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Everything posted by BestNoob
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Update Info: At August 2024 PBBans HUB has changed to: pb_sv_uconadd 1 "38.111.114.231" "pbbhub4-1" "pbbanshub" pb_sv_uconadd 1 "38.111.114.249" "pbbhub4-2" "pbbanshub"
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As i know they release a new Banlist every Month.
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If you want you can kick players from your servers also by namelist. So for this case or in case you want to check what names are used by cheaters lets share some banlists from other games. Take a look onto KRAFTONs banlist for PUBG https://wstatic-prod-boc.krafton.com/common/content/news/20240729/AfFwZXY0/240731_WKBL(0722_0728).pdf
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*Updated Added some infos for LINUX Servers: On Linux servers you have to do the same steps but additionally copy your PunkBuster folder to "/cod4server/.callofduty4/pb/" If you dont set basepath and homepath it is creating a hidden folder (instead of the Windows AppData) but this folder is missing the needed pb files. pb_sv_writecfg pb_sv_writecfg pbucon.use pb_sv_restart (wait 30 seconds until pb has been restarted)
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BF1942 & BFBC2 & Battlefield 3 with new ENGINE and functions in BF2042
BestNoob replied to BestNoob's topic in Community News
"Our tools. Your rules. Battlefield™ Portal is a love letter to the most long-standing fans of the franchise. Experience the nostalgia of past Battlefield games, combined with the cutting-edge tech of Battlefield 2042 in fights where anything can happen." About Battlefield Portal: https://www.ea.com/games/battlefield/battlefield-2042/game-overview/modes/battlefield-portal -
Today i have updated the pbsv.cfg Removed BFBC2 from standard settings. EA has shutdown the BFBC2 Server and Service December 8 2023. Added some new Infos and setting variables.
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I forgot about to share this with you guys here ... im sorry. I worked on this to get best settings for my PB Protected Servers. PunkBuster without configuration is just a lame dog but you can give it i a good bite with this config + MD5 Tool Original post on GitHub: https://github.com/BestNoob/pbsv.cfg ; Auto Generated by PunkBuster Server ; Some of the following settings may not apply, ; consult manuals at evenbalance.com for full documentation pb_sv_update ;Clears current config, if using GGC add their config to the end pb_sv_TaskEmpty pb_sv_NameLockEmpty pb_sv_md5toolempty pb_sv_cvarempty pb_sv_banempty pb_sv_uconempty pb_sv_MsgPrefix "PunkBuster Server" //[PB Message Prefix (default=^3PunkBuster Server)] pb_sv_MaxDlRate 4 //[KB/sec requested per file (default=4)] pb_sv_MaxConDls 6 //[Concurrent downloads (default=1)] pb_sv_MaxSendRate 8 // [speed at which PB Server sends pbcl and pbag updates in KBps (default=8)] pb_sv_KickLen 3 //[Minutes (default=2)] pb_sv_CvarFreq 3 //[# of range checks per minute] pb_sv_CvarLogging 1 //[1=Reg. Log, 2=Var Log, 3=Both, 0=Neither] pb_sv_CvarWalk 2 //[0=disabled, 1-4=Walk through obtained Cvar lists] pb_sv_CvarUserPulse 99 //[Frequency to auto-send CvarUser (minutes)]Default = 99 higher value = less checking, 99=disabled] pb_sv_CvarChangedPulse 99 //[Frequency to auto-send CvarChanged (minutes) 10-90 higher value = less checking, 99=disabled Default = 99] pb_sv_CQC 0 //[0=No, 1=Yes (default=1)] //[Change to 1 if you don't want outside programs to read server variables] pb_sv_SsFloor 1 //[Low screenshot filename serial #] pb_sv_SsCeiling 1000 //[High screenshot filename serial #] pb_sv_SsCmd "" //[Filename of system command to run after screenshots] pb_sv_SsWidth 320 //[Requested pixel width of remote screenshots, working variables are 320,400,800,960] pb_sv_SsHeight 240 //[Requested pixel height of remote