LtMatt Posted June 11, 2012 Share Posted June 11, 2012 (edited) Another one to add to the list. Tags Needed Maydax SuperTaz Tags Taken Surfy Lluu TheDuality Edited June 11, 2012 by LtMatt Quote Link to comment Share on other sites More sharing options...
Buff Posted June 11, 2012 Share Posted June 11, 2012 Would be nice if we had a special PBBans tag in the game. Will add you Taz. Quote Link to comment Share on other sites More sharing options...
LtMatt Posted June 11, 2012 Share Posted June 11, 2012 Would be nice of we had a special PBBans tag in the game. Will add you Taz. You'd have everyone after you if that was the case. You sure you want that? :P Quote Link to comment Share on other sites More sharing options...
Jaythegreat1 Posted June 11, 2012 Share Posted June 11, 2012 I'd take Buff's tags anyways Quote Link to comment Share on other sites More sharing options...
SuperTaz Posted June 11, 2012 Share Posted June 11, 2012 No one will ever get my tags! Never! :P Quote Link to comment Share on other sites More sharing options...
LtMatt Posted June 12, 2012 Share Posted June 12, 2012 Close quarters is out guys, 2.8gig download from origin. 30 minutes to go. :) Quote Link to comment Share on other sites More sharing options...
LtMatt Posted June 12, 2012 Share Posted June 12, 2012 (edited) No one will ever get my tags! Never! :P Oh, its on now. :P Sorry double post. Edited June 12, 2012 by LtMatt Quote Link to comment Share on other sites More sharing options...
Buff Posted June 12, 2012 Share Posted June 12, 2012 Close quarters is out guys, 2.8gig download from origin. 30 minutes to go. :) pfff not gonna play a CODish map!! Quote Link to comment Share on other sites More sharing options...
LtMatt Posted June 12, 2012 Share Posted June 12, 2012 (edited) pfff not gonna play a CODish map!! I have to say im not that impressed with close quarters. Not sure how much ill play it. Its the other expansions im looking forward to, specifically armoured kill. If like like TDM mode you will like close quarters. I don't like enemy spawning behind me, struggle to get any effective tactics going in that mode apart from running round like chuck norris on crack. Edited June 12, 2012 by LtMatt Quote Link to comment Share on other sites More sharing options...
Twiebie Posted June 12, 2012 Share Posted June 12, 2012 (edited) Demize99 posted a list of potential fixes on Battlelog. Here is a list of potential fixes for a future update. I've been scouring the feedback from Battlelog, Symthic, Reddit, Twitter and other places. As usual, this is not exhaustive, nor is this a guarantee we will perform these changes. Instead this is a request for feedback from our community. Currently I cannot see any substantial reason to make balance changes the weapons added in Close Quarters. The only weapon that has received substantial OP/UP feedback is the M417, which I feel is working exactly as it is intended: a good mid range run and gun weapon which lacks the long range accuracy of the MK11/SVD and has worse mobility than the SKS. Additionally, the discussion about aim assist changes has been interesting, though I find that players are mostly commenting on should aim assist be allowed or not. Players have suggested zoom spamming over powers aim assist after the update, however the update only changed how a the assist helps a player stay on a moving target not how aim assist works when zooming. Further more the videos players have shown attempting to show zoom spamming as a valid tactic fail to actually get the crosshairs on target, as the system is designed to only assist the player and the player will need to do the rest. In fact the videos demonstrate a system which accomplishes exactly what it is designed to do. Finally, some players have worried about quick scope snipers using zoom spamming, however high zoom scopes on all weapons prevent this tactic by not including any zoom assist, the player has to do this skill shot on all his own. I recognize this is a hot topic for highly skilled players, and I feel currently the new aim assist settings provide enough assistance to players without eliminating the skill element. A number of weapons have had their reload timers adjusted to better fit their animations and gameplay balance. For most of these weapons the gameplay timers were slightly out of sync with the actual reload animation, meaning the player could either fire before the animation was done, or had to wait longer than the animation played. Primarily this is a cosmetic change (around 0.1sec); however for a few weapons (M416, F2000, FAMAS, KH2002, MK3A1, JNG90, MG36 QBU-88, SVD, Pecheneg, SCAR-H, AN-94) this should also improve the performance of the weapon. Short and Long reload reduced: SCAR-L, AEK-971, F2000, AN-94, AK-74, PP2000, G3A3, SKS, MG36, JNG-90, MK3A1, SCAR-H, SVD, QBZ-95B Long reload reduced: AUG A3, 44 Magnum, KH2002, Pecheneg, L85A2, QBB-95, M1911, MP7, M4A1 Short reload reduced: FAMAS, M39 EBR, M416, PP-19, QBU-88; Short and long reload increased: ASVal Long reload increased: P90 Belt Fed Machine guns are now more accurate when standing and firing while aiming: M240, M249, Type88, and Pecheneg Increased the close range damage of the UMP but reduced its damage over range. The UMP now has a sweet spot in CQB but suffers compared to the PP2000 at longer ranges. Increased the long range damage of the PP2000 to highlight its role as a mid-range, low recoil PDW. Increased the min damage of the M1911 to make it fit better between the Magnums and the M9/MP443 Reduced the M93R's damage and range, as it was an obvious goto pistol compared to the M9/MP443. Its recoil has been reduced for a smoother burst action to counter the reduced damage. Increased the fire rate and reload time of the MP412 REX to better highlight the improved CQB performance over the 44 Magnum. SG553: Horizontal recoil reduced to help make this weapon more controllable. MG36: Vertical recoil reduced to make this weapon more controllable. M416: Vertical, Horizontal, and First Shot recoil have all be reduced to make this weapon clearly different from the M16A3. 