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EA - Our games are still too hard to learn


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During a multiple developer interview on stage at D.I.C.E. 2015 this week, Hilleman said he feels modern games take the average player too long to learn what with the various controls and button maps.


“Our games are actually still too hard to learn,” he said. “The average player probably spends two hours to learn how to play the most basic game.”


“Asking for two hours of somebody’s time–most of our customers, between their normal family lives…to find two contiguous hours to concentrate on learning how to play a video game is a big ask.”


Hilleman was responding to comedian Pete Holmes, who said during the talk he’d like controller layouts and button maps to stay the same across franchises and games in the same series.



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i would laugh if it wasn't that sad ... what a telling euphemism to call lives streamlined for market needs 'normal family lives' (Naturalism & Biologism, two Subdivisions of Social Darwinism, its mercantile implementation was named enterprise economy). Mental enfeeblement rocks!
Only those who would not have to accept any alternatives at all would be free, and in the existent it is a trace of freedom, to reject them.
Theodor W. Adorno, Negative Dialectics

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