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Posts posted by fozzer
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Yep streaming nicely :)
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Team: n00b (|n00b|)
Account ID: 742
Streaming Status: Streaming (1 / 1)
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Server List
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ET - 194.60.66.196:27960 (Streaming)
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User List
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Tomatoes (109389)
Helpful Links:
Account Management | CVAR / MD5 Scans (Setup and Use) | PBBans Hub Flags | Master Player Index | Not Streaming Fix
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Hi All,
More than a half year I'm streaming to pbbans.com but I (I mean my server) never met cheaters who kicked via HUB. I found cheaters using SS, but I see there's a lot of cheaters who kicked by many servers via HUB, but mine never.
What should I check? Or I just a lucker?
Thx,
Astronaut
For as much protection as humanly possible just follow this guide m8 :)
http://www.pbbans.com/information.php?page=cvarmd5guide
The enforce bans flag means you never have to update your pbbans.dat file because the Hub will keep anyone on the MBI off your server.
It may well be that cheaters frequent your server and are not on the MBI as yet, you can make a difference by running the recommended md5 and cvar cheat related scans as per the guide. :)
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HUB
GAME:BF2
TAG:TANAKA (TANAKA)
servers;62.42.232.88:16567 and 62.42.232.87:16567
tanks
http://www.pbbans.com/forums/index.php?showtopic=34730
.87 is streaming
.88 is not
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Currently your team account looks like this.
--------------------------------------------------------------- Server List --------------------------------------------------------------- BF2 - 92.48.76.146:28960 COD4 - 92.48.76.147:28960 BF2 - 216.180.236.149:16567 ---------------------------------------------------------------
None are streaming and you need to apply the "not streaming fix" for each server.
Helpful Links:
Account Management | CVAR / MD5 Scans (Setup and Use) | PBBans Hub Flags | Master Player Index | Not Streaming Fix
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All sorted, streaming nicely :)
--------------------------------------------------------------- Server List --------------------------------------------------------------- COD4 - 216.52.143.182:28960 (Streaming)
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Streaming nicely :)
--------------------------------------------------------------- Server List --------------------------------------------------------------- COD4 - 208.167.251.228:28960 (Streaming) COD4 - 216.6.229.99:28960 (Streaming)
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PBBans does not support md5 checks for stock game files.
My advice is comment them out with // or completely remove them.
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First things first.
Your server is not configured properly for Hub streaming.
Best to use the rcon method via a remote admin tool such as HLSW.
A full tutorial is available here for HLSW;
http://www.pbbans.com/forums/index.php?aut...amp;showfile=25
All you need to enter (one line at a time) is;
pb_sv_writecfg pbucon.use
pb_sv_restart
... wait 20 seconds
pb_sv_task 50 3600 pb_sv_ver
pb_sv_usessionlimit 3
pb_sv_autoupdban 1
pb_sv_uconadd 1 64.27.21.46 pbbanshub pbbanshub
pb_sv_writecfg
You can check out if its worked by entering;
pb_sv_uconlist
If you see 2 entries for pb_sv_uconadd it means the old stuff is still there, to fix this enter;
pb_sv_ucondel 1
pb_sv_writecfg
Thats all there is to it :)
Your website info has been updated.
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It's not a know-it-all attitude Bro.
It's a simple statement of proven facts, I can change my etpro guid in a minute if I so desire and since a lot of kiddies like nothing better than to stir up some trouble for players who just happened to kill them 3 times in a row, what better way than to spoof that players etpro guid and let the ill educated loose on the various forums etc.
I have been a ET admin for a heck of a long time and there are 2 facts that are undisputable;
You can spoof any players etproguid
You can not spoof the server assigned pbguid.
So I'll say it again, etproguids are useless.
No one is saying the etpro mod itself is useless, just the etpro iac.
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i think my server is stremeing again where can i edit my flags i want it to scan for cvars
No server is streaming yet, because our servers are currently being installed in a new datacenter.
Read all about it.
When our servers are back up and running, everything will show up as normal, including team accounts.
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Hi Kanonenfutter,
Let me try to clarify the situation.
ETpro guid's are not even worth talking about, they are an absolutely useless feature, even more so since llama's figured out how to spoof them.
The ideal scenario would be for Yawn.be staff to completely remove etpro guid information from their website completely.
