smartiz Posted December 18, 2007 Share Posted December 18, 2007 Hello Just for fun, I own a server @home (ET255-patch101+JayMod217+OmniBot066) with max 10 bots and total of 30 slots. Without PB, the server is fluid, and I even can join the game on the same PC without lagg (for me or other players : I just ask them) When I enable PB, then join game, I feel there is a lot of lagg. PB is updated for my server and my client to the latest version of PB. My PC is quite old (but remember all runs fluid without PB): - Celeron Tualatin 1400MHz - 512 Mo RAM - ADSL with 120 kBytes/s in UPLOAD (verified) So is there any system requirements about the overload of PB or do I encounter another problem ? Thanks for your help. $mart, leader of a bot's team ;) Quote Link to comment Share on other sites More sharing options...
fozzer Posted December 18, 2007 Share Posted December 18, 2007 Rent a server from a game server provider and spot the difference. :) http://www.rtcw.jolt.co.uk/content/enemy_t...quirements.html Quote Link to comment Share on other sites More sharing options...
smartiz Posted December 18, 2007 Author Share Posted December 18, 2007 (edited) Rent a server from a game server provider and spot the difference. :) :D or a Core2 Duo & fiber-channel ... http://www.rtcw.jolt.co.uk/content/enemy_t...quirements.html thx - when following the link Punkbuster, I found this FAQ http://www.evenbalance.com/index.php?page=faq-rtcw.php : many clues : Norton antivirus, lower priority in TaskManager for ET.exe, etc ... many tries to do @+ CLM Edited December 19, 2007 by smart Quote Link to comment Share on other sites More sharing options...
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