screenshots, working variables are 240,204,408,540] pb_sv_SsXpct 50 //[Percentage across screen for remote screenshots, working variables are 50,90,99] pb_sv_SsYpct 50 //[Percentage down screen for remote screenshots, working variables are 50,90,99] pb_sv_SsSrate 1 //[Sample Rate for remote screenshots.Variables are 1, 2 and 4. Use 2 for 800x408 and 4 for 960x540] pb_sv_SsDelay 3 //[Maximum delay client waits before capturing screenshot] pb_sv_SsPath "" //[Path where remote screenshots are saved] pb_sv_AutoSsFrom 210 //[Min # of seconds to wait before requesting next ss] pb_sv_AutoSsTo 660 //[Max # of seconds to wait before requesting next ss] pb_sv_AutoSs 1 //[Warning! High security risk! Disable all SS capture for older games. 0=No, 1=Yes (default=0)] pb_sv_ssLogging 3 //[1=Reg. Log, 2=SS Log, 3=Both, 0=Neither] pb_sv_ssTimeout 300 //[Seconds] pb_sv_Sleep 60 //[# of Milliseconds (default=60)] pb_sv_PowerMin 10 //[Power Points] pb_sv_PowerDef 1 //[Power Points] pb_sv_PowerKickLen 5 //[Minutes (default=5)] pb_sv_HttpPort 0 //[Port #] pb_sv_HttpAddr "" //[External IP Address] pb_sv_HttpRefresh 30 //[Seconds] pb_sv_HttpKey "" //[Key] pb_sv_HttpMaps "" //[Map list (separate by spaces)] pb_sv_ScoreKick 0 //[Min score (negative)] pb_sv_ChangePeriod 600 //[Seconds] pb_sv_ChangeMax 3 //[Max name changes allowed in ChangePeriod means X changes in XXX seconds] pb_sv_DupNameGrace 0 //[Seconds] pb_sv_AutoUpdBan 1 //[0=No, 1=Yes (default=0)] pb_sv_ExtChar 0 //[0=No, 1=Yes (default=0)] pb_sv_GuidRelax 0 //[0=kick4all, 1=UNKNGUIDS, 2=WRONGIP, 3=WRONGIP#UNKNGUIDS, 4=DUPGUIDS, 5=UNKN#DUPGUIDS, 6=WRONGIP#DUPGDS, 7=NOKICK (1-7 = NO kick for)] pb_sv_RconReload 0 //[0=No, 1=Yes (default=0)] pb_sv_HttpMapsPath "" //[Path where maps are loaded from in WebTool] pb_sv_HttpColText1 "FFFFFF" //[Text Color #1 in WebTool (default=FFFFFF)] pb_sv_HttpColText2 "0000FF" //[Text Color #2 in WebTool (default=0000FF)] pb_sv_HttpColBack1 "000000" //[Background Color #1 in WebTool (default=000000)] pb_sv_HttpColBack2 "808080" //[Background Color #2 in WebTool (default=808080)] pb_sv_HttpColLine1 "FF0000" //[Line Color #1 in WebTool (default=FF0000)] pb_sv_HttpColLine2 "0000FF" //[Line Color #2 in WebTool (default=0000FF)] pb_sv_HttpColMsg "FF0000" //[Message Color in WebTool (default=FF0000)] pb_sv_HttpShowGuid 1 //[0=No, 1=Yes (default=0)] pb_sv_Restrictions 1 //[0=No, 1=Yes (default=1)] pb_sv_FileWhitelist "" //[Folder Filename Filename ... Filename] pb_sv_EmptyName 0 //[0=No, 1=Yes (default=0)] pb_sv_LogFloor 1 //[Low log filename serial #] pb_sv_MinName 3 //[Min Characters in Player name (default=0)] pb_sv_MaxName 20 //[Max Characters in Player name (default=0)] pb_sv_LanMask "" //[IP Address Mask for LAN Players (default=)] pb_sv_Lan 0 //[0=No, 1=Yes (default=0)] pb_sv_UpdateGrace 1200 //[Seconds to wait before Update Failure kick] pb_sv_NoGuidGrace 10 //[Seconds to wait before No GUID kick] pb_sv_AliasFn "pbalias.dat" //[Filename (default="pbalias.dat")] pb_sv_AliasAutoLoad 0 //[0=No, 1=Yes (default=0)] pb_sv_AliasMax 10 //[Max # of Aliases to track for each PB GUID] pb_sv_AliasMaxEnforce 0 //[0=No, 1=Yes (default=0)] pb_sv_load pbsvlog.cfg //[load remote logging settings (if pbsvlog.cfg exists)] pb_sv_load pbsvuser.cfg ;Badname List - pb_sv_badname [grace_period_secs] [disallowed text] ;pb_sv_badname 10 Aimbutt ;pb_sv_badname 10 Aimbut ;pb_sv_badname 10 Aimbud ;pb_sv_badname 10 Aimbudd ;MD5 Tool Settings pb_sv_md5toolfreq 50 //[Reducing this will increase the scan frequency that can cause lag and also increases the chances being kicked for Ignoring MD5 Tool Queries.] ;PB Tasks (pb_sv_task [start delay (seconds)] [repeat (seconds)] [command]) pb_sv_task 0 7200 pb_sv_ver // Keep-Alive for PBBans Hub (Do not remove. Will cause servers to appear as inactive when empty for long periods of time) pb_sv_task 0 86400 pb_sv_update // Check for PB updates daily (More dependable than UCON system) pb_sv_task 