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BestNoob

Streaming Admin
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Posts posted by BestNoob

  1. On 4/5/2025 at 7:17 PM, ST_Nico said:

    Hallo PBBans-Team,

    ich bekomme meinen Battlefield-Server [BFH und BF4 Server] (gehostet bei G-Portal) leider nicht zum streamen.

     

    Mein Server ist registriert und bestätigt, aber im Team Overview steht weiterhin:
    „Streaming Status: Team is not streaming“

    Könnt ihr mir bitte helfen oder prüfen, ob die Verbindung korrekt eingerichtet ist?

     

     

    Vielen Dank!


    G-Portal und viele der anderen Hoster haben veraltete Configs (glaube nicht dass sich das geändert hat - zuletzt 2018 genutzt) manche erlauben nicht einmal das ändern der Configs außerhalb ihrer Settings.

    Du kannst die pbsv von PBBans https://www.pbbans.com/master-config-index.html oder meine https://github.com/BestNoob/pbsv.cfg nutzen.

    Falls du keinen Zugriff auf die Config hast, füge die Settings über die Konsole hinzu - Zeile für Zeile.
    Überleg dir auch ob du bf4db plugin und myrcon tool hinzufügst, für BF4 und BFH gibt es mehr tools und anti cheat als nur das Streaming zu PBBans und ACI.

     

    Grüße

  2. Quote

     

    RTX Remix is a modding platform that lets you remaster classic DirectX 8 and 9 games with modern graphics. It allows modders to:

    Enhance textures using AI.

    Replace game assets with high-quality, physically accurate (PBR) models.

    Add RTX ray tracing, DLSS, and Reflex technologies.

    Think of it as a tool to give older games a stunning visual upgrade.

     


    https://www.nvidia.com/en-us/geforce/rtx-remix
    https://www.moddb.com/rtx

    In the past there was only ReShade or ENBSeries and/or classical HD Texture mods.
    Now with RTX Remix you have much more options. (mostly for SinglePlayer)

  3. Okay because of trouble with CoD2 and CoD5 i decided to host thus 3 permanent servers.


    INFO: you can get PB to run also with CoD2 & CoD5, but you have to lush all the rules inside the pbsv.cfg
    Another option is PunkBuster without streaming to PBBans with offline files and checks (still better than without PunkBuster)


     

    America's Army: Proving Grounds
    NoCheater|PBBans|24/7|Maps Rotation|C4|EX|TH|VIP|AC
    34.26.122.83:7778

     

    CoD4x - Call of Duty 4: Modern Warfare (2007)
    [Noob] TDM/SD Rotation | Low Ping
    130.61.71.202:28960

     

    CoD4 (Patch 1.7 & 1.8) Call of Duty 4
    NoCheater Ranked|PBBans|HPK| all Maps Rotation
    129.159.12.230:28960

     

     

  4. My Server project is BACK .... as a little Version with just 3 Game Servers:

     

    Hosted in the USA:


    AAPG - America's Army: Proving Grounds

    NoCheater|PBBans|24/7|Maps Rotation|C4|EX|TH|VIP|AC
    34.26.122.83:7778

     

    Hosted in Germany:

     

    CoD2 - Call of Duty 2
    NoCheater PBBans|HPK|B3 all Maps Rotation
    129.159.12.230:28960

     

    CoD4 - Call of Duty 4 (CoD4x)
    NoCheater LeetMod|CoD4x|HPK|B3 all Maps Rotation
    130.61.71.202

  5. Today i have investigated 8H into checking and fixing this issue but .. no chance
    I had the dream to host and play a good protected CoD5 WaW Server, but it is not doable.

    It happens with Windows & Linux Server.

    cl_CGameNeedsServer Command
    G_FreeEntity: Player 2 is being freed.
    2:PlayerName EXE_DISCONNECTED

    Is definily caused by streaming to PBBans, without streaming (Vanilla PunkBuster)

    this issues doesnt happen.

     

    I tried to tweak server,cfg , pbsv.cfg and also disabled HUB Flags to see if it is caused by ... but isnt.

    Its time to leave this dream behind to protect a CoD5 Serevr wit PBBans (maybe try Plutonium T4 Community Server)

    This time instead of Windows i used: https://linuxgsm.com/servers/codwawserver/

  6. *Updated

    Added some infos for LINUX Servers:

     

    On Linux servers you have to do the same steps but additionally copy your PunkBuster folder to "/cod4server/.callofduty4/pb/" If you dont set basepath and homepath it is creating a hidden folder (instead of the Windows AppData) but this folder is missing the needed pb files.

        pb_sv_writecfg
        pb_sv_writecfg pbucon.use
        pb_sv_restart (wait 30 seconds until pb has been restarted)

  7. I forgot about to share this with you guys here ... im sorry. I worked on this to get best settings for my PB Protected Servers.