I dont know why they are suggesting that EvenBalance can help you because the only bans issued directly by EB are globalguid and hardware bans, and your situation is in no way, shape, or form, anything to do with them.
The llama used your etproguid to cheat, and the pbguid he used is on our banlist, the one thing that can not be spoofed is the server assigned pbguid and it is this, that appears on our banlist.
I know it seems like your being passed around the various anti cheat organisations here, but it is only one place that has got things wrong, and thats yawn.be, and that is because they insist on using etproguid's despite knowing they are no use what so ever to anyone or anything.
You have 2 choices as I see it, you can;
1. keep trying to drag yawn.be into the real world.
2. completely ignore the annoying red triangles, because they mean nothing.
Please feel free to link this post to anyone you care to :)
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I have since read on a few places that md5 checks are pretty much useless in cod4 anyhow. I just removed those lines. They seem to be nothing but trouble anyhow.
Thats a flawed statement Bro :)
MD5 checks for any game are a very important and completely trustworthy way of scanning for cheat files.
Scanning stock files is completely useless.
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Ignoring queries is a commonly seen kick, the player concerned has a crap internet connection and his PB client did not respond quickly enough.
The other kick is for a mismatch of a stock file, we do not support stock file checks so I take it you stream to psb as well, I guess you will have to wait for them to come back online to ask them the question.
In the meantime you can remove that check or comment it out by placing // in front of it, if that particular check is causing a problem.
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We apply MCI updates immediatley after we obtain anything that would elicit an update :)
Cheat coders seem to be concentrating on other games rather than etqw.
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sorry ! :( But i have apply this post : http://www.pbbans.com/forums/index.php?s=&...ost&p=78059
A lot has happened since the last post in that thread:
Once we have full control of our servers normal service will be resumed as soon as possible.
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Theres a hell of a difference between usefulness and exploiting imo.
Just pointing out that for some games its necessary to limit client fps to stop exploits.
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- Admin Name : [bFI]Willy1973
- Clan Name : Battlefield Impact 2
- Clan Tags : [bFI]
- Website : http://bfi2.com
- IP : 91.121.4.42:28960
- Game : COD4
Merci de bien vouloir prendre en compte notre demande de streaming.
Amicalement Willy.
The title of this particular forum section is;
Questions and Troubleshooting (Public)
Please post any questions or problems you are having here. NO ADD ACCOUNT REQUESTS.
As soon as we have our servers and hardware set up in the new datacenter things will be back to normal and you can request a team account in the usual manner.
Untill this happens the ability to request a team account is disabled, we should be back to normal within a day or 2.
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There are certain quake3 engine games were fps can make a difference, RTCW for example.
Servers I used to run forced players maxfps within 43-125 to create a level playing field for all who connected.
pb_sv_cvar com_maxfps in 43 125enforcing a maximum of 125 fps relates to the quake 3 engine and its
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When our systems are back online;
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The appeal a ban feature is offline till the servers are relocated in the new datacenter.
What Wouter Tromp told you is true enough but not the full story.
The only bans that are made by EvenBalance are globalguid/hardware bans.
All other bans are made by the server admin/anti cheat site if a banable violation is detected.
According to yawn.be you were detected with AIMBOT #50051 which is a PunkBuster
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You have less the a 10th of a percent of the total number of players caught as cheats and edit out just some of the units that are the real killers of the game. I guess the real truth is to hard to see.
I'd love to see were you got your statistics from.
Got a link ?
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Why is this "discussion" continuing ?"
Let me try to put this a little clearer, if possible.
When streaming is back up and running, anyone who raises a violation for any of these;
#50000s - Aimbot
#60000s - Wallhack
#70000s - Multihack
#80000s - Gamehack
#90000s - 'Cheat' Video Drivers
#100000s - Speedhack
#110000s - Autofire
#120000s - Game Hook
#130000s - Attempted PunkBuster Hack
will be added to the MBI automatically.
If a player raises any of the above violations, the default PB "punishment" is a 2 minute kick
Untill streaming is back up and running, server admins can either apply a local pbguid ban using the pb_sv_banguid command, or leave the cheater be and let PBBans take care of it when back up and running.
How exactly do we handle hackers not detected by PB?
in Call of Duty 4
Posted
Relying on PunkBuster