Jump to content

Search the Community

Showing results for tags 'pbsv.cfg'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • PBBans
    • Announcements
    • MBi News
    • Site Updates
    • Comments & Suggestions
  • Streaming Admins (Full and Lite)
    • General Discussions (SAS)
    • Punk Buster Help (SAS)
    • Game Server Support (SAS)
  • Streaming Admin
    • General Discussions (SA)
    • Punk Buster Help (SA)
    • Game Server Support (SA)
  • Support Center
    • Frequently Asked Questions
    • Tutorials
    • PBBans Technical Support
    • Streaming Questions and Troubleshooting
  • Private Support
  • Community Lounge
    • Community News
    • General Discussions
    • Gamers Sanctuary
    • Hardware and General PC Issues
    • Off Topic
  • Games with PunkBuster
    • Activision
    • EA Games
    • Others
    • Discontinued Games
  • Foreign Language
    • Deutsches Forum
    • Forum Francais
    • Foro Español
    • Nederlands Forum
    • Forum Italiano
    • Fórum em Portugués

Categories

  • Documents & Tutorials
  • Configurations
  • Misc Tools
  • Other Files
  • Legacy PunkBuster Files

Calendars

There are no results to display.

There are no results to display.


Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Twitter


Facebook


AIM


MSN


Website URL


ICQ


Yahoo


Skype


Interests


Location


Name


Tag


Game Server IP Address and Port


Website


UPlay


EA Account


Steam

Found 2 results

  1. I forgot about to share this with you guys here ... im sorry. I worked on this to get best settings for my PB Protected Servers. PunkBuster without configuration is just a lame dog but you can give it i a good bite with this config + MD5 Tool Original post on GitHub: https://github.com/BestNoob/pbsv.cfg ; Auto Generated by PunkBuster Server ; Some of the following settings may not apply, ; consult manuals at evenbalance.com for full documentation pb_sv_update ;Clears current config, if using GGC add their config to the end pb_sv_TaskEmpty pb_sv_NameLockEmpty pb_sv_md5toolempty pb_sv_cvarempty pb_sv_banempty pb_sv_uconempty pb_sv_MsgPrefix "PunkBuster Server" //[PB Message Prefix (default=^3PunkBuster Server)] pb_sv_MaxDlRate 4 //[KB/sec requested per file (default=4)] pb_sv_MaxConDls 6 //[Concurrent downloads (default=1)] pb_sv_MaxSendRate 8 // [speed at which PB Server sends pbcl and pbag updates in KBps (default=8)] pb_sv_KickLen 3 //[Minutes (default=2)] pb_sv_CvarFreq 3 //[# of range checks per minute] pb_sv_CvarLogging 1 //[1=Reg. Log, 2=Var Log, 3=Both, 0=Neither] pb_sv_CvarWalk 2 //[0=disabled, 1-4=Walk through obtained Cvar lists] pb_sv_CvarUserPulse 99 //[Frequency to auto-send CvarUser (minutes)]Default = 99 higher value = less checking, 99=disabled] pb_sv_CvarChangedPulse 99 //[Frequency to auto-send CvarChanged (minutes) 10-90 higher value = less checking, 99=disabled Default = 99] pb_sv_CQC 0 //[0=No, 1=Yes (default=1)] //[Change to 1 if you don't want outside programs to read server variables] pb_sv_SsFloor 1 //[Low screenshot filename serial #] pb_sv_SsCeiling 1000 //[High screenshot filename serial #] pb_sv_SsCmd "" //[Filename of system command to run after screenshots] pb_sv_SsWidth 320 //[Requested pixel width of remote screenshots, working variables are 320,400,800,960] pb_sv_SsHeight 240 //[Requested pixel height of remote screenshots, working variables are 240,204,408,540] pb_sv_SsXpct 50 //[Percentage across screen for remote screenshots, working variables are 50,90,99] pb_sv_SsYpct 50 //[Percentage down screen for remote