    PunkBuster without configuration is just a lame dog but you can give it i a good bite with this config + MD5 Tool

     

    Original post on GitHub: https://github.com/BestNoob/pbsv.cfg

     

    ;   Auto Generated by PunkBuster Server
    ;   Some of the following settings may not apply,
    ;   consult manuals at evenbalance.com for full documentation
    pb_sv_update
    
    ;Clears current config, if using GGC add their config to the end
    pb_sv_TaskEmpty
    pb_sv_NameLockEmpty
    pb_sv_md5toolempty
    pb_sv_cvarempty
    pb_sv_banempty
    pb_sv_uconempty
    
    pb_sv_MsgPrefix "PunkBuster Server" //[PB Message Prefix (default=^3PunkBuster Server)]
    pb_sv_MaxDlRate 4 //[KB/sec requested per file (default=4)]
    pb_sv_MaxConDls 6 //[Concurrent downloads (default=1)]
    pb_sv_MaxSendRate 8 // [speed at which PB Server sends pbcl and pbag updates in KBps (default=8)]
    pb_sv_KickLen 3 //[Minutes (default=2)]
    pb_sv_CvarFreq 3 //[# of range checks per minute]
    pb_sv_CvarLogging 1 //[1=Reg. Log, 2=Var Log, 3=Both, 0=Neither]
    pb_sv_CvarWalk 2 //[0=disabled, 1-4=Walk through obtained Cvar lists]
    pb_sv_CvarUserPulse 99 //[Frequency to auto-send CvarUser (minutes)]Default = 99 higher value = less checking, 99=disabled]
    pb_sv_CvarChangedPulse 99 //[Frequency to auto-send CvarChanged (minutes) 10-90 higher value = less checking, 99=disabled Default = 99]
    pb_sv_CQC 0 //[0=No, 1=Yes (default=1)] //[Change to 1 if you don't want outside programs to read server variables]
    pb_sv_SsFloor 1 //[Low screenshot filename serial #]
    pb_sv_SsCeiling 1000 //[High screenshot filename serial #]
    pb_sv_SsCmd "" //[Filename of system command to run after screenshots]
    pb_sv_SsWidth 320 //[Requested pixel width of remote screenshots, working variables are 320,400,800,960]
    pb_sv_SsHeight 240 //[Requested pixel height of remote screenshots, working variables are 240,204,408,540]
    pb_sv_SsXpct 50 //[Percentage across screen for remote screenshots, working variables are 50,90,99]
    pb_sv_SsYpct 50 //[Percentage down screen for remote screenshots, working variables are 50,90,99]
    pb_sv_SsSrate 1 //[Sample Rate for remote screenshots.Variables are 1, 2 and 4. Use 2 for 800x408 and 4 for 960x540]
    pb_sv_SsDelay 3 //[Maximum delay client waits before capturing screenshot]
    pb_sv_SsPath "" //[Path where remote screenshots are saved]
    pb_sv_AutoSsFrom 210 //[Min # of seconds to wait before requesting next ss]
    pb_sv_AutoSsTo 660 //[Max # of seconds to wait before requesting next ss]
    pb_sv_AutoSs 1 //[Warning! High security risk! Disable all SS capture for older games. 0=No, 1=Yes (default=0)]
    pb_sv_ssLogging 3 //[1=Reg. Log, 2=SS Log, 3=Both, 0=Neither]
    pb_sv_ssTimeout 300 //[Seconds]
    pb_sv_Sleep 60 //[# of Milliseconds (default=60)]
    pb_sv_PowerMin 10 //[Power Points]
    pb_sv_PowerDef 1 //[Power Points]
    pb_sv_PowerKickLen 5 //[Minutes (default=5)]
    pb_sv_HttpPort 0 //[Port #]
    pb_sv_HttpAddr "" //[External IP Address]
    pb_sv_HttpRefresh 30 //[Seconds]
    pb_sv_HttpKey "" //[Key]
    pb_sv_HttpMaps "" //[Map list (separate by spaces)]
    pb_sv_ScoreKick 0 //[Min score (negative)]
    pb_sv_ChangePeriod 600 //[Seconds]
    pb_sv_ChangeMax 3 //[Max name changes allowed in ChangePeriod means X changes in XXX seconds]
    pb_sv_DupNameGrace 0 //[Seconds]
    pb_sv_AutoUpdBan 1 //[0=No, 1=Yes (default=0)]
    pb_sv_ExtChar 0 //[0=No, 1=Yes (default=0)]
    pb_sv_GuidRelax 0 //[0=kick4all, 1=UNKNGUIDS, 2=WRONGIP, 3=WRONGIP#UNKNGUIDS, 4=DUPGUIDS, 5=UNKN#DUPGUIDS, 6=WRONGIP#DUPGDS, 7=NOKICK (1-7 = NO kick for)]
    pb_sv_RconReload 0 //[0=No, 1=Yes (default=0)]
    pb_sv_HttpMapsPath "" //[Path where maps are loaded from in WebTool]
    pb_sv_HttpColText1 "FFFFFF" //[Text Color #1 in WebTool (default=FFFFFF)]
    pb_sv_HttpColText2 "0000FF" //[Text Color #2 in WebTool (default=0000FF)]
    pb_sv_HttpColBack1 "000000" //[Background Color #1 in WebTool (default=000000)]
    pb_sv_HttpColBack2 "808080" //[Background Color #2 in WebTool (default=808080)]
    pb_sv_HttpColLine1 "FF0000" //[Line Color #1 in WebTool (default=FF0000)]
    pb_sv_HttpColLine2 "0000FF" //[Line Color #2 in WebTool (default=0000FF)]
    pb_sv_HttpColMsg "FF0000" //[Message Color in WebTool (default=FF0000)]
    pb_sv_HttpShowGuid 1 //[0=No, 1=Yes (default=0)]
    pb_sv_Restrictions 1 //[0=No, 1=Yes (default=1)]
    pb_sv_FileWhitelist "" //[Folder Filename Filename ... Filename]
    pb_sv_EmptyName 0 //[0=No, 1=Yes (default=0)]
    pb_sv_LogFloor 1 //[Low log filename serial #]
    pb_sv_MinName 3 //[Min Characters in Player name (default=0)]
    pb_sv_MaxName 20 //[Max Characters in Player name (default=0)]
    pb_sv_LanMask "" //[IP Address Mask for LAN Players (default=)]
    pb_sv_Lan 0 //[0=No, 1=Yes (default=0)]
    pb_sv_UpdateGrace 1200 //[Seconds to wait before Update Failure kick]
    pb_sv_NoGuidGrace 10 //[Seconds to wait before No GUID kick]
    pb_sv_AliasFn "pbalias.dat" //[Filename (default="pbalias.dat")]
    pb_sv_AliasAutoLoad 0 //[0=No, 1=Yes (default=0)]
    pb_sv_AliasMax 10 //[Max # of Aliases to track for each PB GUID]
    pb_sv_AliasMaxEnforce 0 //[0=No, 1=Yes (default=0)]
    pb_sv_load pbsvlog.cfg //[load remote logging settings (if pbsvlog.cfg exists)]
    pb_sv_load pbsvuser.cfg																			   			   
    
