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Does this do what i think it does?


mike12244

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/rcon pb_sv_writecfg pbucon.use

/rcon pb_sv_restart

/rcon pb_sv_USessionLimit 3

/rcon pb_sv_uconadd 1 64.27.21.46 pbbanshub pbbanshub

/rcon pb_sv_AutoUpdBan 1

/rcon pb_sv_writecfg

 

 

I did this, and my server is streaming, but by doing this will it keep all the caught hackers off my server or do i need to do more?

 

EDIT: For got to add in this is for ET 2.55, oh and also I may aswell add my second question in here (and yes i did look around for the answer to the second question) how do i make my PB take auto screen shots?

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Question 1 = Guids on the Banlist will not be able to get on your server.

You will probably want to try the "recommended configs' for your game and to regular checks of your PBSS's and logs.

 

 

Question 2 =

To set up Automatic Screenshot Capturing, set the PB_SV_AUTOSS setting to 1 (the default is 0). Then you may want to change the values of the PB_SV_AUTOSSFROM and PB_SV_AUTOSSTO settings to specify how often PunkBuster will request screenshots from each connected player. Both of these settings are measured in seconds and the defaults are 60 and 1200 respectively which means that the PunkBuster Server will request a new screenshot randomly anywhere from 1 to 20 minutes after each previous request for each connected player.

pb_sv_AutoSs 1		// [0/1](default=0) Set to 1 if you want the PB server to regularly
				// retrieve screenshots from connected players	
				
pb_sv_AutoSsFrom 300	// [30-300](default=60) Minimum # of seconds PB will wait before it
				// requests a screenshot after the previous request from a player

pb_sv_AutoSsTo 900	// [300-1500](default=1200=20 minutes) Maximum number of seconds PB
				// waits before requesting a screenshot after the previous request 
				// from a player

pb_sv_SsFloor 1		// [1-999999](default=1) The lowest serial number that PB will use
				// in numbering Screenshot (PNG) files obtained from players

pb_sv_SsCeiling 10000	// [1-999999](default=100) The highest serial number that PB will use
				// in numbering Screenshot (PNG) files obtained from players before
				// starting over at the PB_SV_SsFloor value

pb_sv_SsWidth 656		// [10-4096] Requested pixel width of remote screenshots, 
				// (default=320)

pb_sv_SsHeight 496	// [10-4096] Requested pixel height of remote screenshots, 
				// (default=240)

pb_sv_SsXpct 50		// Percentage across screen for remote screenshots, 
				// 50 = center of screen

pb_sv_SsYpct 50		// Percentage down screen for remote screenshots, 
				// 50 = center of screen

pb_sv_SsSrate 2		// The sample rate (default=1) used for capturing screen shots,
				// specifies how many pixels get skipped in the processing of the 
				// image to keep file sizes down; if set to 2, then only every 2nd
				// pixel is taken (in both horizontal and vertical directions);  
				// if set to 4, then only every 4th pixel is takenSample Rate for
				  // remote screenshots, 1 = best.
 
pb_sv_SsDelay 0		// [0-60] When this is non-zero (default=0), then each PB client will  
				// wait a random number of seconds up to the value of this setting
				// after receiving the request before actually capturing a screen 
				// image for sending back to the server
Edited by =GG= RocknRoll
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/rcon pb_sv_writecfg pbucon.use

/rcon pb_sv_restart

/rcon pb_sv_USessionLimit 3

/rcon pb_sv_uconadd 1 64.27.21.46 pbbanshub pbbanshub

/rcon pb_sv_AutoUpdBan 1

/rcon pb_sv_writecfg

I did this, and my server is streaming, but by doing this will it keep all the caught hackers off my server or do i need to do more?

 

EDIT: For got to add in this is for ET 2.55, oh and also I may aswell add my second question in here (and yes i did look around for the answer to the second question) how do i make my PB take auto screen shots?

To keep the 42,475(and counting) cheaters on the PBBans MBI off your server.

via your team account;

view servers/edit flags

check the enforce bans box

 

This will serve you well in 3 phases.

1. By checking this option, the Hub will check every player that connects to your server against the PBBans MBI, and if the player appears on the MBI will kick him off the server before he can join a team.

2. By checking this option, it reduces the load on your servers resources because the Hub checks every connecting player and not the server.

3. By checking this option it means that you dont have to download the current PBBans banlist and upload to your servers PB directory, because the Hub will keep anyone on the MBI off your server.

 

Do not forget that streaming your server is only half the battle.

You should run the latest cvar/md5 scans that are specific to your game genre and can be found here;

http://www.pbbans.com/mci.php

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