screenshots, working variables are 50,90,99] pb_sv_SsSrate 1 //[Sample Rate for remote screenshots.Variables are 1, 2 and 4. Use 2 for 800x408 and 4 for 960x540] pb_sv_SsDelay 3 //[Maximum delay client waits before capturing screenshot] pb_sv_SsPath "" //[Path where remote screenshots are saved] pb_sv_AutoSsFrom 210 //[Min # of seconds to wait before requesting next ss] pb_sv_AutoSsTo 660 //[Max # of seconds to wait before requesting next ss] pb_sv_AutoSs 1 //[Warning! High security risk! Disable all SS capture for older games. 0=No, 1=Yes (default=0)] pb_sv_ssLogging 3 //[1=Reg. Log, 2=SS Log, 3=Both, 0=Neither] pb_sv_ssTimeout 300 //[Seconds] pb_sv_Sleep 60 //[# of Milliseconds (default=60)] pb_sv_PowerMin 10 //[Power Points] pb_sv_PowerDef 1 //[Power Points] pb_sv_PowerKickLen 5 //[Minutes (default=5)] pb_sv_HttpPort 0 //[Port #] pb_sv_HttpAddr "" //[External IP Address] pb_sv_HttpRefresh 30 //[Seconds] pb_sv_HttpKey "" //[Key] pb_sv_HttpMaps "" //[Map list (separate by spaces)] pb_sv_ScoreKick 0 //[Min score (negative)] pb_sv_ChangePeriod 600 //[Seconds] pb_sv_ChangeMax 3 //[Max name changes allowed in ChangePeriod means X changes in XXX seconds] pb_sv_DupNameGrace 0 //[Seconds] pb_sv_AutoUpdBan 1 //[0=No, 1=Yes (default=0)] pb_sv_ExtChar 0 //[0=No, 1=Yes (default=0)] pb_sv_GuidRelax 0 //[0=kick4all, 1=UNKNGUIDS, 2=WRONGIP, 3=WRONGIP#UNKNGUIDS, 4=DUPGUIDS, 5=UNKN#DUPGUIDS, 6=WRONGIP#DUPGDS, 7=NOKICK (1-7 = NO kick for)] pb_sv_RconReload 0 //[0=No, 1=Yes (default=0)] pb_sv_HttpMapsPath "" //[Path where maps are loaded from in WebTool] pb_sv_HttpColText1 "FFFFFF" //[Text Color #1 in WebTool (default=FFFFFF)] pb_sv_HttpColText2 "0000FF" //[Text Color #2 in WebTool (default=0000FF)] pb_sv_HttpColBack1 "000000" //[Background Color #1 in WebTool (default=000000)] pb_sv_HttpColBack2 "808080" //[Background Color #2 in WebTool (default=808080)] pb_sv_HttpColLine1 "FF0000" //[Line Color #1 in WebTool (default=FF0000)] pb_sv_HttpColLine2 "0000FF" //[Line Color #2 in WebTool (default=0000FF)] pb_sv_HttpColMsg "FF0000" //[Message Color in WebTool (default=FF0000)] pb_sv_HttpShowGuid 1 //[0=No, 1=Yes (default=0)] pb_sv_Restrictions 1 //[0=No, 1=Yes (default=1)] pb_sv_FileWhitelist "" //[Folder Filename Filename ... Filename] pb_sv_EmptyName 0 //[0=No, 1=Yes (default=0)] pb_sv_LogFloor 1 //[Low log filename serial #] pb_sv_MinName 3 //[Min Characters in Player name (default=0)] pb_sv_MaxName 20 //[Max Characters in Player name (default=0)] pb_sv_LanMask "" //[IP Address Mask for LAN Players (default=)] pb_sv_Lan 0 //[0=No, 1=Yes (default=0)] pb_sv_UpdateGrace 1200 //[Seconds to wait before Update Failure kick] pb_sv_NoGuidGrace 10 //[Seconds to wait before No GUID kick] pb_sv_AliasFn "pbalias.dat" //[Filename (default="pbalias.dat")] pb_sv_AliasAutoLoad 0 //[0=No, 1=Yes (default=0)] pb_sv_AliasMax 10 //[Max # of Aliases to track for each PB GUID] pb_sv_AliasMaxEnforce 0 //[0=No, 1=Yes (default=0)] pb_sv_load pbsvlog.cfg //[load remote logging settings (if pbsvlog.cfg exists)] pb_sv_load pbsvuser.cfg ;Badname List - pb_sv_badname [grace_period_secs] [disallowed text] ;pb_sv_badname 10 Aimbutt ;pb_sv_badname 10 Aimbut ;pb_sv_badname 10 Aimbud ;pb_sv_badname 10 Aimbudd ;MD5 Tool Settings pb_sv_md5toolfreq 50 //[Reducing this will increase the scan frequency that can cause lag and also increases the chances being kicked for Ignoring MD5 Tool Queries.] ;PB Tasks (pb_sv_task [start delay (seconds)] [repeat (seconds)] [command]) pb_sv_task 0 7200 pb_sv_ver // Keep-Alive for PBBans Hub (Do not