Smithy Posted October 2, 2008 Posted October 2, 2008 I have searched but cant find an answer. Is there a way to reduce or increase the length of time the server sits on the score page inbetween maps? Ta Smithy Quote
.:NOK:.kaos Posted October 2, 2008 Posted October 2, 2008 set scr_intermission_time "10" . 30 is default Quote
ibchillin Posted October 4, 2008 Posted October 4, 2008 Sweet, I was wondering how to do this! Thanks! Quote
cTW Posted October 6, 2008 Posted October 6, 2008 Me personally i dont think i would change it. It gives everyone time especially if they just ranked up to make changes to any kits they have before the next map starts i know cus i do that alot if i dont like the way the kit is set up. Quote
xX_Renegade_Xx Posted October 6, 2008 Posted October 6, 2008 Me personally i dont think i would change it. It gives everyone time especially if they just ranked up to make changes to any kits they have before the next map starts i know cus i do that alot if i dont like the way the kit is set up. x2 Even more so if you're running mixed games as players sometimes need to change kits/perks to match the map. Quote
Agent-86 Posted October 16, 2008 Posted October 16, 2008 x2 Even more so if you're running mixed games as players sometimes need to change kits/perks to match the map. Kind of hard though if you don't know the next map in the rotation, Little server message I use is this pb_sv_task 6 1500 "Say ^2MapRotation: ^5carentan backlot convoy strike countdown creek crossfire broadcast citystreets pb_sv_task 6 1500 "Say ^5farm killhouse overgrown pipeline showdown bog vacant cargoship" You can even bind it to a key (if you have rcon access) /bind F6 Say ^2MapRotation: ^5carentan backlot convoy strike countdown creek crossfire broadcast citystreets Quote
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