1) one of use of repository is database of IP / GUID / NickName
in this time of dynamic IPs, various proxies and port tunnels and so on it's slowly lowering on my importance "to have it" list, with introducion of IPv6 this become just NickName / GUID db
that is what i see as real good one, problem is usually streaming server admin not get access to full database, just can search etc.
2) another in line can be semi-global ban list for various violations and md5tool checks ...
this bring another issue, we already know cheaters moved theirs stuff outside game folders and md5tool scans catching just some n00b cheaters which fails at PB main scans so or so
also this bring up so called mistakes and false with #9002 and #80023 violations use (see AMBL from Punk s Busted ).
it's good thing but ... for serious use too big chance to failture rate ...
there 3 issues above are more likely to raise another bug (ie #120004 GameHook problem from PrettySadBusiness banning people from theirs auto repository system, it took 1-2 days till EBI fixed it and another day till such GH is removed from auto repository) ...
i'm sure u get what i mean with errors
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for that guy commenting password stuff,
firstly it was meant for Unreal engine games (AA, RS, SCPT) and BF games.... also i see it can be same problem for JO
second in line, there is chance it was fixed in past as nearly every of bugs and issues i mentioned to EBI ...
third same goes about optimizations in comm ...