Jump to content

Wierd Lag!!!


.:BoS:.Gringo

Recommended Posts

k this is whats going on with the lag,when i enter a server(not all servers,just my clan one and some others) after joining a minute after i get this in the lagometer which freeze me complete for a second:

 

Posted Image

 

and also at certain time in our clan server,periodically,i get this one:

 

Posted Image

 

that happen periodically but that isnt just the problem here its the bad one,sometimes i get the disconnect message and lag out for 30 seconds and when im ready i see that i just died and respawn,what i mean its that seems like as i lagged out bad i get killed and than when im ready i respawned,so i need help guys i dont know what the heck is that,maybe some commands maybe a file,no idea,any help will be apreciate.

Link to comment
Share on other sites

Find out if there is a specific, definate time interval between lag sessons after you first log in. If there is a definate interval (say every 3 minutes almost exactly), then compare it to the server's cvar/md5tool checking interval. I forget what the server command is for the interval.......I think it is pb_sv_sleep or something. If it matches up, then it is most likely pb causing problems.

 

Also, are you the only one that lags, or is it everyone on the server? If it is only you, then check simple things like your firewall if you are behind one (software one or router hardware one). It could be causing a delay in the communications between PB and you.

Link to comment
Share on other sites

k i checked and changed some commands,like:

 

pb_sv_sleep 100,had it 60

pb_sv_MaxDlRate 4,i had it 1

pb_sv_CvarFreq 2,had it 6

 

let see what happens and btw this is my pbsv.cfg fle for u guys to check it out and tell me if everything its ok there:

 

;Auto Generated by PunkBuster Server
pb_sv_MsgPrefix "=^3PunkBuster Client" //[PB Message Prefix (default=^3PunkBuster Client)]
pb_sv_MaxDlRate 4 //[KB/sec requested per file (default=4)]
pb_sv_MaxConDls 1  //[concurrent downloads (default=1)]
pb_sv_KickLen 15 //[minutes (default=2)]
pb_sv_CvarFreq 2 //[# of range checks per minute]
pb_sv_CvarLogging 0 //[1=Reg. Log, 2=Var Log, 3=Both, 0=Neither]
pb_sv_CvarWalk 4 //[0=disabled, 1-4=Walk through obtained Cvar lists]
pb_sv_CvarUserPulse 15 //[How often (in min.) to auto-send CvarUser command]
pb_sv_CvarChangedPulse 15 //[How often (in min.) to auto-send CvarChanged command]
pb_sv_CQC 1 //[0=No, 1=Yes (default=1)]
pb_sv_LogSync 0 //[0=No, 1=Yes (default=0)]
pb_sv_LogCeiling 1000 //[High log filename serial #]
pb_sv_SsFloor 1 //[Low screenshot filename serial #]
pb_sv_SsCeiling 10000 //[High screenshot filename serial #]
pb_sv_SsCmd "" //[Filename of system command to run after screenshots]
pb_sv_SsWidth 640 //[Requested pixel width of remote screenshots]
pb_sv_SsHeight 480 //[Requested pixel height of remote screenshots]
pb_sv_SsXpct 50 //[Percentage across screen for remote screenshots]
pb_sv_SsYpct 50 //[Percentage down screen for remote screenshots]
pb_sv_SsSrate 1 //[Sample Rate for remote screenshots]
pb_sv_SsDelay 0 //[Maximum delay client waits before capturing screenshot]
pb_sv_SsPath "" //[Path where remote screenshots are saved]
pb_sv_AutoSsFrom 60 //[Minimum # of seconds to wait before requesting next ss]
pb_sv_AutoSsTo 1200 //[Maximum # of seconds to wait before requesting next ss]
pb_sv_AutoSs 1 //[0=No, 1=Yes (default=0)]
pb_sv_Sleep 100 //[# of Milliseconds (default=60)]
pb_sv_PowerMin 10 //[power points]
pb_sv_PowerDef 1 //[power points]
pb_sv_PowerKickLen 5 //[minutes (default=5)]
pb_sv_httpPort 20500 //[port #]
pb_sv_httpAddr "70.84.217.188" //[external IP Address]
pb_sv_httpRefresh 30 //[seconds]
pb_sv_httpKey "" //[key]
pb_sv_httpMaps "" //[map list (separate by spaces)]
pb_sv_scoreKick 0 //[minimum score (negative)]
pb_sv_changePeriod 999 //[seconds]
pb_sv_changeMax 1 //[max name changes allowed]
pb_sv_dupNameGrace 0 //[seconds]
pb_sv_autoUpdBan 1 //[0=No, 1=Yes (default=0)]
Pb_sv_noguidgrace 30    //kick a player with no guid in seconds (0-300) 
pb_sv_updategrace 300   //kicks a player with no updated status (300-600) 
pb_sv_extChar 0 //[0=No, 1=Yes (default=0)]
pb_sv_guidRelax 1 //[1=UNKN, 2=WRONGIP, 4=DUP (add desired values)]
pb_sv_load pbsvlog.cfg //load remote logging settings (if pbsvlog.cfg exists)
pb_sv_load pbsvcvar.cfg
pb_sv_load pbsvuser.cfg
pb_sv_md5toolfreq 30
pb_sv_restrictions 1

