Stanthrax Posted February 2, 2007 Share Posted February 2, 2007 I noticed while looking through my server game log file and pb screenshots that the client connect number is different than the players guid from the screenshot for a particular player. I thought the client connect number was the same as thier guid. When I type the command rcon banguid (client connect #) 0 it appears to work and places them in the sof2mp.ban file. Is this ok? What's the difference between that and the pb_banguid command with the actual guid. Thanks for any help in this matter. Quote Link to comment Share on other sites More sharing options...
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.