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Posted

The Call of Duty 4: Modern Warfare patch 1.7 has been released already! It addresses some pretty important issues:

Fixed an exploit that allowed players to access certain console dvars during multi-player matches.

Fixed a crash that could occur when a Chinatown Sabotage match would go into over-time.

Fixed a bug where the MP icons (Bomb, Defend, Capture, etc) were always showing up as English regardless of the install language.

 

Important: this patch is incremental. That means it requires patch 1.6 for those of you upgrading from a fresh install.

 

http://www.codhq.com/

Posted

Are there any linux binaries yet?

Haven't seen a server patch yet, even not for windows server....

Posted

Most server hosts include an option to do so directly from your control panel. Gameservers.com and MyIs do, as well as a number of others.

 

Or you could request for the host to update for you, if they have not included this.

 

To tired to google a link, but somewhere on the IW forums, there's a link to the server-sided patches required per-O/S.

Posted

@ All

 

IMPORTANT!

 

Crap, I knew I would do that with one of these patches.

 

cod4_lnxded is the 1.7 binary in this package. It's normally a small

shell script that launches cod4_lnxded-bin, but it got copied to the

wrong file.

 

This is why I should automate these things. :/

 

We'll correct it in the next patch. For now, the workaround is this:

 

- If you are launching the -bin file directly, either launch

cod4_lnxded directly, or copy cod4_lnxded to cod4_lnxded-bin and go as

you were.

 

- If you were relying on the shell script to set environment

variables, then copy cod4_lnxded to cod4_lnxded-bin, and use the

original cod4_lnxded script from previous cod4 builds:

 

http://treefort.icculus.org/cod/cod4_lnxded-script.tar.gz

 

- If you've always ran cod4_lnxded, and it's just working as a 1.7

server now that it's a binary instead of a script, just keep on doing

what you're doing now and ignore all this. The script is largely there

to set LD_LIBRARY_PATH, really.

 

Sorry for the confusion, this one was my fault.

 

--ryan.

 

 

regards

 

n1o

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