0 600 pb_sv_guidrelax 0 // keeps the server from setting it to 7 ;Messages ;pb_sv_task 3 480 say -ACI- LiveSecure BC2 Scripts v07.01.2017 ;pb_sv_task 90 -1 say STRACILIVSEC ;Cvar Range List - pb_sv_cvar [cvar_name] [type] [value(s)] pb_sv_cvar clanName exclude ^ pb_sv_cvar clanName exclude ^^ pb_sv_cvar name exclude ^ pb_sv_cvar name exclude ^^ ;Load Ban List pb_sv_banload ;pb_sv_banload pb\bc2.dat ;Protected Tags Optional pb_sv_ProtectTag 1 GGC pb_sv_protecttag 1 PBBans pb_sv_protecttag 1 PBSTAFF pb_sv_ProtectTag 1 ACI pb_sv_ProtectTag 1 BF4DB ;Stream to ACI pb_sv_logaddr "69.39.237.211" pb_sv_logport 18050 pb_sv_loguser "BC2ACI" ;PB UCON Settings pb_sv_usessionlimit 10 pb_sv_ucontimeout 300 pb_sv_uconmaxsendrate 16 pb_sv_uconadd 1 "69.39.237.211" "aci" "livesecure" pb_sv_uconadd 1 "66.55.152.232" "pbbhub3-1" "pbbanshub" pb_sv_uconadd 1 "66.55.152.233" "pbbhub3-2" "pbbanshub" pb_sv_uconadd 1 "66.55.152.234" "pbbhub3-3" "pbbanshub" pb_sv_uconadd 1 "31.214.160.253" "ggc" "bc2" //[aa4,bf2,bf3,bf4,bc2,bfhard,cod2,cod4,coduo,codww,et,moh,mohw,ro2] pb_sv_uconignoreempty pb_sv_uconignore empty pb_sv_uconignore admin.shutdown pb_sv_uconignore pb_sv_md5toolfreq pb_sv_uconignore pb_sv_guidrelax pb_sv_uconignore quit pb_sv_uconignore exit //[only working for BF2,BF2142 (check this by writing exit in server console)]
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[Server Project] Have to SHUTDOWN my Server Project without donations
BestNoob replied to BestNoob's topic in Community News
Unfortunately, I have to announce that the project will be discontinued due to a lack of donations and cooperation. Today is the last day you can play on my servers. All servers are online again, including the test / beta servers. -
Server project Discord Page: https://discord.gg/A7vtjmw I recieved a donation and so i let the 40 servers run for one more month but ..... I have daily players and none of those guys is willed to spend 1$ for this project. So i have to say again: this project will shutdown at the end of the month without donations. What a sad world where ppl. dont believe in great ideas. What is one DOLLAR or EURO ???? You can still donate if u want to keep this project running.
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Kicked with cl_CGameNeedsServer Command
BestNoob replied to BestNoob's topic in Call of Duty World at War
Already done. No effect. Please check it on your site. This must be also the reason that NO ONE is Streaming CoD5. -
Kicked with cl_CGameNeedsServer Command
BestNoob replied to BestNoob's topic in Call of Duty World at War
* And tested it with German & US Version of the game. -
Kicked with cl_CGameNeedsServer Command
BestNoob replied to BestNoob's topic in Call of Duty World at War
@HSMagnet@Benway@MaydaX Guys guys guys ...... i found out it definily has to do with the player checks of the server and PBBans ..... As example after next round has started the session is the problem Server: Updating session (180004ms) The timeout is always with 66.55.152.234 pbbhub3-3 i also enabled all the debug logging and its always the player check request that times out Seems that the cod5 server and PBBans taking to much time for checking the player stuff. Or your servers refusing it ?! Thats also the reason my server is the only one that is try streaming xD !!! What i have tested: - using pbsv.cfg from PBBans - running server with standard Setup and Config - disabling CVar & MD5 Checks etc. - try to force another hub connection than pbbanshub3 - complete fresh installation of CoD5 WaW -
Sorry that i bump up this old one here but .... i recognized that there is no additional PB folder inside the mods directory so when you start a server with different Port but same directory as the others and with a mod .... how does PBBans/PunkBuster deal with it ? Does it matter ? Or is 1x seperated installation per mod better ? So they have also seperated PB folders ?
