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Game Violations & PBbans


Athanasios2104

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We are forced to run Game Violations on our server when playing a CB match, which results in Pbbans being disabled.

 

Ofcourse we want to run PBbans under normal circumstances, so, how are we going to switch to PBbans when we're done with the match?

Is there a console command or we need to make a post requesting re-activation each time?

 

Thanks in advance :)

 

 

PS: The server currently not streaming is: 91.198.152.239:19576

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;PB UCON Settings / Lists

pb_sv_usessionlimit 10

pb_sv_ucontimeout 300

pb_sv_uconmaxsendrate 16

pb_sv_uconempty

pb_sv_uconadd 1 "208.122.49.138" "pbbhub1" "pbbanshub"

pb_sv_uconadd 1 "82.133.193.144:" "GVUcon2" "YGy9KcsDVE"

pb_sv_uconignoreempty

 

In pbsv.cfg will do the trick (pb_sv_restart required after config change).

 

Assuming you have the server in both the PBBans TeamCP and GVUcon at GV.

 

GV used to use the same method as PsB still does (repository streaming) but now it uses the same method as PBBans (UCON).

 

You can only have one repository method at any one time, however you can have as many UCON streams as you like.

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In pbsv.cfg will do the trick (pb_sv_restart required after config change).

 

Assuming you have the server in both the PBBans TeamCP and GVUcon at GV.

 

GV used to use the same method as PsB still does (repository streaming) but now it uses the same method as PBBans (UCON).

 

You can only have one repository method at any one time, however you can have as many UCON streams as you like.

man, thanks for the answer but i have to say that i didn't understand a word from what you said :D

 

1) when we want to re-enable pbbans, we enter the quoted commands in the punkbuster console?

2) about the ucon streams, does that mean there's a way to keep pbbans running when we activate gv?

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And I Presume you can just run GV in ucon profile 0 which then will block all commands issued by GV if you want the hub to manage everything

 

yes

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