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ArmA 3


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Scheduled for release exclusively for PC in Summer 2012, will offer a unique sandbox-style combat gameplay experience in the most detailed environment of the series to-date.


  • Single-Player Campaign Evolve from a lone prey into a military commander in the open-ended & story-driven campaign.
  • Vehicles & Weapons Control multitude of aircraft, vehicles and ships with the accurate simulation, shoot from anything from pistols to the sophisticated weapon platforms.
  • Customizable Soldier Load Choose your uniform, assemble your weapon kit, change your loadout, get encumbered.
  • Physical simulation & improved animations Take advantage of PhysX™ supporting the vehicle simulation, in-game interactions and the revamped animation system.
  • Rich & authentic environment Explore the unsurpassed modern ground combat experience set on the authentic Mediterranean island modeled from the real geographic data.
  • Multiplayer Gameplay Challenge both cooperative & competitive scenarios with full support of dedicated servers for both Windows and Linux.
  • Completely Extensible & Moddable Design & create countless customizable scenarios using the intuitive & easy-to-use mission editor.







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  • Multiplayer Gameplay Challenge both cooperative & competitive scenarios with full support of dedicated servers for both Windows and Linux.
  • Completely Extensible & Moddable Design & create countless customizable scenarios using the intuitive & easy-to-use mission editor.

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A final, interesting shell ejected from this announcement are the Arma 3′s system requirements. Keep in mind that these are being issued a year before the game might release (and that hardware optimization is usually one of the last tasks completed in development), but I think Arma 3 is the first game to require a Core i5. Don't interpret that as a sign of concern–while Arma's sometimes-joggy framerate is a known annoyance, there's no reason for us to suspect that'll be the case in this sequel until we see it ourselves, and I love hoping that it'll be a game that continues to push what our hardware can do.


OS – Windows 7 / Vista

CPU – Intel Core i5 or AMD Athlon Phenom X4 or faster

GPU – Nvidia Geforce GTX 260 or ATI Radeon HD 5770, shader Model 3 and 896 MB VRAM, or faster

RAM – 2 GB

HDD – 15 GB free space

DVD – Dual Layer compatible

DirectX® – 10


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Pity, it looks to be a decent game. I'm still running a P5 (dual core) with a HD 4850 and will continue to do so for several more years yet so unfortunately, they'll miss out on my $$.

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Those system specs are the recommended requirements for ARMA II OA at the moment, I think they will be a lot higher.


I hope this game appeals to a lot more players too, not necessarily make it easier but some new players get frustrated with the game because of the learning curve.

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That does look very good, the sea missions will be a nice addition.


Looks like it plays slightly faster than the current ARMA too.

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Nice movement, huge maps too, I did a test on ARMA II, jumped in a heli and flew to the edge of the map and I could carry on going too, the maps are huge and it took me almost 15 minutes in real time to fly from one side to the other, walking/running would probably be around 12 hours :o

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Back in action. I guess their guys got out of jail. :lol:







reported on Tuesday 26th February 2013






Bohemia Interactive today announced their plans for the upcoming PC-exclusive tactical military shooter game, Arma 3™. From next week onward, Tuesday March 5th, all are welcome to try out the authentic military gameplay and assist in the game’s development by participating in the Arma 3 Alpha. The Alpha will feature a limited amount of playable and sandbox content, receive regular updates and remain accessible until Arma 3’s Beta starts – which is expected in the second quarter of this year. The complete version of Arma 3 is scheduled for release in Q3 2013.

arma3_alpha_screenshot_02.jpg arma3_alpha_screenshot_01.jpg

Featured in the Arma 3 Alpha are four showcase missions (Infantry, Vehicles, SCUBA and Helicopter), a limited subset of weapons and vehicles, two multiplayer scenarios, the powerful scenario editor and modding support. The 20 km² island of Stratis, which is positioned right off the coast from Arma 3’s main destination ‘Altis’ (270 km²), will form the backdrop of the Arma 3 Alpha.

“The Arma 3 Alpha is a big milestone in the project's development. Testing early and often puts us on the right track towards improving performance, stability and delivering on our goal of creating a robust final release. It's also a big opportunity to get the game in the hands of our passionate community, which enables them to start work on their own creations, tailored to the fourth generation of the Real Virtuality engine.”Jay Crowe, Co-Creative Director on Arma 3.

To participate in the Alpha, people can purchase the Arma 3 Alpha (24.99 EUR/19.99 GBP/32.99 USD) or Arma 3 Digital Deluxe Edition (39.99 EUR/34.99 GBP/49.99 USD) on Steam. Extras in the Digital Deluxe Edition include a digital soundtrack*, digital maps*, digital tactical guide*, and a Steam Gift of Arma: Cold War Assault (formerly known as Operation Flashpoint™: Cold War Crisis). Both versions include access to the Arma 3 Beta plus a digital copy of the complete game upon release. The price of each edition will increase once the Arma 3 Beta and final game become available.

Those who would like to sponsor development further, also have the option to purchase the Arma 3 Supporter Edition (69.99 EUR/59.99 GBP/91.99 USD) from Store.bistudio.com. Besides the additional Arma development support, this edition ships with all the extras from the digital deluxe edition, a Steam Gift of Arma X, all future Arma 3 DLCs, a special forums medal and the opportunity to have their names featured in the game’s credits. The full overview of editions, and their conditions, can be found on Arma 3’s new website.

arma3_alpha_screenshot_03.jpg arma3_alpha_screenshot_04.jpg

Last but not least, Bohemia Interactive also intends to release a free, limited version of the Alpha, named Arma 3 Alpha Lite. The Alpha Lite will be available one week after the initial Alpha release, on Thursday March 14th, and does not include a multiplayer component and modding support. Access to the Alpha Lite is invite-only and can be obtained from people who have purchased the Arma 3 Alpha. Invites will also be randomly distributed via the Arma 3 social channels and as giveaways by selected media outlets. The Arma 3 Alpha Lite expires on June 15, does not provide access to the Arma 3 Beta and does not include a copy of the final game.

The Arma 3 Alpha will be available on Steam next Tuesday March 5th, 2013. For more information on the Alpha, be sure to visit the brand new Arma 3 website at www.arma3.com

*Available upon release of the full and final game.





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