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R9 Patch


MaydaX

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- All Weapons Bronze Insignia requiring an unobtainable bronze star for the tracer dart – requirement removed.

 

- Improved Hit registration made through several fixes and some of the hitboxes themselves have been changed. This will increase the accuracy of guns.

 

- Blue box chat window removed

 

- The 2 second immunity when spawning/being revived will now be immediately removed either by firing, zooming, or any movement (move, crouch, jump). A Spawning Player can still orient passively in the Game World..

 

- 3D vision fixed.

 

- Fixed slug shotgun zoom crosshair on PC so they better represent the long range accuracy. Crosshairs now close more on PC, similar to consoles.

 

- Reduced slug shotgun hip accuracy to require zooming for consistent long range accuracy. Hip accuracy is now on par with the semi automatic weapons.

 

- Fixed a bug on PC where the G3 would do less damage than intended.

 

- Fixed VADS turning sensitivity on PC so it performs like the ZU23.

 

- Reduced VADS push back and damage to balance it with the ZU23.

 

- Fixed a bug where vehicle countermeasures would fail to remove tracer darts at high speed.

 

- Reduced the reload time for vehicle countermeasures.

 

- Slightly increased the AT4's damage vs armor to emphasize its anti vehicle role while keeping it balanced vs armor.

 

- Increased the AT4's top speed and acceleration so users spend less time exposed when firing.

 

- Increased the AT4's splash damage so it competes with other AT weapons vs infantry. The AT4 still has the least splash damage of all AT weapons.

 

- Reduced the splash damage of the Carl Gustav to bring it in line with other explosive weapons. The Carl Gustav still has the most splash damage of all AT weapons.

 

- Increased the 1 shot kill range of the M95 body shot to counter its lower rate of fire.

 

- Fixed a bug with the SVU that gave it better close range damage than other semi auto weapons.

 

- Reduced all weapon damage to the MCOM by 50%.

 

- Fixed an C4 vs MCOM exploit on Atacama Desert.

 

- Fixed a bug with FOV when aiming the M1911.

 

- Lowered the close range damage of the AN94 to highlight its long range role.

 

- Increased the accuracy of the F2000 on the move to highlight its role as a mobile AR.

 

- Increased the close range damage of the shotguns to give them a greater advantage vs slugs.

 

- Slightly lowered the damage of the M60 to balance its accuracy advantage vs other LMG's.

 

- Slightly lowered the damage of the MG3 at close range to balance it with other high rate of fire weapons.

 

- Slightly increased the damage of the UH60.

 

 

 

 

How to get the game client updated

 

* If you are using Steam: the Steam client will automatically begin updating your game client once Oct 29th, 6:00 AM (GMT) has passed by.

 

* If you are not using Steam: then the game's online updater will find the version online at the same hour and ask you to patch.

 

* If you are not using Steam: You can get a manual patch from several places...

 

- The main EA CDN: http://static.cdn.ea.com/dice/u/f/bfbc2/Static/BFBC2_PC_Client_R9_589035_Patch.exe.

 

- Here's a mirror in Australia: http://www.ausgamers.com/files/details/html/55504

 

- And here's a mirror in Croatia: http://www.diabolic-servers.com/bc2/ (requires you to create an account first)

 

- And a mirror via Fileplay.net: http://www.fileplay.net/file/10821/battlefield-bad-company-2-pc-client-r9-patch

 

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- Fixed a bug on PC where the G3 would do less damage than intended.

 

the bug was anytime you fired the G3 the damage was less than intended....

 

- Slightly lowered the damage of the MG3 at close range to balance it with other high rate of fire weapons.

 

now its ridiculous inaccuracy at all ranges, combined with reduced damage at close range, will make it totally useless. all the time

 

 

 

 

that is enough sunshine on this topic, for now....

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the bug was anytime you fired the G3 the damage was less than intended....

 

 

now its ridiculous inaccuracy at all ranges, combined with reduced damage at close range, will make it totally useless. all the time

 

 

 

 

that is enough sunshine on this topic, for now....

 

the patch messed up our server lol

we cant see it now on bc2 but it says it up and running just cant get in to it WTG EA please fire all your staff and hire monkeys

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Client R9 will only see Server R24 or newer (because the network protocol has changed). Before blaming EA, please ensure that your GSP has upgraded your server to R24.

 

At the time of writing, approximately 60% of servers are upgraded.

  • Upvote 3
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I don't get the point of "unlocking" better weapons just to have there capabilities reduced . Might as well just have 1 weapon per class. While I like the adjustments to the shotguns, I think thier range needs to be reduced altogether. No rhyme or reason why any type of shotgun should have the range of a sniper rifle period.. Being headshot with an 870 from C to A or vice versa on Arica Harbor Conquest is just completely ridiculous.

Edited by injuneer
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Client R9 will only see Server R24 or newer (because the network protocol has changed). Before blaming EA, please ensure that your GSP has upgraded your server to R24.

 

At the time of writing, approximately 60% of servers are upgraded.

 

+1

thanks for clarifying

Edited by HSMagnet
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the patch messed up our server lol

we cant see it now on bc2 but it says it up and running just cant get in to it WTG EA please fire all your staff and hire monkeys

 

You can lookup your server at http://account.pbbans.com/servertools.php

 

Look at the Protocol and make sure it's ROMEPC578206. If it's ROMEPC537026 then it's not updated to R24+

 

In your case it's outdated:

 

Name =AoW= Squad Ranked Hardcore

IP 74.63.70.163:19568

GameType CONQUEST

Players 0 / 16

Protocol ROMEPC537026

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- Crosshairs of the 870 slugs have changed but the NS2000 slugs crosshair is still the old one.

 

-Imo the hitbox of running targets is worse, especially using slugs. In BF2 we had the dust, now it

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