    ;Badname List - pb_sv_badname [grace_period_secs] [disallowed text]
    ;pb_sv_badname 10 Aimbutt		
    ;pb_sv_badname 10 Aimbut		
    ;pb_sv_badname 10 Aimbud
    ;pb_sv_badname 10 Aimbudd				
    
    ;MD5 Tool Settings
    pb_sv_md5toolfreq 50 //[Reducing this will increase the scan frequency that can cause lag and also increases the chances being kicked for Ignoring MD5 Tool Queries.]
    
    ;PB Tasks (pb_sv_task [start delay (seconds)] [repeat (seconds)] [command])
    pb_sv_task 0 7200 pb_sv_ver // Keep-Alive for PBBans Hub (Do not remove. Will cause servers to appear as inactive when empty for long periods of time)
    pb_sv_task 0 86400 pb_sv_update // Check for PB updates daily (More dependable than UCON system)
    pb_sv_task 0 600 pb_sv_guidrelax 0 // keeps the server from setting it to 7
    
    ;Messages
    ;pb_sv_task 3 480 say -ACI- LiveSecure BC2 Scripts v07.01.2017
    ;pb_sv_task 90 -1 say STRACILIVSEC
    
    ;Cvar Range List - pb_sv_cvar [cvar_name] [type] [value(s)]
    pb_sv_cvar clanName exclude ^
    pb_sv_cvar clanName exclude ^^
    pb_sv_cvar name exclude ^
    pb_sv_cvar name exclude ^^							 					  
    
