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Homefront 2


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Homefront 2 will be developed by Crytek's UK studio, THQ has revealed.


The Nottingham-based developer worked on the multiplayer for Crysis 2 - previously, as independent studo Free Radical, it created cult shooter series Time Splitters and PS3-exclusive Haze.


Homefront, a military shooter set in a near future in which the US has been devastated and occupied by the 'Greater Korean Republic' was developed by Kaos Studios - despite Homefront becoming something of a hit for THQ, it closed Kaos earlier this year.


Crytek should be a good fit for the franchise though - it's own series Crysis is also set in the near future, has included the Korean military as an antagonist and featured a devastated New York in Crysis 2.



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It's all very well saying this;

“We see Homefront as a really strong universe that has a lot of potential and that has been expertly created and marketed by THQ,” commented CXrytek boss Cevat Yerli. “We believe that bringing our level of quality, creativity and production values to the next Homefront title, creates an opportunity for both THQ and Crytek to deliver a truly blockbuster game. It’s really important to us that THQ has the faith in giving us a lot of creative freedom over one of its most important properties to allow us to bring the Homefront world to life in a new and innovative way.”


The interesting thing from my personal point of view will be seeing if THQ learned anything from rejecting the KAOS recomendation of PB as the anti cheat solution for HomeFront and electing to go with the VAC only option.

We are all aware of how that turned out :rolleyes:

Whats the old saying "you get what you pay for" and VAC was absolutely free :scratchchin:


The bar has been set by the TripWire game devs with RO2:HOS who give server admins the choice of PB or VAC, or PB + VAC with 3 different levels of PB to select from.


The track record of Crytek and THQ re anti cheat does not bode well.

Crytek never did get full PB intergration into any of their games and I well remember them promising a patch one day and then abandoning all support the next (Crysis)

PB support was dropped completely from both Crysis and Crysis Wars in Aug 2010 and their own attempt at anti cheat (Crysis2) has been a joke, I can not in all honesty find another way of describing it.

So in effect, Crytek have never experienced how effective PB + streaming can be because they have never managed to fully intergrate PB into any of their products.

THQ had time to intergrate PB into HomeFront and the KAOS devs were recommending that option, they chose to go with VAC only and the game never recovered from the huge influx of cheaters that plagued HomeFront from day 1 of retail release, causing HomeFront to crash and burn in a very short space of time.


Will THQ and Crytek learn anything from the past ?

I for one will be watching with interest to see what transpires :scratchchin:

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