Notorious Posted August 28, 2006 Posted August 28, 2006 (edited) Last few weeks I've been seeing some CVAR violations, *removed* for example. I thought I read somewhere, or even asked here, what it was and if it was bannable? And also, what does Cvar cg_errordecay do and is it bannable? Edited December 17, 2006 by Benway Quote
kcinc0gnito Posted August 28, 2006 Posted August 28, 2006 cg_errordecay controls how fast a prediction error is decayed off to smooth out any jerkiness. A prediction error is, very basically, what occurs when the client and server disagree on the location you're in. so no not banable :) Quote
Notorious Posted August 28, 2006 Author Posted August 28, 2006 Ah oke, thanks for the quick response! Quote
-mRx- Posted August 28, 2006 Posted August 28, 2006 Last few weeks I've been seeing some CVAR violations, *removed* for example. I thought I read somewhere, or even asked here, what it was and if it was bannable?Yes its a hack cvar Quote
kcinc0gnito Posted August 29, 2006 Posted August 29, 2006 heh i didn't see the *removed* mentioned.. was that edited in after i responded? or was/am i blind :D Quote
Notorious Posted August 29, 2006 Author Posted August 29, 2006 You were blind... the edit was to ask about the decay thingy ;) Quote
Yourself4 Posted September 6, 2006 Posted September 6, 2006 (edited) To my understanding *removed* (either set to 0 or 1) controls the norecoil hack of gna bot and gna based bots. So yes it would be bannable, for if they have the norecoil hack they would have to have the gamehook loaded, therefore all they would have to do to start hackin' is set g_aim to 1 or 2 and/or g_wh to 1, and you got a aimbotter/wallhacker. That's besides the fact that they are using a norecoil hack :P. Edited December 17, 2006 by Benway Quote
Notorious Posted September 6, 2006 Author Posted September 6, 2006 That's a bit too much info... but thanks. Quote
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