44 Magnum: Rate of fire reduced slightly to highlight this sidearm's role as a slow firing heavy hitter and differentiate it from the MP412 REX. M16A3: Recoil amounts slightly increased. M4A1: Recoil amounts slightly increased. G36: Vertical and First Shot recoil amounts reduced. The bonuses provided by a number of bipods have been increased: F2000, G3A3, M27, M416, Pecheneg, Type88, FAMAS, MG36 Added Burst Fire to the M5K as an available option. Slightly reduced the range bonus added by the heavy barrel on the 5.56mm, 5.45mm, 6.5mm Assault Rifles. Slightly reduced the range penalty for the suppressor on 5.56mm, 5.45mm, and 6.5mm weapons: AR, Carbine, and LMG. Slightly reduced the range penalty for the suppressor on the SCAR-H. The radius for maximum damage of the 40mm LVG has been slightly increased. The overall damage level and range remain the same. Fixed the SCAR-L heavy barrel not increasing recoil when zoomed and standing. Fixed Jets not getting bonuses on Laser Designated targets. Fixed the AUG’s M320 smoke having an incorrectly high projectile velocity. Fixed helicopter weapons being unable to destroy equipment with splash damage. Increased the damage helicopter and jet rockets do to helicopters and jets and infantry. Increased the damage helicopter gunners and IFVs do to helicopters and jets. Slightly increased the damage of the AA vs infantry, AA is significantly less effective than even the coaxial LMG on tanks, making it extremely vulnerable. AA should be effective against a single infantryman but not over powering. http://battlelog.battlefield.com/bf3/forum/threadview/2832654348063728009/ Edited June 12, 2012 by Twiebie Quote Link to comment Share on other sites More sharing options...
MaydaX Posted June 13, 2012 Author Share Posted June 13, 2012 Demize99 posted a list of potential fixes on Battlelog. Some of it I agree with such as fixing reload times with animations and the smoke nade bug but rest it's: Quote Link to comment Share on other sites More sharing options...
Crazzie_Canuck Posted June 13, 2012 Share Posted June 13, 2012 MayDax it seems they always listen to the whinners, not the true hardcore gamers. Quote Link to comment Share on other sites More sharing options...
LtMatt Posted June 13, 2012 Share Posted June 13, 2012 I can't seem many changes in there that are going to affect me much. Not liking this one - Slightly reduced the range bonus added by the heavy barrel on the 5.56mm, 5.45mm, 6.5mm Assault Rifles. Quote Link to comment Share on other sites More sharing options...
Mugen Posted June 13, 2012 Share Posted June 13, 2012 I just wish they'd stop touching the weapons so often and fix things that actually need fixing/implementing. Like VOIP, Battlerecorder, a killcam that actually works and some server side hit detection wouldn't go amiss either. I enjoy playing the game, don't get me wrong, but it doesn't half bring out some rage in people. Quote Link to comment Share on other sites More sharing options...
LtMatt Posted June 13, 2012 Share Posted June 13, 2012 Anyone know the battlefield friends series on youtube? They finally made one about me. Colonel 100. :lol: 1 Quote Link to comment Share on other sites More sharing options...
LtMatt Posted June 22, 2012 Share Posted June 22, 2012 You guys are gonna love this. Pimp my tank bitches. B) :unsure: B) 1 Quote Link to comment Share on other sites More sharing options...
wickysnip-NNB Posted June 22, 2012 Share Posted June 22, 2012 i want one Quote Link to comment Share on other sites More sharing options...
T}{e_}{unter Posted June 23, 2012 Share Posted June 23, 2012 What no spoiler :rolleyes: Quote Link to comment Share on other sites More sharing options...
aman Posted July 2, 2012 Share Posted July 2, 2012 Awesome :) Quote Link to comment Share on other sites More sharing options...
MaydaX Posted July 2, 2012 Author Share Posted July 2, 2012 Quote Link to comment Share on other sites More sharing options...
T}{e_}{unter Posted July 4, 2012 Share Posted July 4, 2012 That didn't look like little Johnny to me lol. Quote Link to comment Share on other sites More sharing options...
aman Posted July 11, 2012 Share Posted July 11, 2012 Everything in battlefield 3 is so... blue. Blue tinted maps. Blue tinted menus. Blue... everything. :P http://www.youtube.com/watch?v=68ugkg9RePc Quote Link to comment Share on other sites More sharing options...
MaydaX Posted July 19, 2012 Author Share Posted July 19, 2012 1 Quote Link to comment Share on other sites More sharing options...
Crotan Posted July 19, 2012 Share Posted July 19, 2012 Now that's battlefield! 1 Quote Link to comment Share on other sites More sharing options...
marrr Posted July 19, 2012 Share Posted July 19, 2012 lol.. Quote Link to comment Share on other sites More sharing options...
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