    ;Load Ban List
    pb_sv_banload
    ;pb_sv_banload pb\bc2.dat
    
    ;Protected Tags Optional
    pb_sv_ProtectTag 1 GGC	
    pb_sv_protecttag 1 PBBans
    pb_sv_protecttag 1 PBSTAFF						  
    pb_sv_ProtectTag 1 ACI
    pb_sv_ProtectTag 1 BF4DB
    
    ;Stream to ACI
    pb_sv_logaddr "69.39.237.211"
    pb_sv_logport 18050
    pb_sv_loguser "BC2ACI"
    
    ;PB UCON Settings
    pb_sv_usessionlimit 10
    pb_sv_ucontimeout 300		  
    pb_sv_uconmaxsendrate 16
    pb_sv_uconadd 1 "69.39.237.211" "aci" "livesecure"
    pb_sv_uconadd 1 "66.55.152.232" "pbbhub3-1" "pbbanshub"
    pb_sv_uconadd 1 "66.55.152.233" "pbbhub3-2" "pbbanshub"
    pb_sv_uconadd 1 "66.55.152.234" "pbbhub3-3" "pbbanshub"
    pb_sv_uconadd 1 "31.214.160.253" "ggc" "bc2" //[aa4,bf2,bf3,bf4,bc2,bfhard,cod2,cod4,coduo,codww,et,moh,mohw,ro2]
    pb_sv_uconignoreempty
    pb_sv_uconignore empty
    pb_sv_uconignore admin.shutdown
    pb_sv_uconignore pb_sv_md5toolfreq
    pb_sv_uconignore pb_sv_guidrelax
    pb_sv_uconignore quit
    pb_sv_uconignore exit //[only working for BF2,BF2142 (check this by writing exit in server console)]
    

     

  8. Server project Discord Page: https://discord.gg/A7vtjmw
     

    I recieved a donation and so i let the 40 servers run for one more month but .....

    I have daily players and none of those guys is willed to spend 1$ for this project. 
    So i have to say again: this project will shutdown at the end of the month without donations.

     


    What a sad world where ppl. dont believe in great ideas. What is one DOLLAR or EURO ????

     

    You can still donate if u want to keep this project running.

     

  9. 3 hours ago, MaydaX said:

     

    Streaming to PBBans alone shouldn't cause an issue because all a game server does is send logs to us.

     

    If a file named pbns.dat file exists in the PB directory you can try deleting it and restarting pb.

     

    Already done. No effect. Please check it on your site. This must be also the reason that NO ONE is Streaming CoD5.

  10. @HSMagnet@Benway@MaydaX

    Guys guys guys ...... i found out it definily has to do with the player checks of the server and PBBans .....

     

    As example after next round has started the session is the problem

    Server: Updating session (180004ms)

     

    The timeout is always with 66.55.152.234 pbbhub3-3

     

    i also enabled all the debug logging and its always the player check request that times out


    Seems that the cod5 server and PBBans taking to much time for checking the player stuff. Or your servers refusing it ?!

     

    Thats also the reason my server is the only one that is try streaming xD !!!



    What i have tested:


    - using pbsv.cfg from PBBans
    - running server with standard Setup and Config
    - disabling CVar & MD5 Checks etc.

    - try to force another hub connection than pbbanshub3

    - complete fresh installation of CoD5 WaW

     

  11. Sorry that i bump up this old one here but .... i recognized that there is no additional PB folder inside the mods directory so when you start a server with different Port but same directory as the others and with a mod .... how does PBBans/PunkBuster deal with it ? Does it matter ? Or is 1x seperated installation per mod better ? So they have also seperated PB folders ?

  12. On 2/21/2021 at 4:39 PM, MaydaX said:

    It would not be possible without each of the server owners adding the pbbans ucon profile and adding the server on our site.

     

    You can pickup the whole service or integrate it into yours. (common just ask them....)  (so server owners keep on streaming to GGC but your the new service/site holders) or you integrate it directly into the Banflags section ? Or you just add another socket for pb_sv_uconadd 1 "pb.ba.ns.ip" "ggc" "bc2" (okay IP must be changed in pbsv.cfg so or so)

    But the most important thing is to use their detection engine and past bans etc. ...

    I dont see any problem just the chance to unify two services to one great service ! Dont miss this chance !

    • Upvote 1
  13. Guys please pickup GGC Streaming Service,

    i know they had almost the same usage but for some reasons they cached a few more cheaters in BF3 & BF4

     

    Would be sad when this advantage is lost. Also the Servers ony streaming to GGC are now insecure (MD5, Live Checks etc.)

     

    Just an idea to think about pros/cons.

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