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You can pickup the whole service or integrate it into yours. (common just ask them....) (so server owners keep on streaming to GGC but your the new service/site holders) or you integrate it directly into the Banflags section ? Or you just add another socket for pb_sv_uconadd 1 "pb.ba.ns.ip" "ggc" "bc2" (okay IP must be changed in pbsv.cfg so or so) But the most important thing is to use their detection engine and past bans etc. ... I dont see any problem just the chance to unify two services to one great service ! Dont miss this chance !
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Guys please pickup GGC Streaming Service, i know they had almost the same usage but for some reasons they cached a few more cheaters in BF3 & BF4 Would be sad when this advantage is lost. Also the Servers ony streaming to GGC are now insecure (MD5, Live Checks etc.) Just an idea to think about pros/cons.
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Guys hope ull never give up your service. Ure the last bastion ! I recognized the little changes you have made all over, thx, now your website is a littlebit smoother to use.
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Carrycopter https://bf4db.com/player/370503280 http://battlelog.battlefield.com/bf4/de/soldier/Carrycopter/stats/370503280/pc/ http://battlelog.battlefield.com/bf4/de/platoons/view/330236594492472503/ AimbuttPotato https://bf4db.com/player/825608273 http://battlelog.battlefield.com/bf4/de/soldier/AimbuttPotato/stats/825608273/pc/ http://battlelog.battlefield.com/bf4/de/platoons/view/330236594492472503/ AimbuttSquirtle https://bf4db.com/player/211997059 http://battlelog.battlefield.com/bf4/de/soldier/AimbuttSquirtle/stats/211997059/pc/ Cheat approval Battlelog: http://battlelog.battlefield.com/bf4/de/battlereport/show/1/1056293718271157504/ AimbuttUltra https://bf4db.com/player/1746564871 http://battlelog.battlefield.com/bf4/de/soldier/AimbuttUltra/stats/1746564871/pc/ Cheat approval Battle Report: http://battlelog.battlefield.com/bf4/de/battlereport/show/1/1028352887316157696/ http://battlelog.battlefield.com/bf4/de/battlereport/show/1/1052287548017530944/1746564871/ AimbuttMarine https://bf4db.com/player/457599777 http://battlelog.battlefield.com/bf4/de/soldier/AimbuttMarine/stats/457599777/pc/ Cheat approval Battlelog: http://battlelog.battlefield.com/bf4/de/battlereport/show/1/1048597494218390528/ lTurboViperEyesl https://bf4db.com/player/992577383 http://battlelog.battlefield.com/bf4/de/soldier/lTurboViperEyesl/stats/992577383/pc/ Cheat approval Battlelog: http://battlelog.battlefield.com/bf4/de/battlereport/show/1/1028352887316157696/
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And btw. also for you guys here from PBBans some company like AWS Amazon Webservices (okay horrible to use, very insecure and buged) but also https://azure.microsoft.com/en-en/pricing/purchase-options/pay-as-you-go/ Offer a little amount of their service as free to use. ...
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I have to say ... use netcup or infinityfree to host your stuff. When u compare the pricing all the offers of nitrado and familiar sites are way to expensive. As i recognized all the sites and their configs and setups are just outdated .... see no reason to use those .... why pay money for 0% service ?? Why cant get GGC, ACI and PBBans unified ? (okay the guys from ACI are really toxic and not willed to help .. but GGC ?!) Maybe same issues with Nitrado as they had in July ?
