down screen for remote screenshots] pb_sv_SsSrate 1 //[sample Rate for remote screenshots] pb_sv_SsDelay 0 //[Maximum delay client waits before capturing screenshot] pb_sv_SsPath "" //[Path where remote screenshots are saved] pb_sv_AutoSsFrom 60 //[Min # of seconds to wait before requesting next ss] pb_sv_AutoSsTo 600 //[Max # of seconds to wait before requesting next ss] pb_sv_AutoSs 1 //[0=No, 1=Yes (default=0)] pb_sv_ssLogging 3 //[1=Reg. Log, 2=SS Log, 3=Both, 0=Neither] pb_sv_ssTimeout 0 //[seconds] pb_sv_Sleep 250 //[# of Milliseconds (default=60)] pb_sv_PowerMin 10 //[Power Points] pb_sv_PowerDef 1 //[Power Points] pb_sv_PowerKickLen 5 //[Minutes (default=5)] pb_sv_HttpPort 0 //[Port #] pb_sv_HttpAddr "" //[External IP Address] pb_sv_HttpRefresh 30 //[seconds] pb_sv_HttpKey "" //[Key] pb_sv_HttpMaps "" //[Map list (separate by spaces)] pb_sv_ScoreKick 0 //[Min score (negative)] pb_sv_ChangePeriod 999 //[seconds] pb_sv_ChangeMax 1 //[Max name changes allowed] pb_sv_DupNameGrace 0 //[seconds] pb_sv_AutoUpdBan 1 //[0=No, 1=Yes (default=0)] pb_sv_ExtChar 1 //[0=No, 1=Yes (default=0)] pb_sv_GuidRelax 2 //[1=UNKN, 2=WRONGIP, 4=DUP (add desired values)] pb_sv_RconReload 0 //[0=No, 1=Yes (default=0)] pb_sv_HttpMapsPath "" //[Path where maps are loaded from in WebTool] pb_sv_HttpColText1 "FFFFFF" //[Text Color #1 in WebTool (default=FFFFFF)] pb_sv_HttpColText2 "0000FF" //[Text Color #2 in WebTool (default=0000FF)] pb_sv_HttpColBack1 "000000" // pb_sv_HttpColBack2 "808080" // pb_sv_HttpColLine1 "FF0000" //[Line Color #1 in WebTool (default=FF0000)] pb_sv_HttpColLine2 "0000FF" //[Line Color #2 in WebTool (default=0000FF)] pb_sv_HttpColMsg "FF0000" //[Message Color in WebTool (default=FF0000)] pb_sv_HttpShowGuid 0 //[0=No, 1=Yes (default=0)] pb_sv_Restrictions 1 //[0=No, 1=Yes (default=1)] pb_sv_FileWhitelist "" //[Folder Filename Filename ... Filename] pb_sv_EmptyName 0 //[0=No, 1=Yes (default=0)] pb_sv_LogFloor 1 //[Low log filename serial #] pb_sv_MinName 0 //[Min Characters in Player name (default=0)] pb_sv_MaxName 0 //[Max Characters in Player name (default=0)] pb_sv_LanMask "" //[iP Address Mask for LAN Players (default=)] pb_sv_Lan 0 //[0=No, 1=Yes (default=0)] pb_sv_UpdateGrace 600 //[seconds to wait before Update Failure kick] pb_sv_NoGuidGrace 1 //[seconds to wait before No GUID kick] pb_sv_AliasFn "" //[Filename (default="pbalias.dat")] pb_sv_AliasAutoLoad 0 //[0=No, 1=Yes (default=0)] pb_sv_AliasMax 0 //[Max # of Aliases to track for each PB GUID] pb_sv_AliasMaxEnforce 0 //[0=No, 1=Yes (default=0)] pb_sv_load pbsvlog.cfg //load remote logging settings (if pbsvlog.cfg exists) ;Badname List - pb_sv_badname [grace_period_secs] [disallowed text] ;Cvar Range List - pb_sv_cvar [cvar_name] [type] [value(s)] pb_sv_cvarempty ;PB UCON Settings / Lists pb_sv_usessionlimit 10 pb_sv_ucontimeout 300 pb_sv_uconmaxsendrate 16 pb_sv_uconempty pb_sv_uconadd 1 "69.65.22.152" "pbbhub2-1" "pbbanshub" pb_sv_uconignoreempty
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cheers Litoon, we host our own server, i should ahve known where they where stored :)
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Hi fellas, anyone help me with a couple of questions in realtion to this? 1) where are the Screenshots stored ? 2) is it possible to implement a high ping kicker? also, is there another admin tool {other than B3, we will probably get that soon} that interacts with this game? Procon or similar, Cheers
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http://steamcommunity.com/games/RO2/announcements/detail/1353639133892980334 download it during the promotion and its yours to keep.. free of charge. Not a bad game, i havent played it much in the last few months tho, but clan mates tell me its been kept upto date pretty well
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Thats always happened,even Steam rob us blind over here. When the Aussie $ was worth $1.10 US we where still paying twice as much for games {just checked, Black Ops and Blops2 are both still $89.99 ,christ on a bike, even World at War is $39.99 and being Quoted US$ purchase prices}
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Only problem with that is if a Badmin bans a legit player , which ive seen happen plenty of times to even some of my clan mates. thats why the Cross game ban is a great function, takes the Guesswork out of it
