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H4mm3r

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Everything posted by H4mm3r

  1. what up soldier?

  2. Is it a hassle to ask for x2 magnification option for displayed pbss in "Flagged" and "Cheat" windows :)? Sometimes the cheats are barely visible - due to distance bounding boxes can be really small red squares/rectangles and hard to see.
  3. Great update. You know all too well that your tool works great as it is ;) edit: 27+ submitted^^
  4. Hmm never hanged for me even after "mass scan" of png files I've got from pbscreens (flags almost always 1500+ from 30K bundle).
  5. Yep true that, the application works nicely without it. With eventual pbscreens support you'd be covering all major features/functions and IMO it'd be good for minor tweaks here and there but nothing major.
  6. Will PBSS path finder become an option in one of the upcoming version updates? How will it work, will it scan the whole GT directory for selected game and then import the newly found paths in the main app window server list where we see servers whose gametracker pbss paths are found?
  7. It's fine to me but if you like you can spread it out a bit.
  8. Yeah, it misses only the spot cheat( health bars from the game) and that red cheat that varies a lot in color (mostly Russians use). All others it flags without missing any dirty png. Nice on the implementation logic. Entering manually the server pbss page is actually best way to do it. Will this feature make it in next version of the app? Good job once more!
  9. Good to hear that :). Not all pbscreens servers are active tho, so it would be good that if you get around implementing a list for pbscreens that user could manage that list and cut out the inactive servers. Also number of pbss to download per server should be also made an option because if you go "too far" in the past you might end up in the "flagged by pbscreens" zone where bunch of already caught cheater pbss lies awaiting :D. It would be so boring to go thru all those pngs for already banned cheaters :S.
  10. I use multiple callings of the function (multiple php files since execution time would be pretty big and single php script would eventually just time out). For some(few) servers I iterate 40 times(4K pngs) so it's not 2K uniformly for every server. In total I think i have 17 servers that I collect from. I can send you the php code I use if you want? You can maybe implement something similar in the app, it's very easy if you can grab/download the .png links the script echoes out.
  11. I worded it poorly, mass scan takes around 10mins. Download process itself(50K pngs) would take ~76minutes. I point the script to server page like you linked and I use simple_html_dom() to get the links(around 20 pages with 100 images per page per server). Then after the links are displayed (echoed) I use firefox extension "downthemall" that scans pages for certain file extensions(I used filter for png) and downloads the images to desired destination folder. It's not that elegant but takes up very small amount of user's time. I basically need to run the script and when it finishes I click one button in the plugin and mass download of all png images starts. When DL process is finished I call on mass scan feature of your tool and it does the job very efficiently.
  12. It's working so efficiently that I managed to quickly check and submit more than 10 GUIDs in less than 20 minutes ;). Still going tho^^. Now with mass scan I can use the php script I created for mass DL of pngs from pbscreens to quickly scan up to 50K shots in around 10 minutes of time, which is pretty amazing on itself.
  13. After reinstalling Java 8 on my PC the mass scan is using all cores available. Dunno what was the issue with installation before , the tool was running fine otherwise. Edit: I've noticed that presence of any corrupt png (like missing file header due to failed download or like in my case power outage during the scan process) in the flagged directory will result in the tool failing to open Flagged images window.
  14. It could be, I'm reinstalling JDK 8 right now, will report back. Normal GT scan uses available cores, only with mass scan now one core is used.
  15. It is now at 4 but behaves the same no matter if I set 3 or 2.
  16. Thanks for the update. I have an issue with mass scan option. No matter how many cores I select it to use, and unlike in the previous version I've tried it(v04?), the tool uses only one core. Scanning time is also longer now, probably due to this. Can anyone else test mass scan and see what happens in that regard?
  17. I disagree pipes1, I think it's rather simple and easy to use. It's a matter of getting used to it, takes a bit of time.
  18. I know about error log, was thinking about similar thing when I suggested information log. It's your call, it's not that important feature. I love the menu you made for images, it covers all the features suggested. Excellent work!
  19. I was afraid you would say that :(. I need moar passes :D. It's ok, I understand where you are coming from with that decision and it makes sense. Any chance we may see a "information log", akin to error log? It would display a summary of all things the tool does, on one scrollable screen(even actions like copying to clipboard of the GUID when implemented, etc). This way whatever the tool does disappears from right hand window pretty fast. It's not important at all but would be handy to have.
  20. "Copy URL path to pbss on server" would be neat too :P, it would take literally 2 clicks in total to submit the png(1st to copy the path and 2nd to paste the link to submission box). I know I know, I'm pushing my luck :D
  21. That was fast, nice :). I personally almost never use "Cheat window" but maybe some people do. The only time I used it is to check whether the shot was by any chance streamed to pbbans or ggc. IMO it's redundant and maybe you could merge the two into one, just a thought.
  22. Good to hear your enthusiasm is still strong :). Take your time, there is no hurry. It's working great at the moment so any of the new requests are just nothing more than icing on the cake. I'm thinking of a few more "small" requests :P, just waiting for you to implement and test what we asked so far(most if not all you have delivered). edit: OK I couldn't help it, one more :P Either in flagged or cheat window, a simple 2 buttons :). One that does a search in your default browser for more GT screens on the selected GUID(or selected image from which the GUID is derived) and the other that does the same but only on on pbscreens(for pbscreens user needs to be logged in on the website).
  23. Singh, the tool runs great so far. I have a feature request (again :P). Have you thought about implementing a "copy GUID to clipboard button" on the flagged images window? We do have GUID that is clickable and ctrl+C/ctrl+V works of course, the button would just make whole process of checking a GUID against AC ban databases somewhat faster. Also is it possible to implement an optional "delete all images for this GUID" from Flagged window? It would eliminate all pbss containing a GUID that the user knows is already banned.
  24. Using Jimbo's tool I have seen ~450MB after 15mins. Using SIngh's tool at the moment I see 170MB but keep in mind I have a lot of pbss downloaded so it fetches only new ones from the GT server list(which is not that much per server). Singh, I have "quad" core AMD Athlon 750K (dual module Piledriver with no L3 cache) overclocked to ~4.3Ghz at the moment, along with 8GB DDR3 @ 1600Mhz and plain old HDD :). Is my scan speed slow so that's why you asked? How much do you get with your machine ? Given it took 639s for 46000 pbss, I average @ 72pbss/s.
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