;Badname List - pb_sv_badname [grace_period_secs] [disallowed text]

;Cvar Range List - pb_sv_cvar [cvar_name] [type] [value(s)]

pb_sv_cvar snaps IN 20 50
pb_sv_cvar rate IN 2500 90000
pb_sv_cvar cl_maxpackets IN 30 60
pb_sv_cvar r_ext_multitexture IN 1 1
pb_sv_cvar r_allowextensions IN 1 1
pb_sv_cvar cl_pitchspeed OUT -50 50
pb_sv_cvar com_maxfps OUT 0.000001 9
pb_sv_cvar cl_timenudge IN -50 0
pb_sv_cvar pmove_fixed in 0
pb_sv_cvar pmove_msec in 8
pb_sv_cvar r_subdivisions IN 0 80
pb_sv_cvar sensitivity OUT 0

any suggestion will be apreciate,THX

 

EDIT:and btw dental the pbsvcvar that we have here in pbbans,its 18.2kbs :huh:

Edited by SFA/**]V[E**/L
Link to comment
Share on other sites

  • 1 month later...

k im srry i skipped a lot but i think i had/have the same problem U are talking about

 

I would go into a server and Boom lagged out then back to normal then every few mins lagged for 30 secs then back to normal and it goes on and on- I would reinstall sof2 system restore the works- I have finaly came across My problem of it- I thought it was dude to steam and css-

 

When ever My printer is used On my computer I get the problem- Printer goes off during a game Im stuck with the lag ( now I keep printer unplugged) How I fix it-

 

System Restore- Then comp RS's then Defrag and It seemed to fix it

 

I am Not sure if that is Your problem Or if someone has helped U- which I think someone posted something

 

But just sharing my lag weird spike out problem

 

hope everything gets fixed Peace

-Courtney

Link to comment
Share on other sites

On the subject of weird lag can anyone explain this for me. This seems to happen every other day or so, I connect to a server enter the game lag for about 5secs and auto reconnect to the server and most of the time does the same thing as soon as i enter the game again. On the odd occasion this has happened it's happened during the game :angry:. I did post this on another forum a while ago but nobody had a clue and this issue stopped but now it's back and highly annoying :( any ideas ppl ?

Link to comment
Share on other sites

When a player connects, normally depending upon the servers config settings, the server goes through lots of things to get you cleared to play. The server could have CVAR and MD5Tool settings too stringent and it could lag out the client while it is checking for the those cvars/files. I would point to the servers PB configs for the cause of the problem.

Link to comment
Share on other sites

When a player connects, normally depending upon the servers config settings, the server goes through lots of things to get you cleared to play.  The server could have CVAR and MD5Tool settings too stringent and it could lag out the client while it is checking for the those cvars/files.  I would point to the servers PB configs for the cause of the problem.

<{POST_SNAPBACK}>

Pointing to that Bob,i think thats the cause cause every server that i have noticed that has the cfg set to check for CVAR and MD5tool too,what i mean is that they are PB knoledge ppl. :D ;)

Link to comment
Share on other sites

( just had the problem today- printer was used- Defrag and RS worked back to normal)

 

 

Well since i figured out why my game does this to me- have U figured out anything about yours? Or are u still having the same problems?

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.