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even if there wasnt signs, common road courtesy should have you doing that. but it was still funny,and the lesson here..dont take your eyes off the road, staring at the car next to you with a gormless smile and one finger salute aint gonna end well
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Forgot to add, we've been with them 3 months with web hosting {approx 6 for vps} and not had a outage yet to my knowledge
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We use NFO. web hosting and a vds for gaming/TS As Iceman said there support is top notch, tickets replied to in minutes. only issue we are having on the web side of things is they limit who you can give access to in ftp, example, we have a few lads who make our avatars and signatures, we are unable to create a limited access log in just for those functions, they either have to have full access or none. so currently one of our senior members has to transfer files created . not a major issue, but a pain none the less
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"A former NSA architect"... Well thats me convinced, any software he makes would have NO back door keys, there is no way in hell he would give his former employers a key of any sort, nosirrrreeee Bob, its all going to be legit.
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He was asking about Cod 4 so the BF4 info is not much use to him.. The 1st link for PBsetup does NOT contain COD 4 anymore,{since PB stopped supporting it a few weeks ago i believe is the reason,} There was a thread somewhere in here the other day{last week?} that one of the mods had a link to the old pbsetup he will ahve to use that, but im just home from work and too knackered to go looking
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Seems like a lot of folks are having the same issue. take a read thru here: http://answers.ea.com/t5/Battlefield-4/New-PB-update-resulted-in-Disallowed-Program-Driver-130827/td-p/2180717 see if thats any help
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as a previously" active streaming admin for years" i would have thought you knew the answer to your own question"is their anything that can be done about them" Every server that streams to PBBans {or a similar site} increases the chances of hackers being caught, whilst no software is foolproof, the chances of getting caught are increased on streaming servers, so yes it will slow them down, i would have thought that actively "urging the server owners to stream" would be a great thing regardless of whether you seen known hackers frequent those servers or not
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AFAIK, bans are NOT ip related , but game GUId, so if you open a new Origin account, buy the game again with a new key, dont allow you account to be hacked nor share passwords with ANYONE, dont use hacks then you shouldbe fine.
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I still get it, latest message is.. Microsoft SmartScreen has blocked this message for your safety and we'll delete it after ten days. even tho i remove it from my "junk folder" and allowing content Any Mods care to chime in with a possible reason?
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Be careful! This sender failed our fraud detection checks. each email i receive from PBBans has the above warning on it from hotmail. now i am pretty confident you aint hacking my pc looking for bank details{as im skint} But wondered if you know about this and the possible cause?
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is it possible that whatever caused your original ban is still on your computer and you have been banned for the same violation?
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Due to financial constraints. We are currently moving our COD5 WAW server from Gameservers to a VDS we rent from NFO.{we can host WAW,TS,Forums,Red Orchestra 2 and Arma for less than we currently pay for just our Forums, TS and WAW} Question is this. I seem to recall reading somewhere in the T&C of PBBans that us hosting our own server this way would make it against your Policy, rendering us a non streaming server.. Did i remember that correctly ?