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As example take the guys from [AE] Aimbutt Enterprises http://battlelog.battlefield.com/bf4/platoons/view/330236594492472503/ BF4DB Admins/Mods have them on their friendlist, and they have "trusted Status" I played against them, i had them on my Server, i know what theyve done. Thats is saying a lot about the quality and the Admins of this Site called BF4DB, there is nothing more to say or talk about. It also says a lot about the Quality of FF-FairFight and the EA-Support guys. The reason i havent bought a EA game since BF4 AimbuttSquirtle http://battlelog.battlefield.com/bf4/user/AimbuttSquirtle/ Carrycopter http://battlelog.battlefield.com/bf4/user/Carrycopter/
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Hello Guys. Im searching for a Sponsor to host my servers again. I need a place to host or donations to rent a Server (60€ - 100€ per month for a Server) I startet my Project in 2018 because i have setup a lot servers in the past, i had enough time and i was f********** of by all this f****** Cheaters in every single game, this guys destroy everything and all ... cheaters have killed so many games. And i really wanted to play this cool old games ^^ i enjoyed BFBC2 so much .... Sadly i recognized that absolutely none of the Server Hoster Companys configured PunkBuster or any of their hosted games so that they are cheat protected. And most Admins dont know ore are to lazy to configure it. I wrote this server hosters a letter and explained it but i think they just ignored it. One of my mates owns me smth. because i helped him out with issues and he let me host my stuff on his company server in frankfurt server central. But there is no longer the option to do so ....... Its sad ... i investigated 400H Worktime into this Project its a f*** lot of time .. i dont want that this is wasted so it would be cool when you guys have also the dream to do perfect servers. I have setup a lot servers in the past ... must be 200 privately and in my job. I have experience but im no programmer so all ive done wasnt easy because lot stuff wasnt working (Windows Server) but finally i can say i have doen a good job ... But what does "Perfect Server" mean ? It means that there is a ping limit of 80 on the main servers to keep servers lag free, and garant the best performance to everyone. People from other countrys (arabians, russians, etc... ) will become a seperated server so they can enjoy same quality but dont impact the other ppl. It means that the configuration is as perfect as possible .. so i looked onto every single command and every single setting to set the best options. It means that all PB - PunkBuster Games stream to GGC, PBBans and ACI (GGC + PBBans garants best protection) It means that the Punk Buster config is setup well like here i made this Git for you to share my pbsv.cfg https://github.com/BestNoob/pbsv.cfg It means that a server is DDoS protected. It means that players can send videos with suspect players and an admin will check it and ban abusive ppl. And the Goal in the end is to unify the little spreaded and seperated cummintys and groups to one. This are the Games i have created servers for in my 2018 perfect server (cheater free server) project Trackmania Nations Forever: Short||FunGamez Trackmania 2 [CANYON] 70K ClassicMix Trackmania 2 [STADIUM] 60K LOLMaps Trackmania 2 [VALLEY] 70K WinterValley MOD Call of Duty 2 Call of Duty 4 Call of Duty 5 Crysis CryMP Server GunGame Crysis 3 Battlefield 1942 Battlefield 2 Battlefield 2142 Battlefield 2142 Reclamation Mod Battlefield 2142 FirstStrike Mod BF Bad Company 2 Battlefield 3 Battlefield 4 Battlefield Hardline Minecraft
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Again Offline
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Hi guys, i just want to talk about the fact that BF4DB Admins etc. have well knows cheaters on their friendlist and lot cheaters have also "trusted" status on the BF4DB website. I mean just WTF, theyre talking about fairplay, good service and cheat protection and ..... I know that also the EA support has sympathizer for cheaters in. I confrontated EA Special Advisor (they guys above normal support staff) and they just gave me the answer that they doesnt tolerate this and if a support staff is cached as cheater or doesnt take action against those he get fired. But i really think that this couldnt be the reality when you look onto battlelog for BF3 & BF4 and compare the banhistory with PBBans, GGCStream and BF4DB. There is also something i recognized. BF4DB has "trusted" and not listed cheaters who are banned from PBBans & GGCStream. I just wonder about that not more people recognize such things. I cannot be the onyl one (or am i just the only one care about xD ??? ) Another example is EAC- Easy Anti Cheat i reported a CSGO Match in 2017. There were 4 vs 4 Cheaters i. It was played via Challengeme protected by EAC. I reported it to EAC Support. All i recieved was a insulting message how dumb i am etc. from an admin. I tried it 3 times or so to get another guy from EAC but also in Steam Forums i got insulted by a Mod/Admin. And the cheaters never got banned. I mean you could say i false detected this guys a scheaters ...... but nope, i checked their profiles a few months ago and they got all banned within 1 year by VAC after i faced them. So there MUST BE cheater sympathizer in all of those. And i think this is a warning. A warning for the companies to check the peaople they hire for their support/service. A warning sign for Steam and the developers to hire community moderators/aadmins for their stuff. and a warning sign that something is going really wrong when cheating is tolerated more and more by the players, the developers and the communities. Also that the most SERVER HOSTERS do not care about anti cheat protection via PBBans, GGCStream not only in the past also now (so you could not say meeeeh this are old services and old games) it was a problem in the past and it is a problem now and in the future. I also recognized that integrated anti cheats (cryprotect for crysis and crysis 3 as example) or FairFight for BF4 and so on are NOT ACTIVATED as standard from the Server hosters. I mean for what do we/you pay money when they do not give a good service and configure and setup things well ? The essential question is how could such behaviour be tolerated ? Why is there no way to do smth. against this abuse ? Why is ther eno person you can talk about to solve this ? Just thinking im just thinking now its ur turn to talk about .....