remove. Will cause servers to appear as inactive when empty for long periods of time) pb_sv_task 0 86400 pb_sv_update // Check for PB updates daily (More dependable than UCON system) pb_sv_task 0 600 pb_sv_guidrelax 0 // keeps the server from setting it to 7 ;Messages ;pb_sv_task 3 480 say -ACI- LiveSecure BC2 Scripts v07.01.2017 ;pb_sv_task 90 -1 say STRACILIVSEC ;Cvar Range List - pb_sv_cvar [cvar_name] [type] [value(s)] pb_sv_cvar clanName exclude ^ pb_sv_cvar clanName exclude ^^ pb_sv_cvar name exclude ^ pb_sv_cvar name exclude ^^ ;Load Ban List pb_sv_banload ;pb_sv_banload pb\bc2.dat ;Protected Tags Optional pb_sv_ProtectTag 1 GGC pb_sv_protecttag 1 PBBans pb_sv_protecttag 1 PBSTAFF pb_sv_ProtectTag 1 ACI pb_sv_ProtectTag 1 BF4DB ;Stream to ACI pb_sv_logaddr "69.39.237.211" pb_sv_logport 18050 pb_sv_loguser "BC2ACI" ;PB UCON Settings pb_sv_usessionlimit 10 pb_sv_ucontimeout 300 pb_sv_uconmaxsendrate 16 pb_sv_uconadd 1 "69.39.237.211" "aci" "livesecure" pb_sv_uconadd 1 "66.55.152.232" "pbbhub3-1" "pbbanshub" pb_sv_uconadd 1 "66.55.152.233" "pbbhub3-2" "pbbanshub" pb_sv_uconadd 1 "66.55.152.234" "pbbhub3-3" "pbbanshub" pb_sv_uconadd 1 "31.214.160.253" "ggc" "bc2" //[aa4,bf2,bf3,bf4,bc2,bfhard,cod2,cod4,coduo,codww,et,moh,mohw,ro2] pb_sv_uconignoreempty pb_sv_uconignore empty pb_sv_uconignore admin.shutdown pb_sv_uconignore pb_sv_md5toolfreq pb_sv_uconignore pb_sv_guidrelax pb_sv_uconignore quit pb_sv_uconignore exit //[only working for BF2,BF2142 (check this by writing exit in server console)]
  2. So one of my servers stopped streaming recently so I reran the automated hub tool and all that jazz but than I started looking at the difference between the BF3 pbsv.cfg file that is listed for BF3 in the MCi and the one that gets created from the Automated Hub tool for BF3 and was wondering which is recommended since they both vary quite a bit. For instance, The pbsv.cfg that the automated hub tool generates doesn't include the keep alive pb_sv_task 0 7200 pb_sv_ver // Keep-Alive for PBBans Hub (Do not remove. Will cause servers to appear as inactive when empty for long periods of time) pb_sv_task 0 86400 pb_sv_update // Check for PB updates daily (More dependable than UCON system) But the Hub generated cfg also has some lines that the MCi pbsv.cfg doesn't have such as pb_sv_uconadd 1 "208.122.49.139" "pbbhub1-2" "pbbanshub" pb_sv_uconadd 1 "208.122.49.140" "pbbhub1-3" "pbbanshub" A few differences between them: MCi pbsv.cfg has pb_sv_usessionlimit 10 Hub pbsv.cfg has pb_sv_usessionlimit 8 MCi pbsv.cfg has pb_sv_MaxSendRate 8 Hub pbsv.cfg has pb_sv_uconmaxsendrate 16 ^^^ Are these the same things? Each doesn't include the other. I could care less about things like the Protected tags not being included in both, but some of the deviations in settings and absence of others all together has me curious. Also is there any negative impact on the server for having all the cvar scan settings put in the pbsv.cfg from the Hub: pb_sv_CvarFreq 6 //[# of range checks per minute] pb_sv_CvarLogging 1 //[1=Reg. Log, 2=Var Log, 3=Both, 0=Neither] pb_sv_CvarWalk 1 //[0=disabled, 1-4=Walk through obtained Cvar lists] pb_sv_CvarUserPulse 99 //[Frequency to auto-send CvarUser (minutes)] pb_sv_CvarChangedPulse 99 Whereas the MCi, generated files won't include those for BF games since there are no cvar scans. I guess my question is shouldn't the cvar lines not be generated for BF games? Hopefully the above is easy to follow, Happy New Years! Thanks, Crotan
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.